Yeah, completely different markets. My friend bought the wrong one and for months he wouldn’t try outer wilds because it “wasn’t his sort of game” when it totally was.
the PC version is pretty fucked in the “feel great” department. the engine itself renders frames at arbitrary framerates just fine, but the animations (including the camera) only update at up to 60 FPS, with no in-game option to cap the frame rate to that animation rate. vsync doesn’t work properly with high refresh rates, and external framerate limiters aren’t able to get a good match. it’s borderline impossible to get this game to feel smooth with proper frame pacing, even with a vrr display.
best i could get was to use external tools to force the game to set my monitor to 60 hz, then turn on vsync in game, but this added a ton of input lag
Seems to me like Outer Wilds outshone Outer Worlds if anything. I never hear anyone talking of Outer Worlds anymore, but Outer Wilds is still brought up as one of the greatest indie games out there.
Mannnn. Outer Wilds is so freaking good. I had put it off for a while, but then last year I decided to go through it. It managed to be the perfect game at the perfect time. Raw intrigue and fascination turned into somehow helping me cope with the loss of my sister and dad who I had lost very recently at the time.
Epic’s game store is trash, and they fuck cleanly off with trying to fragment the PC gaming market. If they want to compete with Steam, build a better product.
You don’t have to use the platform. Competition is good, and steam taking 30% is massive. I’m a huge fan of steam but the fears of what happens post-gabe should have us all wanting other companies to put pressure on them. Hopefully it’ll drive them to promise continued pro-consumer practices such as proton (let’s gloss over DRM)
I agree competition is good, artificial segmentation is removing choice which is anti-consumer. Steam takes 30% but provides many services and features that Epic doesn’t, which is how Epic doesn’t need to charge as much, so many other services they just lack. I think more providers of options are good, as long as they’re not paying devs to lock games into their ecosystem. Valve had the option to lock down their VR headset to only work with Steam games, but didn’t, because they generally make some pretty good decisions in favor of their customers.
I agree though about what happens to steam when the current decision makers step down, it could get really gross really quick.
Visual novels absolutely count, their different format allows them to tell stories in unique ways. This post is for everyone who wants an opportunity to share the titles they never get to talk about.
Hmm, I don’t think so, maybe there are hints from one game to another as in easter eggs, as Hotel Dusk and Last Window are made by the same company, but I haven’t seen anything related to that.
I will get the remake as well just to support this and see more of Kyle Hyde! (And I have never played Another Code games, so that would be interesting as well).
Fuga: Melodies of Steel. A pretty interesting JRPG+resource management game about animal kids in a giant tank from a lost civilization, fighting in a war to save their families.
CyberConnect2 has been making games for this setting since the PS1, though the previous games were more of 3D puzzle actiion games. But these games never sell as much as they deserve, Their commitment is amazing to keep trying anyway.
“A Robot Named Fight is a Metroidvania roguelike focused on exploration and item collection. Explore a different, procedurally-generated labyrinth each time you play and discover randomized power-ups to traverse obstacles, find secrets and explode meat beasts.”
It’s such a good game, almost everything is perfect IMO, I have over 200 hours in it and still go back to it every now and then. The lone developer also made the source code public a while ago, so there are mods, forks, spinoffs etc. being worked on.
A lot of the games people have mentioned here are either obscure games I’ve never heard of or newer titles in niche communities. But Gun Point is an obscure game I have actually played, I think they could have picked a better name for it though for a game where most combat isn’t firearms based it’s slightly misleading and probably deterred some people.
I like the part about how it reminds me of Minecraft, but in space and with tools/weapons that never break and the ability to add more inventory slots. (There are less material options for building player housing though, but at least this limitation has led to some very creative community bases.) That, and I always find it rewarding to discover as many of a planet’s plant and animal species as possible to earn those chip things you can learn crafting recipes with, and many of the planets’ terrain looks pretty awesome since while it is all procedural copypasta, there are countless possible combinations of available ores, rock models/colors/usefulness, terrain color, animal appearances/traits, plant products, hazards, etc. You can use all of this to determine which planets near your spawnpoint are useful and which ones are useless, out of millions of possible planets. I also like how after coming back to that game after more than a year, I found that unearthing the buried tech things gives you 4 of that data thing you need to complete all the tech-trees in the early game instead of just 1. And unlike many games, they update all platforms at the same time, which is great since I find the console controls on the Switch edition easier to remember than the PC controls.
But I do wish the planets had more than just one climate and biome so they’d be more realistic and those 2 undiscovered rare polar animals keeping you from earning lots of nanites would be less painful to track down. My current home planet is a swamp world that has Florida-like temperatures even at the poles and on mountains.
If you want a true “Minecraft in space” experience, I recommend Space Engineers. Not as broad as NMS, but much deeper (especially with mods like WeaponCore, MES, and Aerodynamics).
No Man’s Sky and Cozy Grove mostly. Just got No Man’s Sky for the switch, so I’m been learning the ropes and stuff. Still a bit lost, but I think that is kind of the point initially?
I'm not sure how successful it was, but there's a fun horror (mostly) walking sim called Apsulov: End of Gods. It's based on Norse mythology and has a refreshing take on Loki, especially if you're tired of everything Marvel has put out. The visuals are great too.
