Another World. It’s impressive how it’s done, the game is programmed in a custom bytecode, and runs on an interpreter for the game. Porting the game to other platforms just requiere implementing the interpreter.
That allowed the game to be ported even to GBA.
There is a blog post that explains everything about it, and it’s super interesting.
That’s a fun question. I’d also add Snake to the list — it’s been recreated on calculators, old Nokia phones, smart fridges, and even in Excel. It’s probably one of the most reimplemented games ever. Not as “epic” as Doom, but definitely just as portable!
I really don’t play enough on the Switch to justify subscribing to Nintendo Online (also: fuck you Nintendo that this is even a thing), but do I miss playing MM2. Such a great game, but literally unplayable without the subscription.
Considering how much your average Switch user plays online games, it might be even less justified for Nintendo to require a subscription than Sony or Microsoft. I really don’t feel like paying for that, just because I want to play MM2 every couple of months.
I liked the turn-based style of Cataclysm DDA over this real-time one. Because it was less realistic.
I had more time to think and less time to "oh shit, I'm dead."
But I like the tutorial here because it tells you clearly you're going to die a lot, in silly yet believable ways.
Every once and a while Cataclysm DDA will show up online and i’ll think “I need to try it”, but never do. I know zomboid references it so i really should pick it up sometime
It was the reverse for me. Went through a few Cataclysm versions (e, f, g), each with their own style, and Zomboid was mentioned by other players from time to time.
Someone gave me an earlier GOG version to try and it's interesting to go through both similarities and differences.
If you do end up playing Cataclysm eventually, maybe try the different graphical tilesets available. Each style can make the game feel better or worse, subjectively.
Also, I mostly used the keyboard while playing. Honestly, don't even remember if you can play with a mouse anyway...
I did! Day 1 in fact. It was a lot of fun. I can’t wait for it to come to multiplayer so me and my friend can go to Louisville and make a base in one of the Skyscrapers they showed off
There’s a world of difference between day 1 and the current build as well. Definitely take another look if you haven’t recently. Devs finally waking up haha.
Favourite part so far has been the lighting system & ragdolls. If you whip a car fast enough in reverse and hit a sweet spot on the swing around, you can send Z flying like baseballs.
Nooo! Don’t let more people in, that’s how your whole community fall apart in every single Zombie apocalypse!
Good luck with the sever and more players, that warning above is just “in-universe” warning, not stopping you from adding more friends 😀 At least your camp is turning into a proper base.
As long as some Sheriff from Georgia doesn’t show up to my community i’ll be safe lol
It will be nice to have more people on though. I love zomboid but the more people to make it feel like an apocalypse the better. I can’t wait for them to add NPCs to the game just to help with that
I believe so! they were in the game at some point and they removed them for being buggy. I believe they’d said they’re on the road map a few updates down too
We usually just go with the flow, though that mostly results in us just defaulting to the same thing anyways. I always turn out as the Combat/Carpentry guy
I vote we try it with a bunch of old point and click adventure games like Monkey Island or any other that have simplistic enough graphics and gameplay. Couldn’t tell you how to do it because I don’t know what code they run and how inefficient it could be by the standards at the time, but I feel like a lot of old point and click games could probably run just fine on a lot of modern devices that aren’t computers, if given a Doom level community support.
My understanding is that Doom can run on any device because it is written in C. So any game written in C could be compiled to run on your target device.
Enjoy your perpetual unavoidable and even undetectable bias and opinion influencing astroturfing.
Paid for by whoever doesn’t want the things that you want, to influence the people around you to bite at each other’s throats and work against their own interests.
I think suspicious is the wrong word. Suspicious seems to suggest doubt or a lack of certainty, but the criticism is pretty predictable. Industry forces could afford to ignore it when it looked impossible to get the signatures, but now that the signatures are in the bag they’re having to take a different tactic.
SOME of the criticism is certainly genuine and exactly what it appears to be at face value, but it was inevitable that those doubts would be artificially boosted now.
bin.pol.social
Aktywne