A butelki bezzwrotne ma na pewno Staropramen, tylko jest niedobry. xD Można też natknąć się na budwar z Budziejowic, sprzedawany obecnie jako Budweiser Budvar w marketach, on też zawsze był bezzwrotny. Bezzwrotna jest też Holba i niektóre Litovele, ale zabij bo nie pamiętam które.
Na pewno Bernard, Zlatý Bažant, Primator (wszystkie rodzaje), Kozel itp. mają butelki zwrotne.
Best game i played this year was Alan Wake 2, though I can imagine it’s probably not for everyone. The Marvelesque “homework” you’re recommended to do before playing to catch all the references and understand the interconnected lore might seem daunting, but the world and narrative Remedy has built continues to impress me. A lot has been said already about how Remedy has been pushing innovation and mixed media, but I’ll also add how impressed I am with the level of writing in general. Not only is the narrative mind bending, but all the characters are compelling and distinctive and all the different styles employed are nailed perfectly and mesh surprisingly well, from the Noir-caricature Alex Casey monologues to the goofy Koskela brothers TV ads.
The worst game I played this year was Ghost of Tsushima. Okay hear me out. The game is beautiful, well optimised and the combat is solid and satisfying. The game is just roughly twice as long as it should be considering what it is. The story is only okay at best, but suffers from a consistently dour and overly serious tone which really starts to drag as time goes on. The only bit of comic relief is Kenji, and he is barely around. On top of this the quest design is 90% “talk to person, move to area, kill the enemies there, go back and talk again”. Main story missions overly rely on walk-and-talk and/or ride-horse-and-talk. There are a handful of missions with more to it than that and those are good, but there just isn’t enough variation to sustain interest over the playtime (especially if you’re attempting to do everything and thus have to chase down the Ubisoft level open world stuff). After about 10h playtime I was loving the game, but by the third act I was thoroughly worn out and bored.
Unfortunately I had to drop Alan Wake after the prologue. The game is probably great, but I think my PC has finally hit a AAA game it just cannot handle. Perhaps I’ll give it another shot once I upgrade.
I absolutely get your criticisms with Ghost of Tsushima. While I personally loved the game when I played it, I do recall commenting that it had the same gameplay loop as I criticize Skyrim for i.e. go here, kill things, repeat, but for me the core combat mechanics were good enough that I didn’t mind. A shame that you weren’t able to enjoy them to the same extent, but very fair critique
Sometimes we just don’t like certain genres. I’ve tried dozens of times to get into rogue likes and I cannot get into them. I enjoyed hades decently enough, and I could get to the boss. But the gameplay loop always gets repetitive for me. It’s weird!
I don’t think it’ll grow on you as you play it more. It’s one of those games where you can kind of immediately tell whether you’ll like it or not.
I also think it’s pretty repetitive (not even different interiors for each moon) but I’ve been finding a lot of fun with the goofiness of it all. Playing with friends, laughing at each other’s demises, and screwing around with the funny gadgets you can buy is where all the fun is for me.
Yeah I meant more like, each moon doesn’t have its own unique interior. So you see a lot of the same corridors (especially if you’re bad like me and can’t afford to visit the later moons).
I have owned this game for ages, I think I bought it shortly after its release, but despite having a clear memory of playing it, it was so long ago that Steam doesn’t even tell me when I last launched it.
You should! The beginning may be a bit slow, but before long you’ll be building sweet bases or exploring the underground or doing whatever you like, really. It also has a ridiculous amount of content with even more to come next year, apparently. Also, no hunger/thirst mechanics! Like yourself, I don’t like 'em. Terraria has HP and MP, that’s it.
I bought Terraria a few months ago while I was buying some other games on sale and it’s legit all I’ve been playing. I absolutely love this game for the depth of he crafting system and the cosmic horror themed bosses and setting. Really just the whole thing is so well crafted.
I also hate horror games (other than silent hill 2), but Lethal Company was so much more enjoyable for me when I was playing as an operator for my team. You might want to try staying in the ship and giving the most concise and precise calls to your radio operator friend that’s inside. It is less scary, even if there are some monsters roaming outside at times (but they are pretty easy to dodge)
As others said, it’s not for everyone. The gameplay loop is and will remain repetitive.
For what it’s worth, I hate horror but I generally just get surprised, not scared in this game. To me it’s a game where you go in with the mindset that you’ll likely die in some horrible way, but it’ll make for a funny scene or story afterwards.
I’d actually recommend watching clips of people. Not big name YouTubers, just the random 5-60s clips people upload and figuring out if those sort of events would be things you’d laugh at or enjoy being part of yourself.
You don’t have to like games just because they are popular. It’s clearly not for you and that’s really all there is to it, and that is ok. Go try something else that actually piques your interest.
First and foremost, This is kind of a rant. I do not like horror games. I have never played any ‘strictly horror’ ones before. And yes I get scared easily.
Lethal Company is a horror game. Sure people find a lot of funny moments in it, but it’s still mainly just a horror game. If you don’t like the horror bits, the rest is just going to be boring for you. Don’t feel like you have to force yourself to like it just because everyone else does
If you want to combine chiptune with sea shanties The Longest Johns have an album that is all chip tune version of sea shanties. It’s called Commodore 1864.
bin.pol.social
Aktywne