Sorry if this is not the right place to ask, but am I the only one who thinks that Star Citizen’s new server meshing technology is an old hat? I believe it’s the same technology that a few highly scalable Minecraft servers have been using for years. WorldQL introduced this back in 2021, but I think the idea was around even...
You can't plagiarize mechanics because you cannot copyright mechanics... And you don't want to live in a world where you can. Imagine if the first company to make a first person shooter game copyrighted it... Or if Nintendo owned the rights to all 2d side scrolling games... Gaming would have never grown to what it is today.
Hell, even board games would have been crippled by this kind of copyright.
That might make sense if they were posting pictures of PS1 era Lara Croft, but they aren't, they always use the newest examples... They would show a bigger gap in time passed if they used the dragonborn from the initial release of skyrim vs the newest remastered version.
Players usually want a good story in their games. I can enjoy a good story too, but sometimes I just want to get going and do stuff without listening to several minutes of dialog in-between action....
They've lost their soul (startrek.website) angielski
Is Star Citizen's new server meshing tech plagiarized? angielski
Sorry if this is not the right place to ask, but am I the only one who thinks that Star Citizen’s new server meshing technology is an old hat? I believe it’s the same technology that a few highly scalable Minecraft servers have been using for years. WorldQL introduced this back in 2021, but I think the idea was around even...
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Good singleplayer games without any story?
Players usually want a good story in their games. I can enjoy a good story too, but sometimes I just want to get going and do stuff without listening to several minutes of dialog in-between action....