There's another one called Close to the Sun that's essentially, "what would happen if Nikola Tesla built a giant fucking cruise ship for the world's smartest minds at the time and then everything goes wrong?". The story is really interesting, and I've been hoping for a sequel.
I don't think Murdered: Soul Suspect did very well from what I remember when it came out, but I had a ton of fun playing that game. They could have done way more as far as mechanics go, and some aspects are pretty cheesy, but I'm a sucker for detective games and trying to piece together information.
Speaking of which, The Painscreek Killings is so good. You play as a reporter who's tasked with invesigating a cold case in a tiny abandoned town. I really liked this one because there is absolutely no hand holding when it comes to playing detective. You absolutely have to figure everything out yourself. Back when I used to stream, I had a regular viewer tell me it was their favorite game that I played, because listening to me trying to figure out the story and my next step was like listening to one of those old crime radio shows. It's one of the few games I wish I could play again for the first time, since I know the outcome now and how everything fits together. The developer is supposed to be making another similar game, so I'm eager to see how that goes.
The year this was being shown at E3, I got my best friend in as my ‘photographer’ for the show under a press pass, and set up a bunch of private gameplay demos of games (by this point nothing interesting was shown on the show floor anymore).
When we went to our appointment at the Square Enix booth, they immediately ushered us into a room with nothing but two Japanese guys, and were like “ok, go ahead and ask your questions.”
Apparently they thought we’d sat through an earlier gameplay demo which they never set up, and we were suddenly sitting with the game director and their translator for a half hour interview about a title I hadn’t even seen or knew anything about - and an interview conducted through a translator on top of that (and I’d intentionally been trying to avoid ending up in interviews in the first place).
It was one of the more surreal experiences I’ve had in life, and very much reminded me of the times I’d be in a book discussion in high school for a reading assignment I hadn’t done, frantically grabbing on to any thread that seemed legit and running with it.
If you’re at all into DMC or Bayonetta or just spectacle fighters in general, I’d recommend giving Soulstice a try, it’s not as refined as the better examples of the genre but it’s still a pretty cool game with some neat gameplay ideas. It also looks very nice.
For me right now, Shadows of Doubt. It is an early access game and it’s got a fair bit of jank, but it’s crazy how unique it is. It had a week or so of popularity and then it fell off. The devs just released an update for it too!
If you like the immersive sim genre, might I also recommend Cruelty Squad and Gloomwood. Those two have very unique aesthetics and really cool mechanics.
Szanuję za kawał dobrej i nikomu niepotrzebnej roboty! :D
Media podniecały się wynikami w Wieruszowie, który nie znalazł się w twojej statystyce bo ofc zgodnie z prawdą też nie jest żadną Polską w pigułce, po prostu trafiły się tam chyba z dwa razy wyniki zbliżone do ogólnych. Ale mieszkańcom to nie przeszkadza i od lat organizują tam “prawybory” w ramach zabawy, a z ich wyników media próbują wdrożyć. Oczywiście nic się z tego nie sprawdza. xD
Oczywiście, to jedynie “pożywka dla umysłu” (ktośx mógłxby argumentować, iż przepływy +/-dziesiątki pproc. per lokalizacja są zastanawiające – z co najmniej socjo-/politologicznego punktu widzenia). Jeśli o niżej podpisanego chodzi, to jedynie czysto poznawczo – i tak nie biorę udziału w demokracji przedstawicielskiej, pewnych aktorów polityki mogę cenić bardziej czy mniej, natomiast świat wolę ulepszać innymi metodami – skąd neutralny stosunek do JOWów, zaś rockmanowi Kukizowi w wybieralnej polityce uszanowanie ze świadomością, że “robi robotę” gdzie indziej – stanowi kontrapunkt dla dulszczyzny/bigoterii. Istnieje wszakże aspekt, który nie daje spokoju: jeden z ponoć szczęśliwszych regionów w Bolandzie to… konserwatywne Podkarpacie. Wierzę w replikowanie pozytywnych wzorców – jak “pogodzić ogień z wodą” (konserwatyzm z wolnością). Z kolei “mała Szwajcaria” znajduje się na Kaszubach.
Przecież Kukiz sam jest dulskim bigotem, i hipokrytą razy milion. Nie ma bardziej zeszmaconej jednostki ludzkiej w polskiej sferze publicznej od niego. Chorągiewka bez idei, z potężnym parciem na szkło, z gigantycznym ego i problemem alkoholowym.
Jesteś pewna z tą bigoterią? Pamiętam tylko, jak w którymś wywiadzie mówił, że sam już nie pije (może “fakt prasowy”), ale nie myśli zakazywać innym (może wolno żywić nadzieję, iż roztacza tę tolerancję na związki inne niż etanol), natomiast za starych czasów Piersi miały taki kawałek: “Rowerek” – gorzki przytyk na mieszczańską degenerę. No i filmy “Poniedziałek”, a szczególnie “Wtorek” – też specyficzne satyry.
Jestem bardziej niż pewna bo śledzę jego zachowanie publiczne od wielu lat, z wielkim zażenowaniem. Cześć opisałam w moim podkaście który czasem tu publikuję.
bin.pol.social
Najstarsze