You know how in the early 2000s, a lot of PC games got sequels on consoles, and players complained that they removed complexity from the game to make it work on consoles? This feels like that. I don't see anything here about quests, skills, character sheets, or different ways to solve problems depending on your character's...
Introducing the newest collection of Xbox Wireless Controllers: the Vapor series in Xbox Design Lab and the Xbox Wireless Controller – Dream Vapor Special Edition.
The DLC expansion Eastward: Octopia has arrived on Switch today, and developers Chucklefish and Pixpil have shared a short launch trailer to commemorate the occasion, giving players another glimpse at what the package has to offer. Eastward: Octopia was previously announced during a Nintendo Direct in September. Catch up on the...
Publisher Paradox Interactive and developer The Chinese Room have released a gameplay trailer and an extended gameplay reveal video for Vampire: The Masquerade – Bloodlines 2.