bin.pol.social

HalJor, do gaming w What game mechanics do you love and hate?
@HalJor@beehaw.org avatar

I hate the overwhelming number of currencies and crafting supplies. I shouldn’t need to have to gather so much of this thing and so much of this other thing (neither of which are labeled clearly, what they are and how to find them) to craft things. A small number of things makes sense, e.g. metal and powder to make ammunition, but when this potion requires 5 different plants and that potion needs 7, only some of which are common between them, it’s an unnecessary time suck.

Then, when I have an abundance of various supplies, I have to go to the blacksmith to repair my armor, run over to the jeweler to craft bigger gems, then go to the chest to stash things, go over here for various upgrades, and over there to craft the next potion I need. Why can’t all these things be in one place or at least right next to each other instead of scattered all over town?

insomniac_lurker,

And to add on to that, let crafting access your stash with everything in it. Don’t make me carry 10k iron to the blacksmith to craft the sword then 20 gems to the magician to enchant it or some nonsense, especially when there are inventory limits. I have it, it’s in my storage, let me use it.

MiddledAgedGuy, do gaming w What game mechanics do you love and hate?

Not really a game mechanic by definition, but I hate forced PvP in open world/MMO style games. Even survival games, where one could argue it fits.

I won’t buy a game if they do this, so I guess in that sense the PvP is a choice.

bankimu,

Destiny did this. I have no idea why people love that game, btw. The guns and the environment are well designed, and the story (if you call it that) teases of science fiction. But that’s all the positives about it.

The secrets are so bad that you need to follow a Youtube guide and would probably never discover them in a lifetime. The raids are a huge chore of completely arbitrary series of mechanics that are never explained. You grind for weapons and they get nerfed. You keep doing the same missions again and again and again. Your trophies that you firmed for in year can just go away without notice. The damned thing does not even run on Linux. The list of ways it is unfun goes on.

FlashMobOfOne, do gaming w What game mechanics do you love and hate?
!deleted7243 avatar

I’ve never gotten over how annoying the food / injury system in Metal Gear Solid 3 was. I almost didn’t play it because 30 minutes in it pissed me off so much.

Duamerthrax, do gaming w What are some game genres / styles you like that aren't being made anymore, or are being mde but not very often?

Vehicle Combat games might be getting a comeback with the WH40k game and the Twisted Metal movie coming out.

Tempus Rising might kick off a C&C style RTS revivial.

Gordon_Freeman, do gaming w What game mechanics do you love and hate?
@Gordon_Freeman@kbin.social avatar

Fishing minigames. I hate them with every single fiber of my body specially when they are mandatory for progress or to get 100% completition

They are not relaxing, they are painfully boring

I love hard games, but only when the challenge is fair, if the game consist solely on trial and error, that's bad

I genuinely enjoy the "git gud" journey, I find it very rewarding

Sonotsugipaa,
@Sonotsugipaa@lemmy.dbzer0.com avatar

I’m absolutely baffled as to why more than one game I’ve ever played had fishing in it.

I love the X series (despite the unfortunate name), but the literal real-time days you spend waiting for money to appear in your account are still more engaging than any fishing minigame ever.

Toribor,
@Toribor@corndog.social avatar

I agree with fishing mini games, it’s almost never anything like actual fishing, but some sort of weird experience that requires a combination of precise timing, button mashing or both.

That being said I think it’s insane to me that Nintendo crammed a fishing mini game in basically every Zelda game except for BotW and TotK, the two games where it would actually make sense. I just wanna chill and throw out a line. It’s every other zelda game where I just did the minimum amount required to get a bottle or whatever I needed.

EremesZorn,

Hahaha. If I didn’t know better I would think you just got done doing that fishing competition in Trails In The Sky 3rd.

Mot,

I don’t mind the fishing mini game in Breath of Fire 3. You can see all the fish and it’s just a matter of skill not patience. That said, it’s optional (the only fish you need, I believe you can buy) and trying to 100% it is a chore I’d rather not do again.

Splyntre, do gaming w What game mechanics do you love and hate?

One of my favorites that I fell in love with was a particular class on an MMO game called Rift. It was the chloromancer. In practice it was tricky and arguable how effective it is but it was a healer class that provided raid/group heals by doing damage. Your damage attacks would provide the heals.

Just a neat concept I immediately fell in love with.

Piers,

Brigette in Overwatch heals by attacking enemies if you wanted to try another example of that idea.

Hyperi0n, do gaming w What are some game genres / styles you like that aren't being made anymore, or are being mde but not very often?

Good vehicular combat games.

chahk,

I want to play EarthSiege 2 again. I even still have MS SideWinder 3D joystick that twists!

Bandicoot_Academic, do gaming w What game mechanics do you love and hate?

Like: advanced phisics engines - some of my favourite games are phisics sandboxes

Dislike: equipment durability - it rarely adds any difficultyand is most times an anoyence

deksesuma,

Weapon durability is fine when done well, like the Soulsborne games.

I hate it on Breath of the Wild and Tears of the Kingdom.

EremesZorn,

It’s the primary reason I put down Breath of the Wild. Hit an enemy three times with a basic weapon and it breaks? Nah, I’m good.
I think if I had any sort of fandom towards Legend of Zelda as a series, I may have stuck with it, but that’s just not a series I could get into when it was coming up (Link To The Past, Ocarina, etc.)
Weapon durability in, say, S.T.A.L.K.E.R. is handled way better. Gun starts to slowly become inaccurate and more unreliable (more frequent jamming, which means you have to reload mid-firefight to clear the jam. I actually like that).

deo,

I think it worked really well for TotK. Unlike with BotW, I was actually kinda excited when my weapons broke because by that time, I had some new, better monster part I wanted to fuse to make a new, better weapon. It made it more fun having the weapons break so that I would be more likely to try new combinations.

