bin.pol.social

Berttheduck, do gaming w Weekly “What are you playing” Thread || Week of May 4th

My wife and I have been playing Vintage Story. We’re really enjoying it. It’s a block survival game ala Minecraft but it’s much nicer to look at and the mechanics are way more in depth.

We’re in our first winter currently and doing things around the house we built at the start of the cold season (so we can stay close to somewhere warm). We’ve just made our first windmill and are building a chicken coop and making our farm look nicer with fences and paths. I’ve just started tanning to make leather using barrels full of borax and tannins (which you get by soaking oak logs in water for a day or so).

It’s also highly customisable with the world gen/ server settings and mods. For example we’ve moved our default spawn to our base and have a mod that sets spawn at beds for when we are off exploring.

It’s in early access but there’s definitely enough game to justify the cost at present.

Master,

I love vintage story with a few mods.

Berttheduck,

Any recommendations on the mods? There are loads!

asudox, do games w Developer interview: my Q&A with the team behind RetroDECK
@asudox@lemmy.asudox.dev avatar

Cross posted to !steamdeck btw

PerfectDark,
@PerfectDark@lemmy.world avatar

Oh I’d already posted it there also! Up to you if you want to remove it, but I always post to games and SteamDeck on Lemmy!

But thank you :)

asudox,
@asudox@lemmy.asudox.dev avatar

Oh mb. I’ll remove it.

PerfectDark,
@PerfectDark@lemmy.world avatar

I appreciate you even bothering to go to the effort of sharing it around.

Thank you so much :)

TriflingToad, do games w What are some good examples of "Where the fuck do you go" kind of games?

This one’s pretty controversial, but if you’ve never played it before,

Half Life 1

It’s really confusing and enemies will pop out of nowhere and kill you instantly. Not really fun imo, but then again I AM playing it for the first time 27 years after it came out 😂

I’m sure Black Mesa is more intuitive though.

Baggie,

Which bits in particular? Because on one hand it’s a fairly linear design, but on the other there are some bits that can loop around themselves and objectives aren’t always obvious.

TriflingToad,

past the first few chapters it got a bit confusing, but the train trolly thing was like a maze and I kept going in circles for so long 😵‍💫

Baggie,

Oh I completely get you, on a rail is a famously difficult spot for a lot of people. I think the lack of landmarks and long duration really hurts that chapter. If it’s any consolation it’s mostly a one off situation, and yeah black mesa doesn’t really have an equivalent.

nevetsg,

Make sure you listen to the NPCs. They give you clues like being quiet around the big beaky things that one shot you. Also, if it is really big you guns do nothing. Go and find the other way to destroy it.

HiTekRedNek, do games w What are some good examples of "Where the fuck do you go" kind of games?

Zork. God forbid you forget to look mailbox

grue, do games w What are some good examples of "Where the fuck do you go" kind of games?
  • Star Trek 25th Anniversary Game
  • Star Trek Judgement Rites
  • Myst
Yermaw,

I’ve installed Myst around 10 times and I haven’t gotten anywhere with it. I refuse to look at solutions because its a legendary puzzle game and I will not be beaten by it, but also I’m not at all sure what to do at all. I have never solved a single puzzle. I’m never even sure what’s interactive or not, or if I’m even looking at a puzzle or just seeing clues where there are none.

I should try it again soon…

lepinkainen, do games w What are some good examples of "Where the fuck do you go" kind of games?

Lego Harry Potter

For fucks sake it was obtuse. I had to use a walkthrough to figure out what to do next multiple times just in the first episode

Lemminnewbie2, do games w What are some good examples of "Where the fuck do you go" kind of games?

Blue Prince for me right now.

subignition,
@subignition@fedia.io avatar

It's SO GOOD. If you're reading this and you like puzzle/mystery games, play it now, play it blind, and have a pad and paper handy.

KombatWombat, (edited )

Yeah it’s good in a lot of ways but especially early on you can just get stuck with no way to progress in a day due to bad luck. Also, many synergies require a sequence of specific randomly-generated rooms and the resources to use them when they show up (and in viable locations). But there are a number of permanent upgrades that make it much more consistent, and a few of the minor upgrades are fairly common.

Nikls94, do games w What are some good examples of "Where the fuck do you go" kind of games?

Tunic

Pokémon Gold/Silver/Crystal

Metroid

BackwardsUntoDawn,

tunic was the only souls-like game I could get myself to play and I’m so glad I did it was incredible

zolar, do games w Recommendations for "girly" games?

