Right now, a kind of weird one: the Bridget MX, from SGF Devices. It's a 3D printed, all-button controller for fighting games. They don't make that specific model now (it was a very early one), but this is the closest to it: https://sgfdevices.com/products/bridget-pe
At first I thought that not having a joystick would make games kind of boring. Like, too practical, not enjoyable. But no, it's actually fun. Kind of like tapping out notes on a piano. It uses low-profile mechanical keyboard switches, and I have some stiffer, clickier switches on the way right now.
It's meant for fighting games (Street Fighter, etc.), but I've used it for some 2D platformers and it worked great for those, too.
A non-3D-printed, less cheapo one would probably be even more fun to use, but I think I'll stick with this one for now.
I’ve been playing Mario Galaxy 2 for the first time. It’s pretty good, but I’m wondering what the hype was about. Perhaps it’s a product of its time in a way, but overall, it’s still a lot of fun. I keep dying at stupid parts, which is really funny. You can tell the developers really pushed their skills to the limits as all of the levels seem like they’re really well done.
I’ve been streaming a playthrough of Ghost of Tsushima, and I recently got to the DLC. I think the game does so many things right, but I have a few minor gripes. Overall, I really like the atmosphere and the world design. The environments are gorgeous.
I’ve been playing Mario Galaxy 2 for the first time. It’s pretty good, but I’m wondering what the hype was about.
Does it feel like anything more than a level pack for Galaxy 1? That was the general impression that I remember. My lil bro beat Galaxy 2 but I never got around to it.
So far, that’s exactly what it feels like. Which is good! But I think it could have been better?
I haven’t seen any Rosalina yet, which is a bummer, and the hub area is less exciting. But yeah, overall, the levels are just as solid as I remember them being in Galaxy 1. The music is definitely a highlight so far. Amazing tunes. And playing the game in co-op is actually kinda fun.
I’m multitasking games right now to help clear out my backlog. I’m getting close to finishing Alan Wake 2 and I just started playing Ys IX. Not quite as good as Ys VIII, but still a lot of fun. I also got distracted by Guild Wars 2 and Loop Hero.
I totally agree. It’s one thing to just decrease the enemy health, but you can decrease their damage or aim like stormtroopers. On top of that, research, recovery, and build times can be decreased or resource costs and income adjusted. There are so many ways to make the game easier or harder.
My family would play this as a group. We napped at least the first 12 levels, maybe more. My father loved making maps of old video games. I’m certain that his map of the thieve’s cave in Adventure is still floating around the house somewhere.
Just started Summon Night: Swordcraft Story. So far I'm enjoying trying out all the different kinds of weapons and picking up hints about the game's unique worldbuilding. Now that I'm out of the tutorial section, I'm looking forward to seeing the story pick up and hoping to find a little more variety in the design of the upcoming dungeon levels.
Bought a wired eswap thrustmaster pro. Refuse to use anything else ever again. Been a default controller that came with the console guy for most of my life before that. An actual game changer. Button pushes always register, the joysticks are damned responsive, and it feels quality with internal parts being made of metal. It was pricey, but it was damn worth it.
I 100% agree and you didn’t even mention the biggest selling point in my eyes. The joysticks are modular so you can swap them out if they ever get drift. The sticks are extremely high quality but drift is inevitable in most scenarios so it’s nice to only need to spend $20 instead of $200 for no more drift.
I’ve heard nothing but problems about the reliability of these. One streamer for my main game is sponsored by them through their org and occasionally rages about how many they have broken just playing.
For Linux, I recommend the DualShock 4 (PS4) and DualSense (PS5) controllers. They have native support built into the kernel, so you don’t need to install drivers. They’re great in Steam, emulators, Wine, and most native linux games. They work in both USB and bluetooth mode. Motion controls work. Touchpad works. Rubmle works. Dead zones are nice and small.
The only features I’m not sure about are the DualSense haptics and adaptive trigger feedback. There was work happening on those when I last looked a couple years ago; I haven’t checked recently.
A few people have reported lag with certain bluetooth adapters. I haven’t seen it with any of the hardware I’ve used, but if you encounter it, you can always get a different bluetooth adapter or exchange the controller for some other model.
Playing through the Trails series, just finished the Crossbell arc which was fantastic.
