The combat felt really slow to me, but I continued for a while until the game soft locked by just putting the characters in a small, black room. Nothing I could find fixed that and there wasn’t enough of a draw to really look for a fix. Might try again at some point but it was only so so for me overall.
Oh no, that sucks. If you generally like turn based combat I would give it another go. The first few hours are fairly boring but there are some very cool battles later in the game.
Spending a couple extra hours wrapping up quests and collecting conches (on the recommendation of a friend) wound up being well worth it for me, the true ending felt much more satisfying.
For what it’s worth, all the quests take somewhere around 20-40 minutes each, if I remember correctly. Even the collection quest wasn’t too bad, thanks to the treasure finding parrot.
Yeah… I’ll probably end up doing it eventually. It’s just really lame to get hyped for the final fight and be told “go do side quests for a few more hours and then come back.”
“The Big Cheese is the Dark Souls of poses” from the Destructoid review gave me a good chuckle. Unfortunately, The Big Cheese was also the Dark Souls of poses back in Smooth Moves, and it’s not encouraging to hear this game might be just as fiddly.
This November isn’t as stacked for me as last year’s, but I think I’m still going to wait on this one a bit.
Played up to chapter 4 and not really vibing with it. I don’t usually like ditching games when I’ve already sunk time into them, but I’m not really having much fun with it, so I might switch over to Jusant or something.
Or just watch some TV I’ve been meaning to catch up on instead. Don’t know. We’ll see.
I guess I may suggest my all time favourite RPG. It’s Disco Elysium. A brilliantly written and crafted gem. You will find an amazing storyline, crazy dialogues and choices, psychedelic visuals. Such a gem must not be forgotten. What a pity the company almost dissolved after the release and the original authors won’t have a part in the sequel.
I installed Persona 5 Royale yesterday and Sun about two hours into it. I’m not finding the gameplay or the story interesting, and the amount of time spent in cutscenes is wearing me down. Does it get better? Or is this game just not for me?
You can't plagiarize mechanics because you cannot copyright mechanics... And you don't want to live in a world where you can. Imagine if the first company to make a first person shooter game copyrighted it... Or if Nintendo owned the rights to all 2d side scrolling games... Gaming would have never grown to what it is today.
Hell, even board games would have been crippled by this kind of copyright.
I’m impressed that most people here chose to fight about the definition of the word plagiarism instead of discussing how Star Citizen’s server meshing technology differs from what WorldQL and GrieferGames do. Have fun, but that wasn’t the point of my post.
Plagiarism is obviously a word with very strong negative connotations. If you want to discuss the technology and it’s differences between a different solution that tries to solve the same problem and not accuse someone of stealing, it’s usually best not to use this type of language in general.
Due process is a fun alternative to rainbow six siege. Unlike siege you actually have to coordinate and play tactically but unfortunately it’s pretty much dead at this point.
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Aktywne