bin.pol.social

ISolox, do games w I finally decided to go full piracy against big companies

I don’t try to criticize people for pirating games. They’re expensive and a lot are greedy.

What I do tell people though is support good games.

If you end up playing a pirated game you really enjoy, you should try to support it if you can, even if it’s from one of the bigger publishers. It’s basically our only way to truly tell a publisher that we like something and to keep making it.

Not counting un reasonably priced re-releases though. I totally get that (looking at you Nintendo for Galaxy 1+2)

FenrirIII,
@FenrirIII@lemmy.world avatar

I tried CP2077 (post fixes) and No Man’s Sky pirated. Within 3 days I bought the retail versions because I loved them. Played a LOT of shitty pirated games since, usually no more than 2-3 hours. Steam wouldn’t refund me for that amount of time, so I figured this was fair.

oplkill,

Haaaaaaaaaaaaank

tfw_no_toiletpaper,

God I love CP

FenrirIII,
@FenrirIII@lemmy.world avatar

Uhhh… I hope you mean Cyber punk

mnemonicmonkeys,

I’m planning on yo-ho’ing CP2077, but no way an I paying even if I enjoy it. CDPR has fucked me over enough with The Witcher trilogy that they owe me a free game to make up for the time and money wasted.

After that, I might be willing to give them money again for something else, but I’m not paying for Cyberpunk

Wizard_Pope,
@Wizard_Pope@lemmy.world avatar

That is what I have done mostly. Pirates the witcher 3, euro truck sim and others and ended up buying most on sale because they are just great games.

ripcord, do games w Day 445 of posting a Daily Screenshot from the games I've been playing
@ripcord@lemmy.world avatar

I don’t say it often, but iove these posts.

ModernRisk, do games w I finally decided to go full piracy against big companies

Bit busy so can’t make a long comment. Just wanted to say, welcome to the ‘dark’ side. I highly recommend to check the instance in on for everything you need (Megathread). It tells you where to look, which safety measures to take etc.

I wanted to purchase Metaphor Refantzio because the game seems good and then figured out they blatantly said “you don’t own Metaphor even if you purchase it”. Thus decided to pirate it (it isn’t cracked but it is playable).

ampersandrew, do games w I finally decided to go full piracy against big companies
@ampersandrew@lemmy.world avatar

If something isn’t respecting your values, I’m of the opinion that you make a stronger statement by not even pirating those games. If you’re spending time playing them, you’re also not spending time and money playing some game that was meticulously made to respect your values. You’re fine playing indie games, but you’d play more of them if you gave up playing these AAA games that you decided to pirate. You talk to your friends and on forums about the games you play, which will at some point convince someone else to buy and play them, too. If you want them to hurt, so that they change, don’t even give them the time of day.

B0NK3RS,
@B0NK3RS@lemmy.world avatar

This is the best way. Give your time and money to something you believe in instead of wasting a moment on something you don’t.

CodenameDarlen,

That’s right, it’s exactly what I think, you are one way or another helping a game to be known. The same strategy people talked about why Microsoft don’t shut every Office cracker, they want normal people to use it and get used to it, so companies will use it too, eventually, and they can audit some IT companies, charge a hell amount of money if they use pirated software.

I agree with everything, but I’ll still pirate AAA games, just for the experience. I classify publishers/developers companies like this:

  • Companies it doesn’t even worth playing to avoid indirect marketing: Ubisoft, EA
  • Companies that at least it worth pirating: Activistion, Rockstar, etc…

Let’s be honest, the games are good, probably made by some people who love what they were doing, but then it was put behind a shitty business model, because developers are just trying to make a living while executives trying to harvest all the money.

