I've been feeling like console generations don't need to come as often as they do now and this only strenghtens my view. Rather than making new consoles as tech evolves, since we are facing diminishing returns, they are making them larger and more expensive. Given how the economy is, and how much people can afford, if they expect to keep making future consoles increasingly more expensive, they'll find quickly that there is a limit to how much people are willing to pay for an entertainment device.
Not to mention that the production costs to keep up with the graphics potential of these extremely powerful consoles are also increasingly unsustainable. It's time to focus on game design above anything else.
I don't think that is going to work as well for consoles as it does for phones. People can just keep playing older games. Living in a third-world country I know that too well. And if they try to sabotage the consoles, that might drive people away from console gaming entirely.
Apple doesn’t force you to upgrade. They have the longest support length in mobile. What they are fantastic at is convincing you that you need to upgrade.
Don’t they stop giving updates to slightly older devices. Also, I read reports of them slowing down older models as an incentive to upgrade. Late Stage Capitalism
They of course stop updating old devices. The 5 year old iPhone XR is getting updated to iOS 17 this month, and they are still putting out security updates to the 9 year old iPhone 5S.
They started limiting the CPU clock on older devices that had poor batteries in situations where it would try to draw more power than the battery could maintain. Identical devices with good batteries were not slowed down. Literally the opposite of planned obsolescence, but they failed to communicate what was happening which very likely lead people to buy new phones instead of getting their batteries replaced. At that time I had an iPhone for personal use and a Galaxy S5 for work. The S5 started doing the exact thing that Apple prevented when my battery started wearing out and random apps would crash the phone. However, unlike Apple where I could pay them $99 to fix it, Samsung and Verizon essentially told me to go pound sand and wouldn’t even sell us an official battery. We resorted to buying some sketchy thing off Amazon that never seemed to be as good. Kinda funny how Apple got all the hate, yet Samsung was the one that let me down.
New consoles don't come out in response to new technology, though. They never have. The next console generation comes when people stop buying the last one.
They still need a reason for people to buy them. The usual one being "look how much prettier it is!", but they are getting to a point the leaps of graphical fidelity enabled by technology are smaller and smaller, but the costs of making everything higher definition are skyrocketing.
it used to be the case that when you weren’t able to enforce DRM on a piece of software anymore, you would offer it as a free download so people who bought it wouldn’t lose it
they don’t have to keep supporting, just not make it unavailable the best case would be if they made it open source, in that case other people could keep maintaining it, but would be against their profit incentives
Reworded: Think of all the resources spent on making sure people don’t steal the software you paid to make.
I’m all for open source software. But if a company spends money paying employees, they need to not go out of business.
Now, do I think they overcharge? Yes. Do I think their subscription model is offensive? Yes. Are there other alternatives: Affinity Photo, you pay once for the version. Yours forever.
Either open source it, lead an effort to create a way for everything to be emulateable involving the players/fans/supporters in it or port everything for another platform.
and don’t even think about charge a single cent again; it’s your part planning to deprive people from the store.
Microsoft should make all of their Microsoft studio games available that they no longer want to host, but they can’t force other studios to do the same anymore than Valve can force studios to do a sale/give away games on steam.
The key thing is, their license model and walled garden policies are what created the problem. Wringing their hands when something they knew would happen happens isn't admirable.
Oh no doubt. Believe me I have no sympathy for M$. I’m just reiterating the fact that it’s not as simple as it sounds, even if it’s because of their own decisions lol
Legally they can't do it, but we need a legal solution for the quick obsolescence of digital media. Digital media can't be reasonably expected to last "120 years from the date of creation" like books can. By then not only servers are sure to be down, but every single XBox 360 will have turned into piles of rust. Even movies struggle to last this long.
You really thing not referencing them or making any content related to any of their IPs will prevent them from sending a C&D? They’d probably send one out to everyone if it didn’t cost them any money to do so. God forbid you hire some plumbers, wear a red shirt, or draw something in the shape of a star.
Isn't some of the issue there that just because they don't have plans now doesn't preclude them from deciding down the line to do something? If they release that all for free then later ports or things of that nature directly lose value.
Who’s going to maintain that infrastructure of free old game downloads? Companies don’t like to work for little benefit. It’s way harder than you think.
Do you not understand how IP we works? MS publish a minimal amount of the actual titles on the 360, the remainder belong to third party publishers that woukd never agree to this. MS have already tried to bring the whole 360 catalogue to the S/X back cat but can’t get a lot of these publishers to sign off on the adaptations needed to get them running.
How is this going to affect battery life? Some of us don’t have the switch connected to power 24/7. Sounds like a bad idea for an underpowered handheld device.
As a Switch owner, fuck this. This is reason enough for me to stop buying games on the Switch and go full piracy/emulation mode. I don’t have any Denuvo games on my PC and I am not having any on my Switch.
And like every other DRM, it’s just going to be something that the people who bought the game and play it unaltered will be forced to deal with in one way or another… while those who modify the game, emulate or pirate it, won’t. I love DRMs. Nothing like feeling like a sucker for actually buying the game and not cracking it.
It shouldn’t be a problem if it’s properly implemented, but games are so broken these days and take months to fix if lucky that it’s insulting to paying customers. Properly implemented DRM is not a guarantee when games have been unoptimized even without it.
At the very least even if it runs beautifully it ends up being an annoyance on Steam Deck and offline play interrupting your game session as though you are the pirate as opposed to an actual customer who paid. While the pirates laugh at the experience you should be getting.
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