videogameschronicle.com

Gammelfisch, do games w Valve confirms Steam Machine will be priced ‘like a PC with the same level of performance’

Do I want to spend my money for a billionaire floating around in a massive yacht? We’ll see and yes, I’m a Steam user.

SoftestSapphic,
@SoftestSapphic@lemmy.world avatar

Lmao yes please never give a billionaire money again XD

Tomorrow you can stop driving your car, eating food, and paying rent!

Iambus,

Pointless virtue signalling 🥱

Master167, do games w Valve confirms Steam Machine will be priced ‘like a PC with the same level of performance’

Over, under

$500 USD?

tal,

IIRC from an earlier article, they’re still looking at factors and don’t yet know for sure (I suspect that it might be that Trump tariffs and whether they will stand is an input).

simple,
@simple@piefed.social avatar

Definitely over 500$. Considering the statement it sounds like it will be at least 800 dollars.

sugar_in_your_tea,

Yeah, I’ve been guessing $800-1000. That’s a decent deal on a prebuilt with this performance.

RightHandOfIkaros,

I think if it is over $600 most people aren’t even going to consider it as an option.

Flamekebab,
@Flamekebab@piefed.social avatar

That’s the thing I find amusing in this thread. Consoles are a known quantity and it needs to either compete or undercut them. I have a Steam Deck that I paid £320 for (brought up to £400 by the SSD I added). I would most definitely not pay more than £450 for a Steam Box. It may well cost more than that but it is a luxury and I would seriously struggle to justify more than that.

myfavouritename, do gaming w So far, Metroid Prime 4 doesn’t feel much like Metroid at all – and I’m worried [VGC]

Woof! This would have normally been a “buy it blind and play it all day” situation for me. But I’m going to hold off and wait for some more reviews. I want to be careful to put my money towards games that I’ll actually enjoy.

kaiyo, do games w Square Enix says it wants generative AI to be doing 70% of its QA and debugging by the end of 2027

So their games will cost 70% less right?

MourningDove, do games w Square Enix says it wants generative AI to be doing 70% of its QA and debugging by the end of 2027

So… no more SE games for me. Not a huge loss to be honest.

twinnie, do gaming w Take-Two’s CEO doesn’t think a Grand Theft Auto built with AI would be very good [VGC]

Personally I think AI generated content could be great when it’s used to create content that otherwise wouldn’t be present. Like when you have a game where all the buildings are just static models with all the doors closed and the curtains shut, imagine resolving all that with buildings you could go in. Basically I want Cyberpunk where all the lights and movement actually mean something.

theangriestbird,
@theangriestbird@beehaw.org avatar

Basically I want Cyberpunk where all the lights and movement actually mean something.

totally valid desire, but I don’t think AI would give you that solution. If you went into a building and it was a weird, hallucinated backroom, would that give you that feeling that you’re looking for? Or would you be left feeling disappointed in a different way?

GammaGames,
mushroommunk,

Yeah AI is not the right choice for this. Plenty of procedural algorithms for this already. It’s just very cost expensive hardware wise.

30p87, (edited )
@30p87@feddit.org avatar

People often don’t realize that most things can be and have been done with very simple algorithms, more advanced algorithms or at most very simple neural networks. Instead, they immediately jump to LLM integrations.

tal,

Training a model to generate 3D models for different levels of detail might be possible, if there are enough examples of games with human-created different-LOD models. Like, it could be a way to assess, from a psychovisual standpoint, what elements are “important” based on their geometry or color/texture properties.

We have 3D engines that can use variable-LOD models if they’re there…but they require effort from human modelers to make good ones today. Tweaking that is kinda drudge work, but you want to do it if you want open-world environments with high-resolution models up close.

prole,

So like Kamurocho in the newer Yakuza/Like a Dragon/Judgement? No need for AI

SoftestSapphic, do games w More than 1,200 games journalists have left the media in the last two years | VGC
@SoftestSapphic@lemmy.world avatar

I miss Total Biscuit 😭

echodot,

They’re really aren’t any other good game reviewers. They used to be Nerd Cubed but he doesn’t seem to do game reviews anymore. There’s Sid Alpha, but if he feels particularly frisky he’ll put out a whole two videos a year, so that’s not very helpful.

M0oP0o,
@M0oP0o@mander.xyz avatar

Legendary Drops seems to have some solid takes. I find I get more of watching people play the games though these days.

