youtu.be

DingoBilly, do games w Starfield, is it getting review bombed?

No, it’s just an overhyped game that doesn’t deliver.

WintLizard, do games w Starfield, is it getting review bombed?
@WintLizard@sopuli.xyz avatar

I’m enjoying the game and having fun but I also have a long list of complaints. #1 for me right now is not having the right dialogue options. First bethesda rpg where a character can ask me if something is a good idea and there is no option to tell them no!

c0mbatbag3l,
@c0mbatbag3l@lemmy.world avatar

Damn even the outer worlds had that.

Kolanaki,
!deleted6508 avatar

I got Outer Worlds because of all the talk about it having more choice than Fallout 4 and didn’t find that to be true at all. It was largely the same with nothing but Yes, No, and Not Now options.

c0mbatbag3l,
@c0mbatbag3l@lemmy.world avatar

I disagree, every potential option for betrayal or aligning with one cause versus another in any given scenario was just as good as any other Bethesda game.

The narrative was tighter and not as open world, but I liked the art design a lot and gameplay well enough.

Kolanaki,
!deleted6508 avatar

I disagree, every potential option for betrayal or aligning with one cause versus another in any given scenario was just as good as any other Bethesda game.

That’s what I was saying tho. It was only just as good as any other Bethesda game; but it was being praised for being so much better than that.

buedi, do gaming w The Sushi Train

What in Spaghettis name!

Abnorc, do games w Starfield, is it getting review bombed?

I watched some streams of Starfield, and I just can’t understand how they made a game that looks so dull and boring. Skyrim had some soul to it, I remember being wowed by the trailer. The world and music in Skyrim are really beautiful too. Yeah it’s a janky Bethesda game in many ways, but it is also more than that.

DeriHunter,

I think you can’t see starfield the same way you saw skyrim is because several years past and this level of dullness and jankiness is unacceptable

ahzidaljun,

My thoughts exactly. Whatever issues were in Morrowind, Oblivion, New Vegas, Skyrim etc there was still a uniquely engaging game there.

I’ve been poking around and their lead concept artist died before he got to work on Fo4, and the two main writer producer guys Emil & Pete(?) have basically admitted on game dev talks that they’re no longer trying to tell a coherent story or create a world anymore, just keep a player playing. Maybe this is why?

Littleyush,

For all the Bethesda games I’ve played (barring Starfield), I’ve been instantly hooked and wanting to play more. There’s always been something to keep me playing. But in Starfield I feel like there’s just nothing there, I’m not feeling any sense of wanting to explore and find out more. I’m glad I didn’t pay for my copy, would have been a waste of money imo

perishthethought, do gaming w The Sushi Train

That’s amazing. How long did that take you to build?

conorab, (edited )

Thank you!

The short but incorrect answer would be somewhere between 300-400 hours, but that’s from the start of playing Satisfactory (as in, my first time playing this game) up to completing the last launch in the space elevator to get the golden mug. It also includes many nights of just leaving the game running. I originally started (with friends) in the flat grasslands and started moving a lot of production into the area you see in the video. A lot of the coal generators and things built on foundations (the stuff that looks neat) was built by friends.

loops, do gaming w The Sushi Train
  • Clipping
  • No supports
  • Clipping

reeeeeeeeeeeeeeeee

conorab,

I have started work on splitting up parts of the Sushi Train into smaller factories. The thing I liked about the Sushi Train was that if one of the assemblers/manufacturers/etc weren’t producing anything anymore, then another could use the same building resource instead. That way you don’t end up wasting ingot/ore production because the assemblers are idle. As an example, I have moved copper sheet, ingot and wire construction (mostly) next to the miner and each of the 3 can use 100% of the miners output. That way resources are only wasted if both constructors are idle and no ingots are needed elsewhere.

echoplex21, do games w ASUS ROG Ally Deep-Dive Review: Thermals, Gaming, Power, SD Card, & More vs. Steam Deck

After news of the Legion Go , I returned my Ally . SD card was fried and one of the sticks is tilted to the left from the get go.

helloharu, (edited ) do games w Starfield, is it getting review bombed?
@helloharu@lemmy.world avatar

It would seem so to me. When there’s a big disparity across the ratings - positive and negative are similar on metacritic with little in between - it raises a lot of red flags to me.

https://i.imgur.com/8uJl3eM.jpg

c0mbatbag3l,
@c0mbatbag3l@lemmy.world avatar

Not sure if it’s evidence of organized review bombing. but yeah, it seems like most people are just being as extreme as possible because they know it’s a scale of averages.

