Lego Jurassic World on the Switch. I bought a Switch for me and my kid for Christmas, and have picked up a few games for the two of us to take it in turns on. I haven’t played a Lego game properly before, but this has hooked me.
It’s got a few downsides, like the rolling ball level looked like a cutscene at first, so I didn’t even try to control it, and some levels are made for you to come back to later with a different character, so it feels like you’re stuck when you’re not sometimes.
They’re easy to overlook though because the gameplay is good, and it’s got dinosaurs :D
Lego games with the kids are great fun. Lego Marvel Superheroes/Superheroes 2/Avengers are great if you want to keep exploring the Lego games. I have found that the older the Lego game, the harder it is. Some of the puzzle-solving in them can just be annoying and frustrating. I’d stick to the newer ones and work your way backwards rather than the other way around. They definitely learned from their mistakes!
I haven’t played a Lego game for years. I think the last one was either Star Wars or Batman, and didn’t start off very well. I’ll definitely be trying more now though :)
Dude, I’m scarred from Lego Batman 3. The puzzles in that game are just way too obtuse even for an experienced gamer. No idea how they expect kids to get through it. lol
ICEY might be a good one to check out. It mixes cynical untrostworthy narration (like from the Stanley parable) with a 2D side scrolling hack and slash. some people say it doesn’t quite measure up on both fronts, but I enjoyed it. it has a nice art style too
I’m still working through Phantom Liberty. It’s so well done, a step up even from the original game.
I’m quite sad that Cyberpunk 2077 is all done now, but I’m excited that they have started production on the sequel. Say what you will about CDPR and how they botched the launch of CP2077, they game as it stands now is fantastic and probably one of my favorite games of the last decade.
On the side, I’ve been playing a fun little indy twin-stick shooter rogue-lite called “Shape Shifter: Formations”. I tend to pick up a lot of these kinds of rogue-likes… they’re generally dirt cheap so it doesn’t take many hours of fun to feel like I got my money’s worth. I’m 20 hours into this one so far… $6 well spent!
Among other things, it sounds like Cyberpunk had a lot of technical debt that they struggled to overcome, hence the move to Unreal engine going forward. With the lessons learned from the last one, they're surely on to bigger and better things with the sequel, maybe even the multiplayer they cut from 2077. I think Baldur's Gate 3 has shown how much hunger there is for a proper co-op mode in an RPG.
Just finished CP myself yesterday, with a 9 hour push through the “final day”. I had previously in my run rejected the (possible) helpful offer at the end of Phantom Liberty to find my own solution to my problem and, after spending far too much time debating over a single dialog choice, I settled on one that lead to a satisfactory, if bitter-sweet, conclusion.
The sense of finality was quite profound and pleasing. I have no wish to play my V anymore, as I think their story is done. While this means I may never revisit NC again (which makes me a little sad), I can live with that. I guess I can look forward to CP: Boston in 10 years :-).
Between Diablo sessions, I've been replaying Metro: Last Light (the original, not redux), and man, I am having a blast. I absolutely love that game. Out of the three Metro games, it's probably my favorite. Even choosing to be stealthy is a lot of fun. I've been playing with a silent revolver/Kalash/Ashot combo, and I can't wait to get my/Artyom's hands on the Kalash 2012.
Not quite the same thing, but one thing I have seen is players that stream slower-paced games chatting with remote viewers.
On Cataclysm: Dark Days Ahead, Vormithrax, is well-known for this, and watching his videos has often been recommended on Reddit as a way to learn the (quite complicated) game, as he tends to walk people through what he’s thinking about while playing.
Obviously, that doesn’t work with every game genre; they have to be able to field suggestions and questions from viewers while concurrently playing. But for turn-based games, I think that it can work well.
No man’s sky for the first time. It’s fun for a bit I think. Dunno if it’s “I’m gonna play this forever” fun - seems a bit repetitive. But it was on sale and it’s amusing enough. I tried it out because I thought starfield was so boring, and felt like playing a space game.
Ibplayed for like 60 hours the past 2 weeks. I still like it, i never found it too repetitive, because there are so many things. Like i still see completely new things every now and then.
The tutorial is quite long. After you have a ship, you can abandon the questline and just do whatever you want.
Requires reading the wiki a lot, but it lets you do whatever you want.
Gunship battles with aliens on the surface? ✅ Dogfights with pirates in orbit? ✅ Arbitrage and space merchant trading? ✅ Planet exploration and flora/fauna identification? ✅ Base building? ✅
Starfield is indeed boring but NMS isn’t much better IMHO. It is better, but I agree that it gets old quick.
Depending on your tolerance for jank, you might want to check out “X4: Foundatons” for a great space empire game. Start in a one-person scout fighter and work your way up to whole fleets, build stations, pirate, trade, explore, etc etc.
Baldur’s Gate (in act 3 now), Lies of P, and just dipped my toe into Warhammer 40k Darktide. It’s quite nice having very different games to bounce between.
I’ve got Cocoon waiting a well. I heard it’s quite short so maybe I’ll boot it up on an evening where Lies of P is kicking my arse too much lol
I’ve been crushing maggot-filled mutant satanist-skulls.
The latest patch for Darktide finally made it functional for me.
If I cap it at 60 fps it does not crash every 20min anymore.
Darktide really did not like my Ryzen 9 3900x and rtx3080 “ufo rated” rig.
But now it works at least, and it’s fun.
Maybe a bit boring maps though.
I’ve just dipped my toes into Darktide on xbox gamepass. I love the visceral, impactful feel to melee combat so far. I have been playing with one friend so have come afoul of the lack of communication with others that don’t chat, but so far have found it to be acceptably stable in terms of gameplay
Finished Divinity: Original Sin 2. Beast became a god and everyone loved him. Some of the fights in the final act were kind of bad, and I wasn’t a fan of the “twists” at the end. Still good overall, and I’m glad I finally beat it after over six years.
Quake 2 got patched and the game-breaking bug I had got fixed (constant CTD in a specific room in a level), so I can finally play it again. I mopped up the rest of the levels for the second expansion, Ground Zero, which had a disappointing final boss. The levels also got a bit more confusing for me, but the remaster added a compass, which shows you where to go next, so it wasn’t a big deal. Now only the new campaign, that was made for the remaster, is left, and I’ll try to finish that this week.
Now I’m debating whether to start Pathfinder: Kingmaker or go through the Pillars of Eternity expansions. I kinda want to play Pathfinder more, but I just put 150h into D:OS2, so going straight into another one of these massive RPGs might just lead to some burnout (I did want Divinity to be over by the end, but that was also because parts at the end weren’t that fun for me). The White March expansions for Pillars 1 might just be different enough to serve as a pallet cleanser (even though it’s still a CRPG).
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