Mot,

It’s not super painful in Soulsborne games but it’s still enough of an annoyance they got rid of it in Elden Ring.

ConsciousCode,

Weapon durability becomes a lot more bearable when you streamline the decision-making process to “do I want this stick” and “which stick do I want the least to make room for this new stick” and/or treat it as an exercise in zen. Leave your burdens at the shore of the dao, dear Bandicoot.

Madusch, do gaming w What are some game genres / styles you like that aren't being made anymore, or are being mde but not very often?

Tower Defense Games

Linear First Person Puzzle Games

fuzzywolf23,

We’re living in a golden age of tower defense games. Sanctum 2, elements td, dungeon of the endless/endless dungeon, rogue tower, dungeon defenders awakened, orcs must die 3, bug tdx, tiledeck td … Seriously there are so many. Even Path of Exile has a tower defense mode.

JCPhoenix, do gaming w What are some game genres / styles you like that aren't being made anymore, or are being mde but not very often?
@JCPhoenix@beehaw.org avatar

Sandbox MMORPGs, like Eve Online or Ultima Online. The vast majority of MMORPGs since at least WoW (potentially even before that with games like Dark Ages of Camelot, etc) have been Theme Park MMOs. Which are fun; I’ve played plenty and still do play them. But I think the sandbox is more fun. Certainly has more possibilites.

termus, (edited )
@termus@beehaw.org avatar

Outlands is breathing some new life into UO.

JCPhoenix,
@JCPhoenix@beehaw.org avatar

Oh yeah? I haven’t played UO since 2003/2004, and I’ve largely stayed away from the free shards. Just had boring experiences in the past. But I might give this a try. Idk why, but I’ve been itching to check it out again. thanks!

termus,
@termus@beehaw.org avatar

Yeah I basically did the same thing. Got the itch about 7 months ago. Managed to get my original UO account back (you can open a support ticket and they’ll ask for info regarding the original, it was pretty painless) and messed around on Atlantic, the only really populated server. It’s just meh. They added so many stats to weapons it’s overwhelming and most are garbage. It’s so obnoxious having to look over each item to see if it’s worth anything. Also the classic and enhanced clients suck pretty bad.

Outlands is definitely the most polished and unique free shard. Check out their wiki, it goes over skill changes and lists some templates for starting out. Their custom ClassicUO client is excellent and has Razor built in. The one thing that may turn you off is it’s mostly open PVP once you leave Shelter Island. There is a sanctuary dungeon that rotates each week that doesn’t allow murderers in but it has reduced XP and gold.

conciselyverbose, do gaming w What Pokémon Go could've been.

Pretty much every problem boils down to “but implementing this would’ve made us lose money”

Pokestops could’ve been “typed”. Like “hospital” could’ve been a free heal or have better healing item rates. “Museum” could’ve been the place to get fossil Pokémon, or maybe revive fossils that you find from regular stops. Maybe a grocery store would’ve had better item rates. A school could’ve been a move relearner. Maybe some Pokémon only evolve at church, or at an amusement park. The lures could’ve done something similar, turning normal stops into typed stops

I'm glad they didn't, but they could have definitely done ad deals with some large franchises and small businesses to make their locations have special features.

butter,

They did that though. You got a reward for visiting, I think it was Sprint?

conciselyverbose,

I meant sticking core functionality like the suggestions I responded to. "Oh, it's so sad your pokemon got injured and will be out of commission for 6 weeks. Luckily for you, if you get in line at a Starbucks then stay in the shop for 10 minutes, or go through the drive through, he'll be feeling good as new." "Your pokemon laid an egg. It will hatch in 9 months, or you can spend an hour inside this concert venue to get it now."

knokelmaat, do gaming w What are some game genres / styles you like that aren't being made anymore, or are being mde but not very often?

Arcade / over the top racing games like Motorstorm and Split Second.

Wreck Fest is close but needs more crazy scenery or setpieces.

aerowave,

I absolutely loved Split Second!

wildderg,

Recently picked up ‘arf of rally’. It somewhat scratches that itch with it’s handling but eh…

There’s just the itch that hasn’t been scratched properly since Midnight Club 3 and Midnight Club Los Angeles.

Thavron,
@Thavron@lemmy.ca avatar

Split/Second was such a great game.

Ultimatenab, do gaming w What are some game genres / styles you like that aren't being made anymore, or are being mde but not very often?

For me are mystery and clue games such as Myst and 7th Guest. The scenery and thought of adventure that these titles used to bring as very rare and although Goragoa was quite recent, it was far too short.

Idrunkenlysignedup,

Oh man, I remember 7th Guest that game was so cool - a video game with live action cut scenes! That was the same genre as Rama (1996)

townfox, do gaming w Games that have stuck with you?

I’ll never forget loading Myst on my performance 5200 and getting lost

Tigbitties, do gaming w What Pokémon Go could've been.
@Tigbitties@kbin.social avatar

It's very frustrating thinking of how great this game could have been. It was barely a game at release and hardly anything has been added to it. I haven't been following for a few years but I wouldn't be surprised if Niantic removed all pokemon and just added a "give us money for no reason" button.

butter,

Pretty much. Wouldn’t surprise me at all

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