520,

I dunno dude, I've heard a lot of people have legit complaints about the game, especially on PC.

cottonmon, (edited )
@cottonmon@lemmy.world avatar

For PC, game optimization is very inconsitent. When I’m in a smaller space like a dungeon or the Constellation Lodge, it’s actually pretty great and runs smoothly. When I go into the city though, the framerate is terrible. The graphics also become significantly worse. So yeah, wouldn’t be surprised if a lot of those negative reviews are from PC players having to deal with Bethesda jank again.

rDrDr,

People also need to stop calling 40fps unplayable. They expect their 3050 to run every game at 120fps on Ultra.

Saganastic,

It's reasonable to expect high framerates in 2023. If people want the game to run smooth there's nothing wrong with that. Hell, doom eternal was a Bethesda game and it looked gorgeous and ran like butter, so we know they can pull it off.

Cypher,

Bethesda was the publisher of Doom Eternal and had nothing to do with the engine.

Saganastic,

Fair point. But still, if the doom eternal engine puts theirs to shame so easily, maybe they should have done some more work on their engine.

Renacles,

A lot of people also seem to not know that you can’t just spend 80% of your budget on a graphics card and buy whatever CPU you can afford with whatever is left.

Saganastic,

I have a 3080 and the game runs noticeably worse in the cities than it does in small rooms. And that's with everything at low-medium and 75% rendering resolution which seems ridiculous. And the game doesn't even look that good.

Renacles,

I’ve heard the game is bottlenecked by the CPU. What do you have?

Saganastic, (edited )

I have a ryzen 3900x. It's never been the bottleneck for me before. I can have 20 applications open while playing most games without a hiccup.

I have high standards, but still, there's no reason starfield should perform so much worse than other modern games.

WeLoveCastingSpellz,
@WeLoveCastingSpellz@lemmy.fmhy.net avatar

Uh no. People are barely doing 30 fps in the lowest settings with this game

helloharu,
@helloharu@lemmy.world avatar

Oh I know there are, I’m not saying otherwise.

kaffiene,

Nah. There are good reasons to love and hate the game.

SuperSaiyanSwag,

That seems like a standard reviewing to me. Now go look at The Last of Us Part 2, now that game is truly review bombed.

helloharu,
@helloharu@lemmy.world avatar

I dunno, TLoU2 definitely got it harder but there’s still that massive gap in middle range reviews (see image) that made me question it with Starfield.

https://i.imgur.com/sBopKb1.jpg

SuperSaiyanSwag,

It’s because it’s Metacritic, people only rate in 10s and 0s. Look at Baldurs Gate even. It’s 75/2/21 split.

Regardless, People diss on pro journal reviews, but user reviews are 100x worse, I have never relied on them except for Steam Reviews.

thorbot, do games w Starfield, is it getting review bombed?

I am really enjoying it. The emergent story-lines that have cropped up just from me doing stuff is great. Having to really focus my skill points into perks forces me to stick with a play style and the gunplay and upgrades are fantastic. I love just fucking off to some random corner of the galaxy and finding a whole entire storyline to explore. Yes, the lack of low orbit flying is glaring since I played a lot of NMS but the story telling here is top tier and I just keep wanting to go back and play. Even now, I am just writing this one comment and then I am off to betray the Crimson Fleet >:)

BorgDrone, do games w Starfield, is it getting review bombed?

I can’t play it because I own neither.a gaming PC nor an Xbox, but the impression I’m getting from all the reviews and reactions I’ve seen is that it’s basically a good game, if it had been released in 2008.