I think as the time goes, developers will start making their choices better, leave predatory companies, start or join indie companies, and I, at the same time, will migrate to a more indie focused gaming.

ampersandrew,
@ampersandrew@lemmy.world avatar

You follow your own moral compass. My feelings are, if I was short on money, I’ve got a backlog and a stream of games being thrown at me for free (legally) such that I’d never have to pirate and never be bored. I’m willing to pay more for a good product, and I so thoroughly enjoyed Borderlands 1-3 that I bought the deluxe edition of 4 that was a no-go for you; they’re one of the few AAA devs keeping LAN alive, and that is worth me throwing me money at them to tell them they’re doing it right, on top of just making a very fun game. The companies whose games you’re pirating are the ones that need the attention the least, but every game you could be instead funneling time and money into benefits so much more from each individual sale. Plus, the reason we’ve got so much anti-consumer bullshit in games now is because piracy was a boogeyman for the industry for a long time, so I’d rather not give them any additional data points to make things even worse when we’ve already got an entire era of video game history that disappears when their servers go offline. That’s how I see it anyway.

The times I don’t feel gross about pirating, personally, are when the pirated version is supposedly the better version of the game (like emulating an old console game instead of playing a compromised PC port) or when the game is delisted and no longer available through ordinary channels, like Battlefield 2. You do what feels right to you. Pirating Nintendo games is an option to me, but they bother me as a consumer in all sorts of ways, and I instead spend that time and money on games like The Thaumaturge rather than playing through Tears of the Kingdom. Nintendo will be just fine without my sale. The team behind The Thaumaturge may or may not have made enough money to make a second game. If Nintendo was a less shitty company, I’d be buying and playing Metroid Prime 4. Maybe I’ll end up discovering and enjoying something else during that time that needs my dollar more instead.

HarkMahlberg, do games w I finally decided to go full piracy against big companies
@HarkMahlberg@kbin.earth avatar

Since you mentioned publishers that haven't been greedy, I'll throw a few more out there that I think are worthy of support. They don't need launchers, that don't need accounts, they don't have predatory subscriptions. They just make great games.

  • Supergiant Games: Transistor, Hades, Hades II
  • Larian Studios: Divinity Original Sin, DOS II, Baldur's Gate 3
  • Playstack: Balatro

Otherwise, I'm totally with you. The account-walling of the Internet as a whole has pissed me off royally and I see no reason to give those bastards what they want.

mnemonicmonkeys,

Supergiant Games took a payout to make Hades a times exclusive for EGS. They still have some anti-consumer practices, even if you personally don’t think it’s as bad.

FenrirIII,
@FenrirIII@lemmy.world avatar

As much as I dislike the mechanics of Larian, I still bought their games.

HarkMahlberg,
@HarkMahlberg@kbin.earth avatar

I can relate. I played DOS when it had a camera locked to a 90 degree arc. XD

mkmusic, do games w I finally decided to go full piracy against big companies

@CodenameDarlen and plus, most of the time, when you're buying indie games from steam, they're drm-free, so you can play them offline, run them without steam running in the background.

honestly, I have no more hope in the AAA games, since it will be the same game over and over again with different skins or slight UI tweaks. there's nothing much Steam can do at this point, because it's the business model of these companies in the end. It's time to give back all the money wasted on these AAA games to indie titles now, it's well deserved...​:bilibili_dianzan:​

MudMan, do games w I finally decided to go full piracy against big companies

The hell does "piracy against big companies" even mean?

Man, pirate what you can't afford if you must, just... you know, be honest about it. I'm always annoyed by people doing the thing they wanted to do anyway and presenting it as activism. That's not how that works.

For the record, while I think there's plenty to be critical about in modern gaming, "DLC", "game has a launcher" and "game is ported from other platforms" are not that. "A game I played on the PS3 was too expensive when I wanted to rebuy it" is somebody giving you bad value up front, not some ideological stance you're taking.

For the record, I also didn't buy it because I also didn't think their launch price was right. In fairness, it has since been on sale for 30 bucks multiple times, which is a lot more reasonable.

And again, I'm not saying don't pirate it. Do what you want. Just don't be weird about it.

mnemonicmonkeys,

The hell does “piracy against big companies” even mean?

