Played a bit more Library of Ruina, but couldn’t focus so I ended up looking for something else to play.
Tried Ninja Gaiden (Sigma, from the Master Collection), but while I do like the gameplay I just can’t stand the controls and the camera.
Next I tried Daemon X Machina, it’s fine but it feels rather lacking when compared to AC6.
I tried Final Fantasy X again, and I do find the general story and themes interesting but I can’t care about the characters and the gameplay is mind numbingly boring.
I ended up settling on Final Fantasy V (Pixel Remaster) because of the job system. I don’t really like how the pixel remasters look, but it’s fine.
If I never play a game by an indie dev that I bought, oh noooo what a catastrophe I gave an indie artist money without confirming they deserved it!
This meme should only make you feel slimey if you are dropping lots of money on AAA games where the artists who made the game don’t get even remotely a fair share of profits.
Otherwise, giving independent artists to make more art benefits everyone even if you don’t “use” / “need” the art.
I’ve got a Steam family going with my siblings and it makes me feel significantly better about my backlog, because even if I don’t get to it there’s probably something for everyone in the mix somewhere. Plus every now and again it’s nice to break out a random indy game that nobody’s played and just collectively suck together.
I find using a note taking application like obsidian or joblin or even just a notebook and when I stop a game or even just periodically write a note and summary of what I was doing and my overall head space like my current goals in the game. Keep me from having to start over. I learn to do this with DnD and it translated over to video games quite well.
Here is the source article. It’s light on methodology. Are they going off of price of the game at launch? I maybe pay full price for a game once or twice per year. 50-70% of my unplayed games are probably from Humble Bundle/Humble Choice.
bin.pol.social
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