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LunarLoony, do gaming w What are your favourite controllers?
@LunarLoony@lemmy.sdf.org avatar

I’m a big fan of the 8bitdo Ultimate C, but my favourite may well be the GameCube controller

sleepybisexual,

Smash bros player?

GameCube layout is pretty nice

LunarLoony,
@LunarLoony@lemmy.sdf.org avatar

Not really, I just think it’s the best controller. Ergonomic shape, octagonal stick gate (which is a criminally underused feature), good button layout… the only thing wrong with it is that the analogue triggers have a bit too much travel on them.

sleepybisexual,

People like the GameCube buttons? I hate the layout

The sticks are good tho. Would love a hall effect GameCube controller. Mine was good but I accidentally made it drift and its now unusable

trk, do games w Are there any good casual/low-stress mobile games that aren't filled with microtransactions?
@trk@aussie.zone avatar

Solitaire, straight out of classic Windows (pre-advertising death throes):

play.google.com/store/apps/details?id=com.potatoj…

Hoplite, classic turn based dungeon/puzzle:

play.google.com/store/apps/details?id=com.magmafo…

QuentinCallaghan, (edited ) do gaming w How to get good at FPS with a controller, coming from a PC gamer?
@QuentinCallaghan@sopuli.xyz avatar

For me the way has been using gyro aiming. It provides a mouse-like precision for aiming, which is really good for FPS games. It is supported on Steam nowadays. Of course on Steam Deck it may be not the best option in terms of playing experience, as turning the console also turns the screen.

classic,
MentalEdge, (edited )
@MentalEdge@sopuli.xyz avatar

They key for gyro aiming on a console where the screen is attached, is to get the movement to be as one to one as possible, to make it work as if the screen is a portal into the game world that turns in a matching direction as you move the device.

I had this revelation back with the PS Vita, where Killzone Mercenaries worked this way by default. It was magical for an FPS game to play that well on the tiny vita with its miniature analogue sticks.

The joystick camera input and gyro also worked in concert, I’m fairly certain the game hybridized the input signals such that if you moved the device to correct your aim, that would override any current input signal from the stick, making it possible to correct overshoot and undershoot in a way that almost felt like the console was reading your mind.

I’ve not been able to get that with steam input, but you can get close.

xavier666,

Looks like I really need to check gyro aiming.

TunaLobster, do games w Are there any good casual/low-stress mobile games that aren't filled with microtransactions?

Golf on Mars and Desert Golfing. Super simple. No ads. Its just 2D golf that keeps on going with any gimmicks.

tal, (edited ) do gaming w How to get good at FPS with a controller, coming from a PC gamer?
@tal@lemmy.today avatar

I mean, twin stick gamepad or to lesser extent touchpad just isn’t going to be as good as a mouse for an FPS. A good mouse player will beat a good touchpad or gamepad player.

And the problem with the Deck is that it has a PC game library, and a lot of those are designed with a mouse in mind. Console FPSes usually adjust the game difficulty so that playing with twin sticks are practical. Enemies give you more time to slowly turn around without inflicting enormous amounts of damage. Auto-aim assist is common. Ranges are shorter. Stuff like that.

If this is a single-player game – which it sounds like you’re playing – you can reduce the difficulty to compensate for the input mechanism.

There’s an input mechanism that some people developed for twin-stick gyro controllers called Flick Stick, which someone else mentioned; Steam Input supports this. The mouse is still going to win, but it’s an improvement over traditional pure-stick input.

There’s also some input mechanism which I think was different from the “Flick Stick” approach – though maybe I’m wrong and misremembering, didn’t have an interest in exploring it – that IIRC someone put together using Steam Input. The way it worked, as I recall, was that one could tap the thumbstick in a direction and it’d immediately do a 90 degree turn. The idea was to provide for a rapid turn while keeping sensitivity low enough to still permit for accurate aiming. But I’m not able to find the thing with Kagi in a few searches, and it’s not impossible that I’m misremembering…this was only a single video that I’m thinking of.

I don’t think that there’s any trick to learning this, just playing games and picking it up over time. I mean, I was atrocious at using a keyboard+mouse when I first started doing it, and ditto with twin-stick FPSes.

