bin.pol.social

ulo, do gaming w thoughts on arpgs?

Some thoughts on Diablo 4 (D4) as per your question. In terms of ARPGs, I came from Diablo 3 and, way back in the day, Dungeon Runners.

From my feelings as a player, as well as reading from the community, the primary criticisms from D4’s launch have been the way it handles items and endgame content. At original release, I know a lot of people who tapped out around level 75-80, with level 100 being max.

I am personally quite pleased with how the latest season addressed these issues. With the elimination of yellow (rare) gear as candidates, good drops feel a bit rarer (more time spent playing; less time scanning items). Reviewing loot can still feel a bit tedious at certain points in the game, but you eventually reach a point where a legendary item needs to drop with an asterisk before you look at it, again allowing you to focus on playing over sorting.

You said in a comment that you are in it for the progression. I find character development rewarding but skewed; the early game is fast paced and incentivizes rushing to get to the final difficulty level, when progression peters off and becomes rather marginal. In Diablo 3, you wanted to play higher difficulty levels to have better drop rates. In Diablo 4, it’s not so much the drop rates as the quality. Items from the highest tier completely outclass items from even the second-highest tier, meaning you have to keep starting over from scratch as you move up. I’d rather it be balanced in terms of drop rates, thus still having a small probability of carrying a midgame item all the way to endgame.

Some endgame activities are more enjoyable than others, but they have different rewards that encourage you to have some gameplay variety. Boss farming is probably the most tedious endgame activity. It is done to get the most valuable and rarest pieces, the uber uniques, but requires you to also grind bosses that realistically won’t help your character other than to get materials to summon the higher chance bosses.

My friend who plays PoE and has tried D4 is well described by @Neuromancer49’s post; the lack of complexity turns him off. If you’re okay with trying something simpler and are at all interested in the campaign/story, I think it’s worth getting. I know there’s a vocal group that prefers Grim Dawn and the Diablo 2 die-hards seem to dislike D4, for what it’s worth.

Lastly, the art and sound design team did a spectacular job if you like Diablo’s aesthetic.

DreamyRin,

story is usually an important part for me! it’s one part of PoE that never impressed me. I might still check out Diablo 4, and I’m glad you laid out a lot of things for me. most of the stuff I could find online was still harping on previous issues that I now know some have been addressed.

funnily enough, I used to love running “lab” (I believe it’s short for “labyrinth” but my memory is shot and it’s been a long time) in Path of Exile, which was running through traps to rush to a boss. they nerfed that route shortly before I quit, too. but you got a lot of rewards at the end that had the potential to be good, and a blessing on existing equipment that you picked. a shame that boss farming in Diablo 4 isn’t as fun, but it’s something I’ll keep in mind when a sale rolls around.

sorting was probably one of the things I disliked the most in PoE, I could never grasp what was worth using or selling that well. goes hand-in-hand with my inability to roll with theorycrafting builds, so to hear Diablo 4 eases that some is nice.

ulo,

Glad you found it helpful!

Ah, the labs sound similar to a type of dungeons that were part of last season’s theme. I liked them too. There’s a new pit mode that is similar to greater rifts in Diablo 3 if you remember them. Not quite running through traps, but running through procedurally generated dungeons to reach and defeat a boss as quickly as possible. Those bosses started out with some cheap one-shot kills (now nerfed), but I find them pretty fun and prefer this mode of dungeon + boss to the regular boss rushing.

As Grim Dawn has been on my list, do you mind sharing why you couldn’t get into it? Anything I should know going in?

StaySquared, do astronomy w OP: "This is my most advance moon photograph EVER it consist of 81000 images and over 708GB of data." (see comments.)

It’s… beautiful.

nnullzz, do astronomy w OP: "This is my most advance moon photograph EVER it consist of 81000 images and over 708GB of data." (see comments.)

With all the impacts the moon seems to take, is there any footage of a new crater being made? That would be super cool to see.

