Really think you should give FFXIV a deeper thought beyond just looking at the store and finding the level skips.
Even if you were to buy a skip, there’s still a considerable amount of game in front of you to play. They are only meant to get people to modern content without having to (to some people) slog through hundreds of hours of older stuff. It’s not a p2e micro-transaction by any means — far from it.
I agree with this whole-heartedly, there’s simply no way any reasonable person would consider skipping story content as buying power in the context of how FFXIV works as an MMO.
It lets players jump right into the new content without worrying about dozens or hundreds of hours of prior story they may or may not want to play through to get to the latest content at the same level as everyone else starting out, that’s all.
The money makers here want you to play their game. The more time you invest, the more money they make in subs. If you want to skip all that game and thus, in some ways, get all that progress done without having to pay all that sub, you’ve gotta fork over some cash.
You don’t cost them anything for not playing part of their game, and you don’t owe them anything.
If your interpretation of why they do this is right, it meand they want you to believe that “modern content” is a reward for playing through the rest. Nobody should think like that. Playing the game is the reward for playing the game.
It’s like if Netflix made you pay an extra as you start watching a series on season 4, because you didn’t pay your subscription through the three previous seasons.
Hopefully you understand why I was a little suspicious!
But I tried it out, and holy moly it feels like a different era. My brain can’t compute the fact that I just got a free to play game (Just have the demo, which honestly sounds like a ton of game) and it’s not trying to sell me anything in game? The tutorial was all about game play in universe, and never once told me about premium currency? My ui doesn’t have 5 different things? Crafting doesn’t involve long cool downs that I can 5 gems to speed up?
Like it feels like a different era of game, thank you for being persistent! I’ve only played a couple hours, but so far it feels like it’s going to become a comfort game at the very least.
I agree that video game narratives are, on average, way worse than in other media, but… This post is like a script for a CinemaSins video on an entire medium. There’s a conversation to be had about the quality and originality of storytelling in video games and why gamers are so quick to praise mediocre narratives, but I dunno if glib one-paragraph summaries of “types” of video game stories (with no examples!) do much to advance that conversation.
There’s a conversation to be had about the quality and originality of storytelling in video games and why gamers are so quick to praise mediocre narratives,
No, there’s really not. This is just a condescending way to disreguard someone else opinion on a piece of media or writing you dislike. The simple answer is just that thehly legitimately thought it was good.
I’m so tired of people acting like they’re some keepers of “good” content because they have the nonsense notion that media/writing is obectively good/bad. Want to talk about a film you just really liked online? Nope, it’s “objectively” bad writing, therefore you have terrible taste for liking it (or get called worse). I was hoping discussions like this would be better here.
I feel like it would’ve made sense to include some real examples. Otherwise this just reads very… made up? :'D
Not sure how to explain, but the simplistic nature of the stories you use as examples make the whole text feel a bit like an angry strawman argument even though it probably makes some good points.
yeah it’s kind of a weird post with the way it’s all worded. framing it in a “why what you like is wrong” way probably hurts it more than anything. it doesn’t invite discussion and is more or less just a ranting if you’re not giving examples.
it’s not like anyone here is trying to force someone to like the same games they do and the first thought I had after reading was “okay…”
Personally I like all sorts of storytelling as long as it’s involving topics/genres I’m interested. Lovecraftian setting? inject it into my veins. stories about realistic depictions of depression and suicide - sign me up. There’s not a singular formula that all my favorite games need to adhere to - why would anyone want all their story structures to be so rigid and similar?
Anyways one of my favorite games, probably my overall favorite, is Control. It does a lot of ‘show, don’t tell’ while also having an incredible amount of world building there for you to engage with if you’re interested. The setting is like they tailor-made this for my interests. So pumped for the other games coming out in that universe
Twisted Metal 2 was insanely fun and if you had it for the PC, it was even better. I had 6 different computers set up in various rooms in my house for TM2 parties since you could LAN everyone together. Couldn’t cheat off of other peoples screens either.
It’s still out there I believe, though it’s not the best port.
Honestly my greatest fear for the game is that it’s just bland. I can live with a flawed game (the original VTMB certainly could be called a flawed game itself after all.), but I think blandness would be the real killer for me.
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