Didn’t have time to check it out myself yet but considering there’s still no public release date it’s most likely case of “things change too much to focus on teaching” or simply forgetting (spending days on a project can blur the line between what is and isn’t obvious). Not trying to dismiss your complaint obviously - one should expect people to need some guidance.
It might be worth letting the devs know - the more people mention it the more likely they’ll realize it’s a problem.
Ima be real here but if someone didn’t watch the Game Awards then they’re probably not going to watch a video about the game awards. Especially when everything in it could be made text with zero loss of information.
Yeah, I feel like I gave the impression this is just a full gameplay video or something. It’s not, it’s a critical analysis.
He does essentially review each game, but he also talks about stuff like the different paradigms of art in games: narrative, gameplay, choice, environmental design and storytelling, as well as their intersections (or their lack). For this series especially, he highlights those elements in contrast between the Interplay/Obsidian games and the Bethesda games.
I’m not actually interested in playing the games, but I love this kind of critique.
youtu.be
Gorące