First thing that came in to my mind was Gears of War with its specific third person view and hiding behind covers. I don’t think it was the first game with that mechanic but the most influential one
I think you need to be more specific than just “third person”. Third person view was in Pong, Pac-Man, Asteroids, Centipede, etc. It’s the default for most games.
First person was probably introduced with Battle Zone.
Which, I don’t mean to sound pedantic, I just literally don’t really know what you mean here.
Then you will need to extend that to the OP of this comment chain as they didn’t specify either what Gears of War is. I am going to edit my comment to clarify but I do feel you are too pendantic for asking this.
Thank you. Sorry. Never played that game and didn’t know that was specific to FPS. I know some arcade shooter games had that mechanic, but not in the context of free-roaming FPS. I think you’re right about Tomb Raider.
If you are attempting to ask which game popularized 3d, third person shooters, then yes, the original Tomb Raider is probably the most early, widely popular game that popularized this.
The term I refer to is “hiding behind cover” singular - so when I hear “hiding behind covers” I think of the COG seeing locusts, getting scared, and wrapping themselves up in blankets. Lol
If it reaches the threshold the European Comission is forced to formally answer to it, which requires them do a full review of the subject and this greatly increases the probability of something being done.
I don’t remember 4 being that chill, when you press the frog button and have to leg it back to the start for fear of losing your loot it gets pretty intense!
Since you mentioned Vintage Story I’m gonna go ahead and praise that suggestion. A game truly worth supporting! Developed by only two people, with a huge dedication. Game has a lovely community too. Definitely give it a shot 👌
Most of these have been mentioned before, but I’ll mention them again.
Halo Master Chief Collection. Everything before 5 is local split screen. 5 requires two Xboxs. I would just avoid Infinite, but I believe it also requires two systems, maybe including PC.
Diablo 3 is very accessible. 4 should be as well. I’m told Diablo 2 is the best, so I need to try to get back into it. All should be good options.
Monster Hunter requires more patience. At least for World, cooperation is good but really the game is geared towards individuals being able to take charge as necessary. Track, set traps, bait, capture, etc. Multiplayer is VERY useful during fights though.
Stranger of Paradise is kinda Souls-like but more forgiving. In my experience it’s A LOT more friendly to Multiplayer. It’s also a ton of fun with a friend.
Psi-Ops: Mindgate Conspiracy. An old PS2 game. One person controls the body, the other controls the mind. Especially if you have a Gameshark and you can go Godmode.
Any of the old Street sports games were a blast back in the day.
Older Twisted Metal for another old-school recommendation.
I’m playing through BG3 with a good friend too, we’re actually planning on doing another, wildly different, playthrough when we’re done with this one. We’re playing sorta chaotic/neutral good right now and intend to do an evil campaign next with different characters and classes and possibly even modded.
Now I obviously haven’t tried it yet but the game has so much hidden stuff, branching paths and different-to-play classes I’m fairly confident you can play it at least twice and have an almost entirely new experience!
A couple titles that deserve mention and I don’t see in any other lists:
Children of Mora - Narrative driven action RPG with some light Roguelite-ish elements. Amazing world building and story telling, good character choice/building and gameplay.
Cassette Beasts - Pokemon, if it were good. Much more mature story, tons of quality of life systems that makes building things fun, a weakness system that matters a lot more than “number big” and the entire game is double battles. I’ve played the game start-to-finish in couch co-op and it was incredible. They’ve recently added online multiplayer, but I cannot say with 100% certainty that the online allows you to engage with the story together. Couch co-op has one player play as the companion character in an otherwise unchanged experience whereas online has one player character hop into another player characters world.
Weird enough, the Monster Hunter franchise - I’m not sure how this isn’t anywhere else in this thread. Use large weapon to hunt large monster. Build bigger weapon to hunt bigger monster. World and Rise are both on sale on Steam right now. World is dumb to move through the story together though, despite the fact that most fans who aren’t me are likely to call it the better game.
bin.pol.social
Aktywne