It looks like they did the best they could, but they did it using an outdated engine that simply cannot be used to make a modern game.

stopthatgirl7, (edited )
!deleted7120 avatar

I’ve been seeing similar, with people saying they would have liked Starfield more if they hadn’t played Baldur’s Gate 3 first. That’s where I feel like a fair number of the “meh” scores are coming from. It’s like people are saying it’s really good, but not mind-blowing.

emptyother,
@emptyother@programming.dev avatar

I played BG3 first. Near the end of it now. What could Bethesda have done to measure up to BG3?

Be less buggy? SF is a more complicated game than BG3. More stuff than can go wrong. Also BG3 has a lot more bugs later in game, in the part that hasn’t been out for early access for years now.

Have more story branches? If ME didn’t convince Bethesdas earlier games to put in more choices, why should BG3? Most people know what they get from these games.

Better writing? Thats a very subjective thing. And BG3 have a lot of already existing lore to build on top of.

Some times the quality of a game comes down to luck, timing, and what skill you got available. And trying to figure out which of two good games is objectively the “best” is a waste of time. We should be happy we got two good new games. In two different genres. And measure them against their prequels instead. Has the game evolved since the last game? BG3 has two parent games, BG2 and D:OS. It has improved on them both in combining them. Starfield was born from Fallout. Definitely an upgrade too, while staying true to what we expect in that line of games.

Thats my take on it. If a new XCom came out tomorrow, I wouldn’t be disappointed it wasnt BG3, I’d be happy and hope it had improved on XCom 2.

stopthatgirl7, (edited )
!deleted7120 avatar

It’s not about “trying to figure out which of two good games is objectively the “best”,” but more like Horizon Zero Dawn coming out right after Breath of the Wild. Horizon is a truly great game, but it suffered from coming out right after what turned out to be a definitive open-world game. It’s not about better, it’s about timing. People would have had different expectations of Starfield had it come out before BG3, just because BG3 changed some people’s expectations of things like quests and ways to do them.

And again, I’m just going by what I’ve seen in reviews and something I’ve noticed in them. I’m never going to play Starfield (nothing against it, but I physically can’t play first person games), so I can’t say one way or the other about what the quests and worlds are like.

BruceTwarzen,

That doesn't sound like they did the vest they could. They did the vest they could without putting in any effort.

cmhe,

I would take the whole “old crappy bethesda engine” meme with a grain of salt.

IMO it is a good engine, it is getting updated by them on every new game like any other engine. And there are a lot of changes all over. For that reason modders have to develop new tools to create meshes, reverse egnineer the changed data formats, etc. Saying that it is the same engine as Skyrim or Fallout 4/76 is just not true.

It is also one of the most mod friendly engine. The content creation tools from Bethesda and modders make it really easy to work with, even for people not able to code themselvs.

And personally the game looks and works fine. Of course you can critique the game itself, but attacking the whole engine is exagerated. Sure it has bugs, and you can attack bethesda about not fixing them, but suggesting that they throw away the whole engine because of a couple of bugs or subjective “looks bad” opinions is ridiculus.

Also, I don’t think just using Unity or UE4 (where bethesda devs first need to learn them first) magically fixes every complaint and bug. But it might make the game not as easily moddable.

amio,

Is it just an exaggeration, though? It is old. It is... kinda crappy. I've played and loved a bunch of Bethesda games, but they do tend to fuck up in some pretty characteristic ways. So characteristic that they happened in Oblivion, Skyrim, Fallouts 3, NV and 4, and now apparently Starfield. In my hour or so of gameplay I already encountered the "corpses somersaulting around" thing, a tradition since at least Skyrim.

Creation Engine... Creation Engine never changes.

emptyother,
@emptyother@programming.dev avatar

2008?! Nope. No. Not even close. 2015 maybe.

True, it doesn’t have raytracing, like most big game engines now. And the first city you come to is VERY plain and clean and oversized and underdetailed. It would probably be better if one started out in Akila or Neon or The Well somewhere with more details. But not every game, particularly one as open and customizable as this, can have EA level models or Cyberpunk level details. Nor is it the engines fault. Seen the Unreal Engine? How old is that one, 1998 i think? Nobody complains about that.