Feathercrown,

Here you go! First time seeing this footage myself!

youtu.be/000iTCoEE1s?si=mKO_1XCDVLYS-Yqk

I seem to recall a story about a large impact visible to Europe from Earth sometime around the renaissance as well, but I couldn’t find it.

nnullzz,

Oh wow! Thanks for sharing!

corsicanguppy, do astronomy w OP: "This is my most advance moon photograph EVER it consist of 81000 images and over 708GB of data." (see comments.)

Wow. The level of writing failure in the headline is ALSO astronomical.

Steak,

They take pictures of other balls floating around they don’t teach English give em a break

funkless_eck,

he missed two letters.

Giftzwerg02,

ASTRONOMICAL!!!

Telorand, do gaming w Multiplayer Arcade-Style Indie Game Recommendations?
  • Castle Crashers is a classic multiplayer beat-em-up. Plays great on Proton (if that’s important).
  • Lost Castle is in a similar vein, though more roguelike.
  • River City Girls (and sequels) is either great arcade brawler.
  • Neurovoider

Great indie co-op games:

  • Deep Rock Galactic. No split screen, but endlessly repayable with goals and targets in each mission. Also fun in solo.
  • Caveblazers
  • Guacamelee
  • Tunche

Upcoming games to consider:

  • Wizard of Legend 2
pantyhosewimp, do gaming w Multiplayer Arcade-Style Indie Game Recommendations?

Broforce

Clone Drone in the Danger Zone

SpiderHeck

FiniteBanjo, do astronomy w OP: "This is my most advance moon photograph EVER it consist of 81000 images and over 708GB of data." (see comments.)

I don’t know anything about moon pictures, my best attempt was not great

https://lemmy.today/pictrs/image/dc85d2fb-df81-4245-bb2c-33d001571e43.jpeg

But how did they composite 81,000 images without worrying about atmospheric lensing distorting the proportions as it moved across the sky for 4 days? Is it just negligible?

fossilesque,
@fossilesque@mander.xyz avatar

Good question.

friend_of_satan,

Is that just the Samsung smart camera composite?

FiniteBanjo,

Huh? Nah it’s an old Canon 1300D. I had to hold the tripod still with sandbags while it took.

friend_of_satan,

My comment was mostly sarcasm. theverge.com/…/samsung-fake-moon-photos-ai-galaxy…

Cool that you used a “real” camera to do it. Just the experience of doing that is satisfying even if the photos don’t come out great.

And009,

Then we appreciate the Nasa images more

Liz,

The Samsung moon actually just makes up a plausible looking moon, which is hilarious given that the moon essentially doesn’t change, so they could have just overlayed reference images. Instead, you get features on the moon that don’t exist.

Kichae,

They didn’t. What they did was take 81,000 images and then filter through, them taking the best images of each region of the Moon and then averaging and compositing those.

It isn’t 81k images stitched together. It’s 81k images taken in the hopes of getting enough with perfect clarity to create the composite.

friend_of_satan, do astronomy w OP: "This is my most advance moon photograph EVER it consist of 81000 images and over 708GB of data." (see comments.)

Can you see any moon landing site remains like the vehicles?

Liz,

Not even Huble can see them. The moon is HUGE and the remains on the moon are tiny.

TonyTonyChopper,
@TonyTonyChopper@mander.xyz avatar

no but this is where the Apollo 11 site is https://i.imgur.com/ha5TUlK.jpeg

russjr08, do gaming w thoughts on arpgs?

I’ve really enjoyed the ARPGs that I’ve played (D3, a bit of Grim Dawn, Last Epoch, and hell as of the recent update even D4) but I find that I am terrible at build crafting - and the really bad brain fog that I’ve had for over a year now doesn’t help that at all.

I find that I just constantly hit a wall that I can’t push past, and then run into the “Now what?” - every now and then I’ll play with some build guides online and tinker with them, but for me that isn’t as fun as coming up with something completely on my own.

That all being said, LE has been my favorite as of recently - it’s definitely still a light on content (1.0 just released this year), but over time I think it’ll be very high up there on everyone’s list.

