My hypothesis of this is that, this is happening because a lot of people were unable to acquire the PS5 at launch due to supply issues, and by the time the supply issues resolve themselves interest was lost and the customers were like I’ll just get the next one, then the next one ended up being $200 more but since they had already missed the previous iteration and they don’t want to buy a downgrade they were forced to either stay with their current PS4 or by the upgrade.
My point is I don’t think that this is a sustainable model, the more they increase the price the more app that the everyday consumer is going to say man this isn’t worth upgrading between the base model and the pro model, and while they might see short term profits rise, instead of buying both models people will only buy one which will lower long term profits
I think the size may have more to do with the team not splitting up the Unreal build paks. Haven’t checked how well it’s actually split up, but I can say that changing even one small thing could result in a giant update if that build has like one pak file with all the things in it. There are ways to configure it in the build but it’s not a magic toggle either. Worked with a studio handing off UE builds before that didn’t build the game in a split friendly way and it made every upload to S3 take forever cause there were only like two really giant paks.
Also makes me wonder, does Steam not do diff patch style updates for changes within individual files? If not, that could save a ton of bandwidth.
People’s use cases seem to be wildly different from mine. I mainly use it in TV mode as a couch gaming machine. For most modern 3d games you have to turn graphics quality down substantially that way.
Edit: A downvote does not constitute an answer or a counter argument.
The reality is, deck can handle most games out there in handheld mode. For the latest and greatest games, visual fidelity has to be sacrificed. While the deck has its uses on the TV, it’s not a good choice if that’s all you will be using it for.
My deck, TV docked experiences have been with Mario Kart wii, doom 3, cuphead, SOMA, Scorn, Stray and a bunch of older 2d and 3d titles. I think it handled these games well. Not so sure it would be the same with “AAA latest and greatest”.
Its a good machine for that but theres nothing unique about it (steam link on phones and natively on TVs as an app is theoretically free). I did play through the whole Days Gone (60 hrs to platinum) by streaming it from PS4 to deck in my bed. Good experience.
I’m by no means talking about AAA latest and greatest. I tried Everspace 2 and Visions of Mana. Both need considerable tuning down, after which Everspace manages a fluid experience, while VoM still stutters while looking horrible. I haven’t dared to even try the likes of Witcher 3 (which people are talking about playing on the deck). I’ll probably stick with pixel art etc for TV mode, and go back to the ps5 for more demanding things.
Yes but even with 25% VAT, it should have been 875 USD. And in other countries, it is 800€ (830 USD). Amazon.de sells it for 800€(sold by Amazon) and even delivers it to Sweden(for 15€). Amazon.se doesnt have the ps5 pro for some reason.
I think Sony was willing to take a small loss in Eurozone, so that it can have a nice round price(800€).
Considering that the standard PS5 is still selling for higher than its launch price 4 years later (despite still facing challenges building up an exclusive library to justify the cost), I’d say that people are just dumb and will pay any price to have their shiny gaming console.
That piece of shit doesn’t have rules anymore. He bought a seat at the table, and he’s going to do whatever he pleases, and I’m betting the rest of us can get fucked if we don’t like it. I hate this America.
Eh, I don’t blame the solo developer. Official Linux support would be nice, but it’s still only used by 2% of Steam customers, most of which are on the Steam Deck:
There is a non-trivial amount of work involved in creating and supporting Linux binaries. Based on what other developers have reported, despite the small number of Linux users, they can be responsible for a disproportionate number of support tickets. I think part of the reason for this is has to be the enormous number of Linux distributions out there. While most users are using a small handful of distros and their derivatives, there’s just too much variety within a very small portion of the market (plus the whole issue of poor GPU driver support on top), which can lead to all sorts of unexpected and difficult to replicate compatibility and stability issues.
Not to mention, this game is playable on the Steam Deck. It seems to work just fine on Linux (or at least Arch) through Proton, so why complain?
It's likely just meaning new compilations coming down the line as there is zero cost and zero maintenance for them to keep the games up otherwise and is entirely passive income.
I'm talking purely about the work needed to be done on the Steam backend and such. Also in this case, most of these old games - minus Crazy Taxi and perhaps one or two other Dreamcast games - don't have licensed music.
I bought them ages ago and let me tell you, crazy taxi without the offspring is just not the same. Borrowing the original versions for free from the internet is the only way to go.
I am pretty sure I picked up the Android version for free a few years ago and it had The Offspring but I installed it just now and it’s gone. It’s also now talking about ads and data collection so I assume the original build has been unavailable for a while.
No, you need to install them as well. It’ll work as long as it’s installed, but after they’re delisted, I don’t think steam can even distribute them.
I know I have at least one game “grid: race driver” that was delisted from steam, at some point I must have uninstalled it, and now I can’t download it, it doesn’t even show up in my library. I’ve been trying like hell to find a way to play it, but even pirated versions are being difficult.
Edit: judging from comments and downvotes, apparently this is rare? But it does definitely happen, I’m not making this example up. And I don’t know how you could predict whether a game will just be unavailable for purchase or totally disappear…
It’s extremely rare for a delisted game to be removed from your library, and they only do it in cases where, for instance, the game would literally be unplayable because the server isn’t there anymore. Often times they won’t remove the game from your library in that situation either. Having the game in your library is, in fact, enough.
This is not the case with the sega games we’re talking about. The announcement specifically mentions the games will still be available to download if you bought them before the delisting.
Removing games from player inventory is very rare; I’ve only seen it happen when malware is uploaded to Steam as a game.
I have a few games that can’t be played anymore, like Super Bomberman R Online and The Crew. I still can download their files from Steam; but I can’t play them.
But now I’m curious too, what could’ve happened that got that game removed from the people who bought the game
I’m a bit curious too. My theory is that it may have come down to licensing and trademark issue. Since the game used actual car brands and their logos and such, they may have had some agreement over their usage and perhaps the period of that agreement ended. It’s worth noting that the game was available from several different stores, and it became unavailable everywhere as far as I know.
Even when that agreement expires (see blur as a race game example), the game typically isn’t removed from libraries.
As for your game I think archive.org has a copy listed ( archive.org/details/race-driver-grid_202112 ), it says it’s a GOG copy so it shouldn’t give any issues, does it give any? (Do not click the spam comments, check the download options and pick either zip or torrent)
That’s the Sega Genesis/Mega Drive Classics collection. I have it myself (bought several years ago). It’s just an official emulator/GUI wrapper (styled like a bedroom with a CRT) that comes with the games. If you have the collection you can find all the ROMs in the collection’s folder and play them with whatever emulator you want. If Steam ever threatens to take them away I strongly recommend backing that folder up somewhere.
arstechnica.com
Aktywne