Tried playing Tales of Arise, but I’m not really liking it. The combat seems fine for now, albeit a bit clunky, but the story started off really weak and after the first lord I’m not really interested. I got Vesperia too, so I might try that.
I’m a certified Trails hater, but I loved the two Crossbell arc games. It’s a shame those games are connected to the rest of the series, which is complete trash.
Consoles have used different wireless tech/protocols but mostly use bluetooth now. Bluetooth devices should be able to work on pc but may require extra hassle like non standard protocol and no official drivers if they weren’t intended to be used that way. For the ones that do work the main takeaway is no additional dongle if your system already has bluetooth, but there may be addititonal input latency.
2.4ghz is kinda silly naming because bluetooth and wifi are both 2.4ghz, though wifi also has 5ghz, but it usually refers to presumably proprietary protocol over 2.4ghz and uses a usb dongle. It will generally be faster/lower latency but that isn’t even guaranteed as the 2.4ghz mentioned never refers to any standard.
The latency difference will only be noticible to cats or birds or something unless the controller tries to pass the headset audio to the pc. Bluetooth audio has a noticable delay compared to most ‘2.4ghz’ options, particularly noticable in rhythm games, games with inputs timed to audio cues, voice chats where everyone else has low latency audio and fast internet, and probably other stuff I’m not personally into.
Deciding your controller comes down to a lot of things. If the means exist in your area, try as many as you can to determine your most comfortable size, shape and layout. Other than that you absolutely must do yourself a favour and get a controller with hall effect sticks. The console companies all love stick drift. Don’t be fooled by Sony’s replacable stick controller either, the sticks are always out of stock and if you can solder you can get a regular controller and swap to hall effect yourself, both sticks, when drift starts for like $5 CAD vs $25 for 1 that will eventually die in the same way.
But probably just don’t give m$ sony or nint your money since they all get drift and I have replaced the battery and charge circuit on 8 separate ps4 controllers and drifting sticks on so so many of every big3 console controller. 8bitdo has a few stick and trigger hall effect controllers which I can mostly recommend, I have the hall stick only version of the ultimate controller and several of their older regular stick controllers. They are noted for their very close replica feel of snes dpad and face buttons but the configuration and firmware update software was windows only last I checked. I also quite like retro fighters controllers but all of their hall effect options are on closed preorder pending fulfillment. There are other highly regarded non big3 brands that I haven’t tried that seem to have pretty solid feature set and build quality too.
The used market is also an option. Arrange for testing though, and pass or haggle on drift, charging problems, filth, etc. Ifixit teardown guides for swapping parts or just cleaning the shells and button caps in soapy water with a soft rag. Watch out for devices originally sold with ‘soft touch’/‘smooth grip’/etc finish as all of them have degraded and become sticky even unopened in box by now.
I started The Witcher 3 for the second time. I tried it a year ago and I kept getting absolutely wrecked by the ghost thing in thr very first crypt so I gave up but this time I killed it straight away so who knows what I was doing wrong last time! Also, probably a bit controversial but I refuse to learn how to play Gwent, I don’t have the time or patients to learn a card game inside an already massive game
I also started and finished American Arcadia this weekend and I absolutely loved it. I’m trying to play shorter games that I wouldn’t usually play in between The Witcher 3 since its long. AA is probably one of the best games I’ve played. The story is fantastic and the gameplay is pretty basic, which suits me. It doesn’t take itself too seriously and has some fun twists at the end.
I’ve also been playing Supraland, its a pretty fun, chill game. The areas aren’t very difficult and the upgrade system is fun. I love the funny dialogues from the NPCs and again its a fun game that doesn’t take itself seriously and I find myself smiling while playing it
I feel like the missions are pretty good for the most part; I’m pretty far in but have yet to actually play more since a frustrating random encounter. I do find the unskippable skinning cutscenes and little too long animations for doing something a bit trying. Also, the bug where Arthur will stow all but his sidearms and main weapon after riding the horse for a few minutes. When you dismount, you’ve got to re-equip every time. This issue is fixed in multiplayer though, but sadly to this day unfixed in single-player. These are really my only gripes, as Rockstar did a good job of approximating the feel of the late 1800s in the USA.
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