The Frog Detective series is pleasant, light, and overall delightful. Feels like a slightly more grownup Humongous Games kinda title.
And I do have to check- Did you play the Manhunter games?
They're super overlooked for Sierra titles, (and some lists don't seem to mention them) but they're still authentic old school adventure game.
Super cheezy though.
thanks for your suggestions the frog detective series sounds like the exact kind of game i would like. and as for the manhunter i have to admit i haven’t played them. why are they overlooked though? it doesn’t seem that different from other games of that time.
To the Moon has a great story that I still think about to this day. Not much game there, just a few easy puzzles sprinkled in the narrative. But worth it for the story and how it is told.
I have another theory, and please don’t be offended if I’m wrong.
Maybe it wasn’t a game at all.
Could it have been The Bishop of Battle from the movie Nightmares? You might have Mandela-effected this game from memories of that movie and similar games you had played.
The second one is also a masterpiece! The only FMV game that actually doesn’t suck!
And for anyone who wants to play part 3 read the guide to get it to run smoothly on the gog forum. Believe me, you don’t want to play it without the guide.
He surely meant “Outer Wilds” based on his description. Fantastic and memorable game that will make you sad reminiscing your playthrough. Go in completely blind
Have you tried the titles from Amanita Design? They’ve made quite a few old-school point-and-click games, with hand-drawn graphics and cute stories despite the characters never talking.
absolutely i’ve played a shit ton of their games when i was a kid. i was surprised to see their games are not that famous since where i live most young people have played at least Machinarium.
Have you tried Resonance? It's a mystery adventure game set in modern times where you play as four different characters whose stories interconnect. It's been a while since I played it (a decade or so?) but I remember that it had an interesting game mechanic that let you use memories like items in various interactions, as well as a number of puzzles that I rather liked the design of.
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