I usually have a good time with isometric fantasy rpgs in the vein of Baldur’s Gate. They don’t really have grind, the world is generally well-filled with a relatively dense story and interesting quests (denser than Skyrim at least), and if the game becomes too hard you can turn down the difficulty. Though you do need to actually be interested in the combat mechanics (which are much more complicated than e.g. in Elder Scrolls games) to really enjoy these games, IMO. One downside is that these types of games are usually really long; I’ve dropped a couple of them halfway because they overstayed their welcome.
Some examples:
Baldur’s Gate 3 (don’t really need to have played 1+2 to enjoy this one, though they’re still very good)
Divinity: Original Sin 1+2
Pillars of Eternity 1+2 (2 has much better combat, but the first one is pretty important to understand the world)
Tyranny (this is a relatively short one)
Pathfinder: Kingmaker 1+2
For more Skyrim-style games, I really enjoyed the Gothic series. I think their level of grind is about the same as Skyrim (probably a little less, but it’s been a while), and if you can get past the outdated graphics of the early titles they’re quite fun. Especially the dialogues, they aren’t as serious as Skyrim’s.
Oh, and I just remembered the old Thief games. They had pretty consistent difficulty. At least for the first two. I cannot remember if that was retained with the third because it was a little more open in terms of what you acquired in the hub world and took on missions. And we don’t talk about the fourth (which was a reboot nobody wanted, not even the dev team).
I know exactly what you’re talking about with the burnout and decision anxiety for new games that take hours to complete a tutorial or have paragraphs of menu text. It’s not exactly the open world you’re talking about, but I found Hard Space Ship Breaker to be a great alternative to that. It’s got excellent lore and storytelling while still being a very simple game. Think power wash simulator, but breaking apart spaceships in a space trucker stop. It’s simple, and each “day” is a hard 15 minutes, so you’ll always have a stopping point in a reasonable time.
If you haven’t already tried Oblivion Remastered, that’s a no brainier.
Avowed was pretty straight forward with a decent story. It’s more linear than Skyrim, and sometimes I had to reload a save because I walked into a situation I wasn’t ready for, but all in all, I made quick consistent progress.
I played both on Gamepass.
Also, there’s no shame in turning that difficulty bar down when it’s available. I’m in the same boat as you. I don’t want to master the game, I just want to enjoy it.
I’m an American citizen living in the Netherlands; I have a renewed 5-year residency permit. Am I allowed to sign? I’m guessing no, but maybe there’s an allowance for EU residents, not just citizens?
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