Paying for indies while pirating AAA isn’t that hard of a concept to wrap your head around. Sounds more like a “you” problem

MudMan,

It's a "me" problem in that "I" think the indies vs AAA lines are increasingly inconsistent and nonsensical. "I" also find the concept of "pirating against" to be extremely disingenuous, which is why there is a whole post explaining that after the line you quoted.

Skipcast, do games w I finally decided to go full piracy against big companies

RDR is €50 full price and includes all dlcs, €30 atm in autumn sale. AAA games are priced between 60-90 these days. What do you mean it’s full AAA priced

CodenameDarlen,

It was launched with full price, it’s not even remastered, just a port. I’ve paid for this already on PS3.

Skipcast,

It was 50 on release too. I agree it’s overpriced but I’m just saying calling it full AAA price is not accurate

dogs0n,

In my head anything above ~40 eur is basically AAA pricing. Personally, I’m not going to acclimate to their new prices being double that. If it’s above 40 it basically doesn’t exist to me.

thelittleblackbird, do games w I finally decided to go full piracy against big companies

I am not going to be the one to try to stop you but you need to keep in mind that games/sw piracy comes with great risks.

You need to execute anti cheat / drm / copyrighted stuff and this is always a big door open to malware.

Be cautious out there, it is not a pleasant walk

CodenameDarlen,

I’ve a dual boot with Linux + Windows, my games are isolated on Windows where I’m not logged in anything important. I can just encrypt my Linux partition for a possible vulnerability. But I really think that it’s hard to happen, at least it never happened to me, I’ve pirated before a few times.

Also it’s allowed to pirate on my country, it’s just not allowed to redistribute it, so I don’t need a VPN.

Just download from trusted sources and it’s fine. At this point I’d rather to trust the community providing pirated games than big companies harvesting my data.

prole,

Why not just use Linux to game?

CodenameDarlen,

I didn’t have a good experience with Linux, I tried twice, I’ve a laptop wit hybrid GPU AMD + NVIDIA, and NVIDIA is painful on Linux. I loose a lot of performance playing on Linux, tried Fedora last time, OpenSUSE before that.

I might try again eventually.

Cybersteel,
@Cybersteel@lemmy.world avatar

Try arch

thelittleblackbird,

Well, it would not be the first time that an anti cheat is having a Trojan and a Keylogger to add a computer into a botnet.

Let’s be honest here, nobody is interested in yiur specific data but your hw…

Coelacanth,
@Coelacanth@feddit.nu avatar

At this point I trust Fitgirl repacks more than some official publishers.

FuyuhikoDate,

Thats why you usually use a VM / dedicated computer to download / check pirated software. Its annoying… But less annoying than the shit that ubisoft / EA does…

dogs0n,

Using a VM to check pirated software, but then running it on your main pc if you don’t notice any malware (I think that’s what you are saying?) is not safe.

Running untrusted software only on a vm or machine that you don’t care about with zero personal info is safest.

Aceticon,

At least from Lutris you can run your games (pirated our otherwise) genuinelly sandboxed with something like Bubblewrap or Firejail, which as far as I can tell you can’t do in Steam (unless you sandbox Steam itself, which is problematic if for example you want to deny networking to some games but not others).

IMHO, if you sandbox them it’s actually safer to run pirated versions of games in Linux than running the official versions from Steam with no sandboxing, at least for AAA games since pretty much all those companies have done or do abusive shit.

thelittleblackbird,

Gaming in a vm is possible, high end multi-player game in a vm is more complicated because of the performance penalty and the anti cheat (again the same problem) honestly I don’t know how good this solution could be

egrets, do games w Day 444 of posting a Daily Screenshot from the games I've been playing
@egrets@lemmy.world avatar

He said he was a doctor, but i don’t know what kind of doctor smokes over a corpse.

It was the style at the time (NSFL)Drawing of anatomists around a cadaver. One is smoking.Old photo of anatomists around a cadaver. One is smoking.Old photo of anatomists around a cadaver. One is smoking.