It is the fault of what they want to create. They want an engine that can do big open worlds, with interactable and persistent junk of all kinds, but that they can also very quickly create new content for. And is easily moddable with as little risk of mod conflicts as possible. And a very simulated AI, one that doesn’t need handhelding through pre-placed paths, but can navigate freely even through user-created buildings and chaotic situations. They end up looking dumber than other games AIs, but thats only because other games rely more on the illusion of a smart AI.

cmhe,

I agree! The content of the game is the issue, not the engine. Bashing Bethesdas engine is just a meme, at this point.

Linux is 32 years old, people wanting to throw everything away and start new, just because they don’t like certain aspects of it, are crazy.

Personally, I don’t really care about raytracing, or even improving the graphics that much, IMO they should reuse assets and code if that will make them invest more of their time to improve their writing, quests and let people go their own paths through the quests instead of just having 2 or 3 options (do the quest, don’t do the quest and sometimes rat the people out to the authorities). So that we have BG3 level of writing and quests, in different kind of game.

And for god sakes, do simple things like let companions whisper when sneaking.

Also, New Atlantis doesn’t look build for Humans but for giants, too much scaled up.

emptyother,
@emptyother@programming.dev avatar

Is whispering while sneaking so easy though? It would double the voice acting budget, time, and the audio asset size. Theres no magic audio filter for making believable whispering out of regular voices.

Well, maybe there will be once game studios start using AI voice actors.

Redditiscancer789,

At the very least just lower the voice volume of companions in sneak even if it’s lazy fix. I don’t need breathy whispers in my ear for funny or throw away dialogue. But that’s just my thoughts maybe other people are different.

vagrantprodigy,

I told my wife I’d have been thrilled to get this game in 2016. In 2023 it does feel dated though, If they don’t update the engine significantly before their next game it may actually hurt sales.

Astroturfed, (edited ) do games w Starfield, is it getting review bombed?

People like to claim any big ticket game that doesn’t get like 8/10 or higher is being review bombed. Seems as if people have legit criticisms of the game and it’s pretty fairly reviewed.

daellat, (edited )

deleted_by_author

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  • ObiWanGurobi,

    Metacritic’s user rating system is just shit. You see the game rated higher than deserved and you can either

    • give it an honest rating resulting in the total score dropping by 0.01
    • give it a zero rating and have the score drop by 0.1

    Of course most people chose to rate it in a way that has more impact on the total score, so it’s no wonder we see 0/10 and 10/10 more than anything else.

    This phenomenon will be even more exaggerated if critics ratings are undeservedly high, as is the case with Starfield.

    daellat,

    deleted_by_author

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  • ObiWanGurobi,

    The reason it’s lower on metacritic is mainly due to the fact that the critics rating is too high, imo. This leads to disappointed players leaving extra bad scores (i.e. 0/10) to offset the total score. In a way that’s review bombing, but only as a reaction to the inflated critics’ reviews (which I often suspect to be bought or bribed).

    Usually the Steam reviews are a lot more reliable. As I said, metacritic’s system is shit and encourages rating manipulation.

    daellat,

    deleted_by_author

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  • ObiWanGurobi,

    Because my initial comment was about metacritic and my argument is that metacritic is a bad indicator of review bombing because it actually encourages it

    daellat,

    deleted_by_author

  • Loading...
  • ObiWanGurobi,

    Check the usernames, that wasn’t me

    daellat,

    So my question repeats: why mention it as if I’m defending it when I merely correctly stated its a review bomb. Like why are you trying to make that a discussion when it’s not…

    ObiWanGurobi,

    I’m not even making it a discussion. You mentioned metacritic in your (now edited) comment and I explained why metacritic’s system actively encourages review bombing. So it’s no wonder you’ll see a decent amount of review bombing there.

    daellat,

    I did not mention it at all not even in my original comment, also yes its ME that said it was a review bomb lol. it’s like talking to a wall. cya.

    chepox, do games w Starfield from the NPC's Perspective

    This was pretty funny. Very well acted. Subbed.

    tal, (edited ) do games w Starfield, is it getting review bombed?
    @tal@kbin.social avatar

    I would guess that any platform-exclusive game is going to have some level of that, just because you've got fans of Platform A and fans of Platform B. And Starfield was purchased by Microsoft specifically to have an X-Box (well, and PC) exclusive, so...

