Diablo II is maybe the best game I’ve ever played. The remaster was so faithful and perfectly done, too. D3 was okay but got worse with the expansion (thanks for taking our trading and economy, making items feel worthless) and I refuse to play D4 or the mobile game that I shall not mention.
I don’t think there was a single party I attended in high school where Rock Band or Guitar Hero wasn’t present. Such a great party game for players and spectators alike. The younger generations are really missing out.
Man, I dunno, but anything after AC Origins hast felt so bad and soulless… I’m probably not buying this, specially since anything after AC3 just stopped the “modern day” storyline and now is just incoherent plot lines that really amount to nothing… Dunno, not a fan of it
They’ve been pushing back the end of the world since 3. Every new game since then has been about prolonging the story just a bit more. I was kinda taken out of the whole thing by the ending of Valhalla, where Desmond and Layla’s consciousness basically became digital Adam and Eve.
I honestly enjoyed the setting of Origins and the “new take” on combat, since it was before anything they could basically do whatever they wanted so it kinda worked , but that’s the only one I enjoyed after revelations
Baldur’s Gate 2. There’s no game I’ve played through more often. BG3 is a very fun successor, but Larian’s writing can’t hold a candle to classic Bioware.
I honestly wish Larian had just left the IP alone and done a standalone D&D game. There is absolutely no narrative reason for any of the tie-ins and callbacks, it was literally just a case of wanting the brand recognition for better marketing and then shoehorning in some old fan favourites and calling it a day. Seeing Sarevok and Viconia as they were in BG3 just makes me sad.
TL;DR: Seems to be more of the same. If you hate AC you’ll hate this, but if you like the AC formula and want more this seems to be one of the better ones.
It’s a rich world & narrative that throws you in the midst of an incredibly stressful seemingly impossible scenario and asks you to try your best. I love how the intense survival mechanics caused me to compromise my morals, starting the game trying not to kill anyone and then playing day 8 seeking out people to kill & steal stuff from. The mind map is also one of the most genius “quest logs” I’ve ever seen, giving you a feel for your characters emotions and providing hints on what to do next. The fact that anyone can die of disease & end quest lines makes it that much more important that you do your best to save them.
Gothic 2, Vampire: The Masquerade – Bloodlines, GTA: San Andreas and Arcanum are for og ny favourite games that are a bit too flawed to be all time favourite.
Final Fantasy 6 and 7 were so good, but I can’t play them alone, we used to pass along the controller.
I love point and clicks like Grim Fandango and Monkey island.
I played Planescape: Torment in 2006 and it left such an impression on me.
Of never games there’s Disco Elysium and The Obra Dim.
Not to mention Zelda’s, Illusion of Time, the Mana series, Mario’s, the old Blizzard games, Brotherbound games and other amiga games. Quake…
My all-time favorites have been in place for many years now.
It’s a tie between Sonic 2 (Genesis) & Final Fantasy 6 (SNES).
They are two very different games that represent two different concepts in gaming. For Sonic it’s all about smooth, fun gameplay. With FF6 it’s all about the story and the experience of controlling an ensemble cast of characters. I can beat the first in under an hour, as while the latter usually takes 60+ hours. They’re like the yin and yang of videogames for me.
It fundamentally changed me as a person. All of the other fromsoft games are great but none of them really encapsulates the experience that is the first Dark Souls game.
So I first played Dark Souls when I was 17. As a kid that was going into my senior year of high school, completely obsessed with games like Call of Duty: Modern Warfare 3 and Uncharted 2 - Dark Souls was such a drastic change in how you interacted with a game. No constant ADHD flick shots in a cod game, no mindless story based progression with a complete lack of difficulty.
Dark Souls taught me three things: Slow down, think critically, and never give up.
Looking back on it, it’s some real basic knowledge to impart on someone. But I feel like they apply to everything in life and nobody around me seems to think the same.
It kinda blows my mind when you look at YouTube and see the absurd amount of videos there are of people describing how dark souls made them a better person mentally. The game is clearly special in a way no other game is to a lot of people and not to mention it popularized a whole new genre.
If anyone reading this hasn’t tried Dark Souls or has tried it once and bounced off of it quickly. I really recommended giving it a(nother) shot.
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