MyNameIsAtticus,
@MyNameIsAtticus@lemmy.world avatar

Ah. I should have known that was the case with the 1800/1900s and its love of smoking lol

Dyskolos, do games w More Online CO-OP Games should have option to pause

As long as it’s communicated amongst the participants. Yes! If anyone could just pause it because they wanna go see a movie now or make a baby? NO!

Solution: everyone in a sessions needs to enable this. So a friends-group can actually take a break for a tinkle. Or that everyone has to enter the menu or such and then the game pauses.

makyo,

I’m hooked on Nightreign right now. It would be pretty nice if there was a special pause ping you could do that paused the game if the other two players agreed with reply pings.

teawrecks,

Pausing in StarCraft allowed any player to pause, and any player to unpause. Additionally, each player could only pause a finite number of times (like 5 per game). I think this could work in nightreign.

The hard part is that there’s no chat in nightreign, so someone will pause and you have no idea if it’s legit or they’re just griefing.

Korhaka,

Just allow it for preformed groups

RightHandOfIkaros, do games w More Online CO-OP Games should have option to pause

Have you ever tried playing a multiplayer game where other players can pause the game? Stellaris has this feature and it is an immense annoyance. In fact, it is considered BM to pause the game when playing with anyone other than your real life friends that you inform in a voice call.

Kolanaki,
@Kolanaki@pawb.social avatar

I grew up playing NES, where it was super common for either player to be able to pause the game. Pausing and unpausing right as someone is making a jump will never get old.

Empricorn,

Like any other game mechanic, there are times it makes sense to have it as an option, and times it doesn’t. If it’s a 100% PvE cooperative game you’re playing with a close friend you know well, sure; why not? Let either player pause the game for everyone. At least some of Hazelight Studios’ games feature this (A Way Out, It Takes Two, Split Fiction).

But for competitive fighting games or ones with many players, it could be abused, or just be too annoying to enable. Maybe in the latter type an in-game voting system where everyone has to agree to pause the action?

Nelots,

An easy solution to this problem is to allow any player to unpause the game.

twinklefruit,

Yep. Was born and raised on’em.

The key is to communicate with your friends so you’re all on the same page. The people come first.

fistac0rpse, do games w More Online CO-OP Games should have option to pause

Dying Light: The Beast has this, it's very refreshing. When all players go into the menu (including the inventory) the game pauses. Should be a standard feature.

Evil_Incarnate, do games w More Online CO-OP Games should have option to pause

So everyone has to wait while you go to the toilet?

Mika,

Why not? I co-op with my wife mostly, sitting in the same room.

MBech,

In a coop game? They’re going to wait nomatter what, if not, it’s not really a coop game, if coop isn’t needed.

Goodeye8,

There are levels to coop. Of course in something like Chained together you have to wait because your character is literally chained to the other character. But I think most people would agree that Valheim is designed with coop in mind. If someone goes to the toilet others can still collect wood, expand the base etc. The more open-ended the game is the less it becomes a requirement to stop the game for everyone else.

That is of course if you’re not some kind of a coop purist. If you are then there’s no room for nuance here and this discussion is irrelevant.

Gremour,

If I recall correctly, Starcraft 2 has a pause in online match. Other players get pause screen and can unpause the game. It all comes down to both(all) players agree on pause, and can be useful if correctly implemented.

wreckedcarzz,
@wreckedcarzz@lemmy.world avatar

Payday 3, if all players enter the pause menu, the game actually pauses. Anyone can exit the menu at any time, and re-enter it - which again pauses the game, if all other players remain in the pause menu.

It’s nice because it lets players loot and plan while others are away, but if they too need to afk, the team isn’t screwed by a guard coming around a corner with nobody to react.

Nima,
@Nima@leminal.space avatar

people gotta poop sometimes, man. I know you really want to sell those cabbages but give 'em five minutes or so.

also it’s nice if someone has kids and needs to go afk.

twinklefruit,

Yes, exactly.

itkovian, do games w Hollow Knight Silksong (mod recommendations)

Relaxed mod. Sorry.

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