But how did they composite 81,000 images without worrying about atmospheric lensing distorting the proportions as it moved across the sky for 4 days? Is it just negligible?
The Samsung moon actually just makes up a plausible looking moon, which is hilarious given that the moon essentially doesn’t change, so they could have just overlayed reference images. Instead, you get features on the moon that don’t exist.
They didn’t. What they did was take 81,000 images and then filter through, them taking the best images of each region of the Moon and then averaging and compositing those.
It isn’t 81k images stitched together. It’s 81k images taken in the hopes of getting enough with perfect clarity to create the composite.
I’ve really enjoyed the ARPGs that I’ve played (D3, a bit of Grim Dawn, Last Epoch, and hell as of the recent update even D4) but I find that I am terrible at build crafting - and the really bad brain fog that I’ve had for over a year now doesn’t help that at all.
I find that I just constantly hit a wall that I can’t push past, and then run into the “Now what?” - every now and then I’ll play with some build guides online and tinker with them, but for me that isn’t as fun as coming up with something completely on my own.
That all being said, LE has been my favorite as of recently - it’s definitely still a light on content (1.0 just released this year), but over time I think it’ll be very high up there on everyone’s list.
I feel like I had a much easier time understanding the systems in LE than the other games (except for maybe D4 which was a bit too simple, though they’re starting to change it up a bit with the recent patches) but LE’s item and skill systems also clearly have a very high ceiling of what you can do with them.
I guess for me, what I really liked about it is that even with all the brain fog I could still get into the systems and pick it up quickly, yet also still see where it can certainly get more and more complex as you push your builds higher and higher, even if I’m not completely at that point yet.
I hope some of my ramblings made at least a little bit of sense 😅
I too have brain fog and memory issues in general. I’m glad to hear that systems seem simple to understand but have the high ceiling, I love that kind of thing. I just need to push on I think and try LE again, when I get my desktop back.
No problem! I’ve really enjoyed Runemaster so far since I’ve always been someone who favored magic based classes. With Runic Invocation there are so many different spell combinations that you can pull off (I can’t possibly memorize them all, I think there’s around 50 of them?) which is really fun!
I need to try out Spellblade at some point, that’ll probably be my next class that I try out. Their new season (“Cycles”) launches at the beginning of next month (July 9th IIRC), so I haven’t decided if I’ll try to wait till then or if I’ll try to give it a go before then.
The Talos Principle 2 dropped an expansion out of nowhere. It hasn’t even been a year since the game released! The puzzles so far are really creative and cool, and of course it wouldn’t be The Talos Principle without a healthy dose of philosophizing about the human condition!
I’m still on the first chapter but it’s awesome. But I got stuck on 2 of the bonus puzzles and age of wonders 4 and Elden Ring both dropped dlc as well so I’m currently playing way too much Elden Ring. I have to say that the philosophising in the first chapter didn’t land with me but maybe that’s because love for me isn’t something to thoroughly analyze.
This image does a good job at making me realize we have explored basically nothing on the moon. SO much more to explore, yet we act like there’s no point trying to send more astronauts to the moon for decades. Please, increase NASA budget more.
I’ve been enjoying Pacific Drive this week. It’s a great survival crafting game in the vein of Subnautica, which is to say there is a linear progression path for upgrades and improvement, and a well-defined objective and end goal.
I just wish it was less stressful. Even just the normal act of activating a gateway to end a run requires a race through your current zone where one misstep can cause you to get stuck long enough to fail. And sometimes conditions just really stack up against you in a way that can be unexpected and frustrating.
Overall though it really hits the spot with its loop. I love returning to the garage and going through the ritual of healing, fueling up, recharging, transferring supplies, and checking on upgrades.
Oh…I also finished and platinumed 13 sentinels earlier this week. I enjoyed that one a lot more than I expected. It’s as compelling as it is eye-rollingly funny how many sci-fi tropes the main story burns through, but I i was frequently and pleasantly taken by surprise. And the battle system, which through the first area I thought was so easy it was basically a formality, really did become more challenging and tactical, especially when trying to get S ranks.
I played Daniel Linssen’s Leap Year, and I highly recommend it! $5 for a delightful single sitting. Goofy mechanics whose depth you slowly discover by exploring and experimenting. Some of the most brilliant level design I’ve seen.
It was my first game in the RPG story driven games. I started with Borderlands 2 as Maya, but I’ve since played them all with a buddy of mine. I’ve played as almost every character in every game.
My take is that the Pre-Sequel is vastly underrated. We needed more of Jack and we got it.
Slowly grinding my way through a Pokemon Red Professor Oaks Challenge(Yay, switch-training Magikarp…), and when my brains to the point of melting from that, Pathfinder: Wrath of the Righteous. Kitsune Bladebound Magus, happily traipsing her fluffy way down wherever Desna may guide her.
May the Gods have mercy on the crusade she’s going to lead.
bin.pol.social
Aktywne