I feel like I had a much easier time understanding the systems in LE than the other games (except for maybe D4 which was a bit too simple, though they’re starting to change it up a bit with the recent patches) but LE’s item and skill systems also clearly have a very high ceiling of what you can do with them.

I guess for me, what I really liked about it is that even with all the brain fog I could still get into the systems and pick it up quickly, yet also still see where it can certainly get more and more complex as you push your builds higher and higher, even if I’m not completely at that point yet.

I hope some of my ramblings made at least a little bit of sense 😅

DreamyRin,

thank you for this!

I too have brain fog and memory issues in general. I’m glad to hear that systems seem simple to understand but have the high ceiling, I love that kind of thing. I just need to push on I think and try LE again, when I get my desktop back.

what is your class of choice in LE?

russjr08,

No problem! I’ve really enjoyed Runemaster so far since I’ve always been someone who favored magic based classes. With Runic Invocation there are so many different spell combinations that you can pull off (I can’t possibly memorize them all, I think there’s around 50 of them?) which is really fun!

I need to try out Spellblade at some point, that’ll probably be my next class that I try out. Their new season (“Cycles”) launches at the beginning of next month (July 9th IIRC), so I haven’t decided if I’ll try to wait till then or if I’ll try to give it a go before then.

Ashen44, do gaming w Weekly “What are you playing” Thread || Week of June 23rd

The Talos Principle 2 dropped an expansion out of nowhere. It hasn’t even been a year since the game released! The puzzles so far are really creative and cool, and of course it wouldn’t be The Talos Principle without a healthy dose of philosophizing about the human condition!

Sas,

I’m still on the first chapter but it’s awesome. But I got stuck on 2 of the bonus puzzles and age of wonders 4 and Elden Ring both dropped dlc as well so I’m currently playing way too much Elden Ring. I have to say that the philosophising in the first chapter didn’t land with me but maybe that’s because love for me isn’t something to thoroughly analyze.

3volver, do astronomy w OP: "This is my most advance moon photograph EVER it consist of 81000 images and over 708GB of data." (see comments.)

This image does a good job at making me realize we have explored basically nothing on the moon. SO much more to explore, yet we act like there’s no point trying to send more astronauts to the moon for decades. Please, increase NASA budget more.

ConstableJelly, do gaming w Weekly “What are you playing” Thread || Week of June 23rd

I’ve been enjoying Pacific Drive this week. It’s a great survival crafting game in the vein of Subnautica, which is to say there is a linear progression path for upgrades and improvement, and a well-defined objective and end goal.

I just wish it was less stressful. Even just the normal act of activating a gateway to end a run requires a race through your current zone where one misstep can cause you to get stuck long enough to fail. And sometimes conditions just really stack up against you in a way that can be unexpected and frustrating.

Overall though it really hits the spot with its loop. I love returning to the garage and going through the ritual of healing, fueling up, recharging, transferring supplies, and checking on upgrades.

Oh…I also finished and platinumed 13 sentinels earlier this week. I enjoyed that one a lot more than I expected. It’s as compelling as it is eye-rollingly funny how many sci-fi tropes the main story burns through, but I i was frequently and pleasantly taken by surprise. And the battle system, which through the first area I thought was so easy it was basically a formality, really did become more challenging and tactical, especially when trying to get S ranks.

bgsulz, do gaming w Weekly “What are you playing” Thread || Week of June 23rd

I played Daniel Linssen’s Leap Year, and I highly recommend it! $5 for a delightful single sitting. Goofy mechanics whose depth you slowly discover by exploring and experimenting. Some of the most brilliant level design I’ve seen.

trslim, do astronomy w OP: "This is my most advance moon photograph EVER it consist of 81000 images and over 708GB of data." (see comments.)

Quick! Someone tell Markiplier about this! (He hates the moon.)

Lexam, do astronomy w OP: "This is my most advance moon photograph EVER it consist of 81000 images and over 708GB of data." (see comments.)

Came in to see the comments and my goodness they are lovely this evening!

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