Five years and I still don't have a VR headset lol. These things are enthusiast tech and I am not that enthusiastic about having one.
Half-Life Alyx wasn't called Half-Life 3 because it came out on a platform most people don't have/can't afford. It's essentially a really cool spin-off that I will never play.
It is such a beautiful game. One of my top gaming experiences.
The environments, the pacing, the story telling, the interactivity - just excellent.
If you are interested in playing it and you don’t have a PC with a 1060 or better; or can’t afford PSVR2 or Quest 3s, then consider giving it a go at a VR game cafe.
As I mentioned in another comment it plays quite well. At least with the Steam Index that I use. Most games seem to work out of the box. One thing that isn’t currently implemented is BT communication with the lighthouses which is a bit annoying but there are other apps and tools to workaround that.
Infinite is no perfect game, but to me it felt like a great foundation for a game. I liked the open world aspect a lot, but it needed at least double the content in my opinion.
I remember at least liking it a fair bit because it played a lot like Halo 1. I was a huge fan of the original and never cared as much for the sequels. I remember all of my friends got really into ODST, and I hated the direction it had taken the gameplay. So when Reach came out and felt comfortable in my hands again, I was stoked.
Definitely. For a base, it’s amazing. It needs some balancing imo, and like you said, some more content. My friend I play with was commenting that he wishes there were more biomes, which is definitely something I agree with. The generic “grassy hills” thing definitely gets boring to look at after a bit.
Yeah, that would have been great to have a tundra and jungle biome. Spawning patrol groups would have been cool, and having to defend FOBs periodically from attack or risk losing them. Ah, what could have been.
I don’t understand. You have two friends, each with a good arm, that’s two good arms. Tape your friends together and have them coordinate and BAM: two-handed gaming.
sadly they live 80km apart from each other, and both are right handed, so they couldn’t face each other while playing. We’d need a pretty weird dual-monitor setup if we’d tape them together.
XCom and XCom 2 can be played entirely with the mouse. Minor typing if you want to name your soldiers, but nothing requires quick reflexes. Everything is turn based.
There’s an older breakout style game on steam called Shatter that can be played entirely with the mouse and has a banger soundtrack and neat visual style.
Emulation opens up a lot of options for old school turn based games. RPGs, turn based strategy. Any of the Pokemon games gen 1-3 can be played one handed with some clever button mapping. Any game made to use just the Wii-mote as a pointer would also work, but I don’t know those off the top of my head.
You might want to look into one handed controllers, or something like the FLIR USB dongle that you can use to map IR TV remote signals to keyboard button presses. Just need to use a remote that doesn’t already control something.
The Final Fantasy pixel remasters are all old school turn based RPGs that can be played one handed on the steam deck. Certainly not all 50 games but UFO 50 has a bunch of games made for a non-existent console that are all pretty simple and I would bet a lot of them can be played one handed. Both Crypt of the Necrodancer and Cadence of Hyrule are rhythm dungeon delver games that probably work one handed too, technically so would the new game Rift of the Necrodancer but that requires more skill than I have
Oh, and for the RPG fan Disco Elysium is almost certainly up his alley and perfect for one handed play
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