Fallout 3 Wanderers Edition always comes to mind for making that game so much better to play and more stable than the base game. I wouldn’t replay FO3 any other way
Elden Ring Seamless Co-op is what ER co-op should have been to begin with. God it’s so good I put another couple hundred hours in to replay every inch of ER+DLC with a friend.
The Elden Ring Seamless Co-op is probably the only way I would have been able to finish the game and the DLC. It allowed myself and 3 others (who probably wouldn’t be able to complete it either) to beat most if not all the bosses.
I had two seamless coop playthroughs with friends. While the first one was buggy since it had just released, it is hands down some of the most fun I had with them. I’m shocked Fromsoft didn’t hire the developer to integrate it for real.
On the other hand, you should also know that you can play seamless co-op with mods. Seamless co-op with convergence mod is absolutely fantastic.
Minecraft - mouse tweaks, Alex’s Mobs, The Bumblezone
Morrowind - I forget what it’s called, but the one that adds the mainland
Risk of Rain 2 - any character by Enforcergang. Especially classic sniper and rocket
It’s such a shame that Western publishers were so ashamed of games Japanese origins. For me, being a teenager at the time, I wanted anything and everything Japanese I could get my hands on. I felt like this was the case for a lot of people at the time. It’s why anime and manga were exploding in popularity.
You know, I actually think it’s the miniblocks datapack for Minecraft. That’s the only “mod” that is included in every single world I play in. Every other mod in every other game is kind of optional, but I’ll never play Minecraft without miniblocks ever again. Not that I use them a ton, but they singlehandedly managed to actually get me exceited for the wandering trader again!
The PAL version uses the original art from Japanese release. I think it even improves on it by having a white background, which looks more classy to me: gamefaqs.gamespot.com/pc/…/10236
I haven’t bothered with mods for years now but Neotokyo was by far my favourite. Apparently it’s still played to this day by a group of fans but I haven’t joined in. Also the soundtrack is amazing
<span style="color:#323232;">::: spoiler Some words you want to put
</span><span style="color:#323232;">The spoiler text
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</span><span style="color:#323232;">Blah blah more spoiler text
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I think it’s really impressive what the community has done with Super Smash Bros. Brawl. Project+ is basically the current “flagship” modpack. It builds on Legacy TE (which is built off Project M), so there’s loads of new content and more Melee-like gameplay.
Another Brawl mod I like is Brawl -. Its main thing is that it balances the game by making everyone’s movesets overpowered.
Changing genre completely, I really like the Gay Awakening and Gay Fates mods for Fire Emblem: Awakening and Fire Emblem: Fates. The main thing the mods do is add new romantic and platonic supports to the game. The focus is, as the name implies, on adding gay and lesbian content, but it also adds straight content to a lesser degree (like for the characters that can only support with Robin or Corrin).
I could swear my original US release had some weird combo of the two. I gave away 90% of my PS1 and PS2 games last year so I can’t check now, but I really think it had the main image shown from the Japanese release on the case. Maybe the image was shown in game on the loading screen or something and I am just remembering it wrong.
This is going to be a callback, but Ballistic Weapons 2 for UT2004. It completely overhauled the gunplay in ways I’ve never seen replicated. I loved all the extra modes the weapons had and many took a while to learn how to use.
The devs went on to make Viscera Cleanup Detail, so good for them, but I did always wish they made a FPS.
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