You could also attach a keyboard and mouse, though I think that that kind of eliminates the point of the Deck, at least as long as one also has a PC to play on – it might make sense for someone who just uses a Deck and a phone.

is there an easy FPS game where I don’t have to move or shoot too fast

Play games that are designed for consoles or which have a gamepad mode, rather than a keyboard+mouse PC game. They’ll be tuned for controller limitations. Like, can you play Halo comfortably with the Deck? That was designed for a gamepad originally, and it’s available on Steam (though I’d note that it requires a Microsoft account, which you may-or-may-not be willing to do).

old.reddit.com/…/the_core_reasons_thumbsticks_are…

This also talks about some limitations of thumbstick aiming (if you’re using thumbsticks and not trackpads). It might be possible to tweak some of these, like sensitivity or dead zone, but I’d assume that for a given game, the developers have already chosen pretty reasonable defaults.

xavier666,

You could also attach a keyboard and mouse, though I think that that kind of eliminates the point of the Deck, at least as long as one also has a PC to play on – it might make sense for someone who just uses a Deck and a phone.

In the worst case, i’ll buy a dock and play the FPS games via M/K. I am slowing getting better at slow third person games. Racing and platformers are not an issue. Other than FPS, the Steam Deck is very nice.

RalphWolf, do games w Are there any good casual/low-stress mobile games that aren't filled with microtransactions?

Assuming that you have Netflix, open it, scroll to games and open the section. There are tons of great games without any microtransactions or ads. They’re overwhelmingly commercial games licensed by Netflix.

sirico, do gaming w What are your favourite controllers?
@sirico@feddit.uk avatar

Not practical with anything else, but the Gamcube controller was so comfy. Def part of the 8bitdo ultimate gang now.

sleepybisexual,

GameCube ones are nice

But powera can eat shit

Faydaikin, do gaming w What are your favourite controllers?
@Faydaikin@beehaw.org avatar

Given that the only console games I play are old Nintendo platformers, I’m gonna have to go with the NES Controller.

Trying to play Megaman 2 with analog sticks is an exercise in anger management. XD

sleepybisexual,

Retro games with analogs are pain, I love dpads

sleepybisexual,

Also, I think you might like the 8bitdo sn30

Its a SNES shaped one with small analogs.

Dpads are cool

toothpaste_sandwich, do gaming w What are your favourite controllers?

I’m still using an old PS4 Dual Shock, as I prefer its ergonomics to the Microsoft one… But I have to say the rechargeable AA’s of Microsoft are a big plus.

sleepybisexual,

I tried a ps4 one. Those are damn good controllers.

mxl, do gaming w What are your favourite controllers?

8bitdo ultimate. Already lasted more than a couple of months, as opposed to the last two Xbox controllers I had. I just wanted hall effect joysticks and Xbox layout.

sleepybisexual,

Nice

Yea, 8 bitdo have good controllers.

How much was the ultimate? My pro2 was about 50 euro

Glide, do gaming w Anyone know any good shooters for switch?

BPM: Bullets Per Minute. A boomer shooter had an affair with he rhythm game genre and this was the outcome. Amazing game, assuming you don’t mind rhythm games, and an immaculate one if you actively like rhythm games.

Neon White is technically a shooter, but in most ways does not play or feel like one. It’s better described as a first person puzzle/platformer, but I would still recommend it, as it is an incredible game.

Both of the Doom ports run insanely well on the Switch. Seemingly impossibly well considering how dated the console is.

Warframe is good, free and playing surprisingly well on Switch.

Splatoon is just awesome.

sleepybisexual,

I play splatoon :3

One of my fave games. will try warframe

Defectus, do games w Are there any good casual/low-stress mobile games that aren't filled with microtransactions?

Polytropia

Einridi, do games w Are there any good casual/low-stress mobile games that aren't filled with microtransactions?

I have clocked a lot of hours in Slice & Dice both on mobile and on PC well worth the 8 bucks even though I’ve paid it three times now I think. Honorable mention to Suika(Watermelon game) about 3 bucks on the Play store.

Megaman_EXE, do gaming w Anyone know any good shooters for switch?

I have not played it yet personally, but they have the turok trilogy bundle on the switch. I’ve heard those games are good. The serious Sam collection is also available and that’s a lot of fun

ginko, do games w Are there any good casual/low-stress mobile games that aren't filled with microtransactions?

You should download Mini Review

It is a currated version of the Play Store with many filters including paid/free, IAP, genres, …

The reviews are very thorough and always include a paragraph about the “presatoriness” of IAP if any

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