Reply wrong answers only here! xD

RvTV95XBeo,

Doom is the only right answer. That soft pink mist as the light catches the spray of blood from your vanquished enemies.

Chivera,

Manhunt is a classic girly game

GusTheBard,

That Dead or Alive beach game

It’s all about girls!

Drbreen,

Duke Nukem 3D…Because it has strippers and manly muscles on the front cover.

zipzoopaboop, do games w Game design question : how to make a "trapped" player character?

This is a fun thread.

How does the telepathy get fueled? Is there something the princess has to do because she keeps running out? Can the knight progress on her own without her?

I’m feeling Henry Harmsworth for the DS vibes

OutDoeHoe, do games w Looking for a local co-op game to play with my SO (Steam Deck)

Unravel 2 :) It’s a beautiful little co-op game with lots of puzzle-y problems to solve and some dynamic ones as well

pathief,
@pathief@lemmy.world avatar

It went on sale yesterday so I ended up buying it!

libra00, (edited ) do games w Game design question : how to make a "trapped" player character?
@libra00@lemmy.world avatar

What is the core gameplay loop you envision here? Cause I can come up with a few ideas, but if you have specific ideas they probably won’t apply. Also there’s a particular balance to be struck: if you hamstring the player too much it won’t feel like a game, and if you give them too much leeway they won’t feel trapped. Here are a few ideas off the top of my head:

Direct but limited intervention: the princess is a sorceress who is trapped by magic in the tower which means she can’t leave and doesn’t have access to her full magical powers (you could include a progression mechanic where the more bosses the knight defeats, or the more magical crystals he shatters, or whatever, the more you can help him.) But she’s still scrying on him, watching his progress, throwing the occasional beneficial spell or nuking crowds of dangerous enemies before he gets overwhelmed, etc. The reduced interactivity will make the player feel trapped (and slowly less so as the game progresses), and maybe the scrying window starts out smallish so you can’t see the whole field at once and it slowly grows as her power increases.

Distraction/misdirection: The knight has made it to the tower/castle and has to fight his way through the guards, but instead of attacking the guards directly you’re trying to cause a ruckus to distract the guards so he doesn’t have to fight them all at once. This could even be a stealth game where you’re knocking things over and banging pots and pans or whatever to distract the guards as he sneaks by them.

Puzzle game: The castle/tower itself is magical and has floor tiles/walls that can be moved around, and the princess is manipulating the castle around the knight to give him the best path through obstacles and to limit the number of guards that can get to him in any given room.

It really depends on what kind of game you want to make here.

jannaultheal,

Thank you for the detailed response. The gameplay loop I have in mind is a puzzle game where the thing you’re trying to do is usually easy, but you’re limited in some way that makes it hard. An example I gave in another comment is : write a computer program that adds two numbers, but you’re not allowed to use the + symbol.

I really like your idea of “beneficial spell”. I think maybe the knight and enemies are autonomous, and the princess can only do a single action to make the knight succeed.

I remember playing a game like this. It’s based on Conway’s game of life. The goal is to flip a single cell to make all the cells die after a certain number of turns.

libra00,
@libra00@lemmy.world avatar

Yeah, you could maybe combine the sliding-tile-puzzle thing with the beneficial spell so you’re not just sitting there watching everything play out with nothing to do (though autobattlers are apparently a thing so maybe that’d be fine?)

Also, if you happen to find that game based on Game of Life I’d like to give that a shot, sounds interesting.

twinnie, do games w Day 289 of posting a Daily Screenshot from the games l've been playing

Is everyone posting about Oblivion simply new to it? Seems weird to me that everyone’s so excited about it but it’s probably just because I played it to death the last time it came round.

shneancy,

honestly i’m not surprised. now i look at the old graphics my eyes hurt, even though i remember it looking like the remake, my mind’s eye really had to work overtime on that. makes sense that people were put off by the bright textures with both over and under saturates colours and decided to not play it

pulido,

It’s the consumer bandwagon.

RageAgainstTheRich, do games w Oblivion Remastered - Bugs, Glitches, and Fixes

If anyone has a solution for the vram going out of control, i would be so happy 😔. I only have 8gb of vram and it keeps going slightly above it and shoves stuff in normal ram. Causing the game to stutter its way into 25fps. If i then go into a building or fast travel, i get a fatal error and it crashes.

I have tried limiting the pooling vram in the engine.ini but that doesn’t actually work.

SkunkWorkz, do games w Recommendations for "girly" games?

Hello Kitty Adventure Island

ICastFist,
@ICastFist@programming.dev avatar

The steam reviews are a fun read, too. It’s unironically an Overwhelming Positive

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