    Go back to the 1980s, and it was "Mario sucks" or "Sonic sucks".

    I play games almost entirely on the PC, so the Starfield acquisition (as well as the other recent acquisitions by Microsoft or Sony or whoever that have been driving the antitrust concerns) haven't really been on my radar, but if I had a popular game coming out on my platform and then someone paid to ensure that I didn't get it, I'd be kind of irked.

    I did use a Mac, many years back, and I remember being annoyed when Bungie -- then a major game developer for the Macintosh, in an era when the Mac wasn't getting a lot of games -- was purchased by Microsoft in 2000. Halo did come out for the Mac, but Halo 2 didn't, and I imagine that a lot of people who were on the Mac then were probably pretty unhappy about that.

    emptyother,
    @emptyother@programming.dev avatar

    Both Sonic and Mario sucked. Alex Kidd rocked!

    Nah, not serious. I, like everyone else, wanted a Nintendo.

    magic_lobster_party,

    I don’t think BG3 got review bombed, and that one is not available on Xbox.

    tal, (edited )
    @tal@kbin.social avatar

    It's apparently coming out shortly (like, this month or next). But, more to the point, the delay apparently wasn't because a platform vendor purchased it to be an exclusive, but because the dev team hit some kind of technical problems with the port. That is, it's not in the group of "Mario and Sonic" exclusives used to sell a platform, and Microsoft's acquisition was to make Starfield one of these.

    https://www.techradar.com/gaming/xbox-series-x-s/baldurs-gate-3-will-release-on-xbox-between-september-and-november-according-to-swen-vincke

    EDIT: Split-screen on the XBox Series S is apparently where the problem is:

    Larian has been struggling to get Baldur's Gate 3's split-screen co-op feature running smoothly on the Xbox Series S. Despite the feature working as intended on Xbox Series X, Microsoft policy demands that Xbox Series X versions of their games cannot have any features that Xbox Series S editions lack. This means that canning the feature on Series S simply isn't an option for Larian.

    Rhynoplaz, do games w Starfield, is it getting review bombed?

    I was so prepared to love this game today. Woke up early and fired it up almost two hours ago. It’s crashed 5 times and I’ve only made about twenty minutes worth of progress into the intro.

    I’m playing on a Series X. There’s no reason for this type of bullshit.

    Sure, it’s a first world problem, but this has really set a bad tone for the day and this game in general.

    I might try again later, but I’m probably already over it.

    _sideffect,

    Where did it crash? I’ve been playing for 5 hours on a SX and it’s been rock solid (of course usual Bethesda visual glitches slightly happen).

    It sounds like your xbox is overheating or needs to be cleaned

    Rhynoplaz,

    But the Xbox OS isn’t crashing. I just suddenly go back to the home screen, but trying to go back into Starfield relaunches the game. My kid said it was happening to him when he played earlier this week, but I thought he was just exaggerating because he’s like that.

    Here’s where it crashed: #1: Saying goodbye to Lin. #2: Space pirates land (no combat yet) (I decided to quicksave after talking to Barrett) #3: Conversation after the pirate fight #4: Spaceship combat tutorial (2 ships)

    And that’s as far as I got in 2 hours.

    Kandorr,

    I get the same crashes in the same places. On a windows 10 pc with less than current parts. I thought it was my aging machine.i have 82 minutes in game and may just refund.

    Rhynoplaz,

    I wouldn’t even say anything if I was on PC, I’d just assume I wasn’t up to spec (I’ve never had a high end machine, I’m used to it) but theres not much I can do to improve my series x.

    Absurdist,

    I’ve been running it on my series S for hours without a single crash - sounds like that might be something to do with your console

    GrammatonCleric, do games w Arcana for SNES - A Review | hungrygoriya
    @GrammatonCleric@lemmy.world avatar

    I was stuck with this as my only SNES game for over a year. It was a very dark time in my life.

    Boiglenoight,

    A similar situation: for a time the only NES game I had was Star Wars: A New Hope. I learned to see the good in it.

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