i’ve played stray and i quite enjoyed it as well although i really wouldn’t call it an adventure game. it has some of the elements of an adventure game but it just doesn’t feel like one to me. thanks for your recommendation anyway.
nope, it was circular for sure, but 3d… plus there was that talking head… no one seems to know what I’m talking about its messing with me like my memory is messed up
So, I’m playing adventure games (and similar games that work in the setting) with friends most Fridays. We’ve been doing this for years and have quite the list by now.
I’ll list some favorites of mine from that list. But let me know if you’re also interested in some more niche/janky games (not everything we played was good, some of it was so bad it was already entertaining again, especially when enjoyed in a group).
im ok with niche/janky as long as it doesn’t fry my laptop it’s fine, so hit me with your best.
heaven’s vault was great. i really liked it especially the new game+ and the story. the translation mechanic didn’t really impress me but it’ll sometimes produce some head scratchers.
the case of golden idol was a brilliant detective game no notes. one mistake i made was disabling automatic highlight of keywords, it doesn’t add anything to the puzzles you just spam click until you hit a keyword.
i didn’t like chants of sennaar that much. its art is good but it was too easy and it just didn’t click with me as much as it should have.
west of loathing is awesome, i’ve played the original kingdom of loathing and was glad to see it was as much silly and funny as its predecessor. i would also recommend shadows over loathing alongside west of loathing to anyone that hasn’t played these games. kingdom of loathing is a really old browser game and is more of a daily type of game so i wouldn’t exactly recommend it. all of them are set in the same universe but in different time periods so you don’t need to play all of them or play them in order in order to just play one of them.
haven’t played the rest so i’ll definitely check them out. thanks for the list!
The Longest Journey. It’s my favorite point and click of all time. Epic, beautiful, and fun. A couple of Babel fish-level puzzles, but otherwise a steady and engaging story with a very likable lead. The much-delayed sequel, Dreamfall, tried some things and mostly failed, but was still a pretty interesting story extension. I haven’t played the last episodic entry, Dreamfall chapters, because I’m slowly working my way through the first two again first.
A crazy and interesting sci-fi game, mixes point-and-click adventure with tower defense action stages. Story is amazing and I absolutely love Vanillaware’s 2D art.
unfortunately have access to neither, nor switch emulation capable hardware. im not really a fan of anime artstyles so it doesn’t look like much of a loss to me. thanks for your recommendation anyway.
played almost all ace attorney games. i got nothing bad against them but honestly the plot is really frustrating i don’t know how i played through all of them.
Disco Elysium was an awesome game it is one of my top 10 games for sure. it’s funny, emotional, bizarre or thought provoking when it needs to be, delivered in such a style it’s hard to match.
haven’t heard of Pentiment will definitely check it out.
Yeah, here’s hoping. I just happened to be thinking about the game last night and it’s bugging me that I can’t remember what it was called. It looked so damn fun.
Slower? I tried to speedrun PoE once and because of a build mistake in Chapter 2 Act 3 it took me 14 hours to beat the base game before maps. Terrible time, but still.
That might be nice, it would be cool to have coherent independent stories instead of: “There is literally only one path and this random person who means nothing to you or your mission personally is in your way, kill them! (reading their pocket journal is optional)”
I do feel like the second chapter was better than the first in that regard, though.
I spent way way way too many hours playing D2. Path of Exile is a great choice to fill that gap. Just do homework for a little bit before diving in if you give it a shot. Leveling builds and def use a guide.
Wildermyth is a lovely combination of storytelling and tactical combat. My only significant gripe is that I want more of it: More tales, more character customization… just more. (Although I now see that a cosmetic pack is available; I’ll have to check it out.)
Gigantic caught my attention when I was looking for an Overwatch alternative, because of the art and the praise from fans. I wish development hadn’t shut down before I had a chance to play it. (I hear there’s an unofficial client and server out there somewhere, though, so maybe I’ll get to at least try the work-in-progress that was never finished.)
Wildermyth is just so endearing I loved my time with it.
Taking the same character through each campaign was pretty fun like I was making a serialised demi-god: Doofus and the mountain horde, Doofus and the ancient threat etc. Because characters age though the campaign, it has interesting implications in the world lore. Like we’re an archivist document the various legends of Doofus, acknowledging where they contradict and maybe speculating on how the differences in each culture’s legend of Doofus reflects back.
Downside is I optimised the fun out of the combat in always having Doofus at the center of the strategy, each encounter then played out the same.
bin.pol.social
Aktywne