When I start making notepad lists of long term goals or shopping lists and such, usually in open world games with lots of tasks where you'd forget on your own what you might be working toward
I’ve bought collectors edition of all fromsoft souls-games and initially I really like this, it’s pretty cool so far, although I’ve only just arrived at the hotel.
Around the midpoint of a game, often while still enjoying it, I start asking myself how close to the end I am. Let’s Plays are great for this. I can just open a playlist and read episode titles until I’m around the same point I’m actually at. Let’s say e.g. 45/67 videos or 2/3. If I rarely do this, maybe even not at all, I’m really into the game.
For context, I mainly play quite linear JRPGs. For other games, I usually just look at howlongtobeat.com and compare it to my playtime.
I get that wikis cost a little time and money to host and run them, but the studios/devs should offer up a wiki on release that could be moderated by a combo of employees and/or volunteers. They’re losing the opportunity to drive community engagement and keep it all close by letting these big wiki sites it up all the competition.
I like this idea in principle, but in practice, I suspect the same companies that often abandon games (and even whole platforms) would also discontinue their wikis. I would like information about the games I buy today to still be around when I play them again in ten or twenty years.
That’s a good point. Fan hosted wikis have the same issue unless they’re maintained and funded by users. Big wiki companies are becoming scummy.
I get not every game is on steam, and not everyone games on PC, but maybe Steam could implement something like this as I don’t think they’re going anywhere anytime soon.
Or maybe we need to bring back good ol printed game guides.
I wonder how much it has to do with how much of a shithole the Fandom network is. Between the godawful UX, aggressive SEO to bury competing wikis in search results, and scummy business practices that effectively prevent wiki admins from migrating to other hosts, the idea of maintaining a game wiki probably isn’t all that appealing these days.
They don’t actually let admins shut down their wikis or remove content from them. They can leave and start a new wiki, but they have to leave the old one in place (for which Fandom could potentially just find new admins), and they can only link to the new wiki from the Fandom wiki for a period of two weeks. With Fandom’s SEO, there’s a good chance the Fandom wiki will still be ahead of search results of a new wiki even after migration. Source
I wonder if this could be mitigated (or even nullified) by a cooperative game developer, through DMCA takedown notices sent to Fandom. There is a lot of art on these wikis, after all, and I imagine the copyright holder has some say in who is allowed to distribute it.
Thank you. I’ve been dabbling with the idea of establishing a non-profit for my lemmy instance. I’m not a user of game/movie/etc wikis, but I do love looking after my servers. I wonder if a non-profit owned wiki site bear any weight over time.
Man this was an issue already some 10 years ago when touhou wiki went self-hosted. It took a whole year for google to get memo and link the new one above the old.
Nowadays I assume it’s pretty much impossible to reverse the flow unless if your game is huge and highly sought after.
Honestly if I was migrating away from Fandom I’d do everything I can to burn every bridge. Go through and edit every page to have every link redirect to the better wiki. Ignore their 2-week period, and don’t inform the Fandom overlords that the wiki is being shut down (it’s not like they’re going to check without being prompted).
I’d make them ban me, and then good luck finding an admin.
This is particularly painful with starfield. I know the game just came out, but the Fandom wiki is atrocious, and I haven’t been able to find any others.
Was it a few years ago Fandom started buying up all these wiki websites?
Then they started with the ads and it all went to shit.
There were a bunch of games that had to move their shit off Fandom because it was a mess..
Now when you want an answer to a simple question, you have to fast track through a some rando's 5min youtube video to get the answer, where they could have put the answer in the title.
Satisfactory and Path of Exile are two games in recent memory that specifically moved their official wiki's away from Fandom,
I actually managed to soft lock a side quest in The Witcher 3 recently. If you loot a container right as a cutscene begins, the item will be removed from the container but not put into your inventory.
I managed to do this with a key (by mistake) and almost lost around 25 hours of gameplay lol.
Avoiding spoilers, one of the major quests has you approach and help someone fight some monsters. In that same place there is a skeleton with a key in it for a different side quest.
After you finish fighting the monsters, a dialog cutscene triggers with the person you just helped, but there is a small window of time between the combat ending and the dialog cutscene starting when you actually loot.
It actually isn't fixed because this happened to me only a couple of weeks ago (with the next gen upgrade). But it must be an incredibly rare bug because I've done the "loot before cutscene trigger" a bunch of times before but only once did it glitch.
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Aktywne