Rooster326,

Feel like you get enough information from steam reviews and watching literally anybody posting the gameplay.

I’m not sure how much more info you need to decide.

whotookkarl, do games w More than 1,200 games journalists have left the media in the last two years | VGC

Special interest journalism is usually overrun by corporate interests and inflated reviews. Find someone who knows the history of the industry and was fired or left an organization for something like reporting a low review to search out integrity for individuals.

Credibly_Human, do games w More than 1,200 games journalists have left the media in the last two years | VGC

I’ve never remembered seeing quality video games journalism.

The tyypes that they’re describing as that always seemed hacky and liable to push very subjective opinions as facts.

Their scores almost always seemed wonky and part of that is probably because individual scores for something as complex as a game don’t really make sense. They rarely make sense for anything.

Instead what you want are scores in multiple areas with no single amalgamated score.

Anyhow, for the longest while video games journalism has been rife with controversy about pulling negative reviews for ad deals etc.

I think unfortunately written media is pretty much dying due to finances, and for video games, due to never being all that good in the first place.

The details I care about, like monetization, grind, and performance, are the details that most games journalists just completely skim over or they’ll glaze game companies while they perform awfully here.

My way of buying games is basically watching video reviews of someone playing and mostly ignoring their commentary to figure out those details for myself.

That and benchmarks of course… and figuring out whether they’re owned by the saudi government…

Anyways, yea, video content for games both makes more sense, and more money.

I can totally get this feeling for PC/consumer electronics hardware related articles and reviews, but for video games? Meh. I won’t cry.

ampersandrew,
@ampersandrew@lemmy.world avatar

Instead what you want are scores in multiple areas with no single amalgamated score.

Well, it’s definitely not what I want.

Credibly_Human,

Understandable. I just feel like amalgamated scores tend not to truly reflect the subjective opinions of the reviewer as sometimes games are more or less than the sum of their parts, and then it doesn’t represent anything close to objectivity because it ignores that different people value different things more or less than others, therefore making this score not all that useful for them.

I can completely understand just wanting a quick score at a glance from a favourite review or outlet though.

ampersandrew,
@ampersandrew@lemmy.world avatar

I listen to podcasts featuring people who used to score games in that separated way for Gamespot, and it frequently led to scores that were out of sync with what the content of the review actually said. Plus, who’s to say if the visuals of Clair Obscur are better or worse than Hades II when they’ve got very different goals and art styles? And does it matter how high the visuals score for Bye, Sweet Carole is if they’re leaving a subpar review for the puzzles? That’s what the content of the review is for.

How grindy a game is or how it’s monetized often makes its way into a review. Publishers can get slimy around it though and turn the knobs to be more nefarious after the review period, which people can call them out for, but much like how lies spread faster than the truth, updates spread slower than initial reviews. What I’d personally like to see make its way into reviews are how much ownership the game actually grants. So many multiplayer modes are not designed to last, and no one, often times not even the people updating the features list on the Steam store page, care to mention if a game supports offline multiplayer like LAN. Some games blur the line, like Hitman, on just how offline their game and its content can be. That’s what I’m missing from review outlets.

But all of this has only been about reviews, and games media also breaks news. Real change has been happening by way of reporting on unionization and crunch. Harassers are being taken to court or otherwise removed from their position of power in their companies. Sometimes we can actually get real confirmation that absolutely nothing is happening with Bloodborne and no one should get their hopes up for anything anytime soon. All of that is valuable, too.

Credibly_Human,

I listen to podcasts featuring people who used to score games in that separated way for Gamespot, and it frequently led to scores that were out of sync with what the content of the review actually said.

This is my point about why a single number doesnt make sense.

Things are not a simple sum of their parts.

Plus, who’s to say if the visuals of Clair Obscur are better or worse than Hades II when they’ve got very different goals and art styles?

Also in support of what I’m saying.

How grindy a game is or how it’s monetized often makes its way into a review.

Before I completely gave up on written reviews, I feel like it was increasingly obvious that reviewers were purposefully just glossing over painfully obvious mtxs and marketting dark patterns to the point I felt like they were clearly being influenced by the fear of losing special access to ignore what they knew games companies felt strongly about.

Some ex media org folks have talked about the politics internally that went into pressuring people not to acknowledge problems like this, though I don’t recall the name of any specific source. I feel like there was a large group that split up and some of them talked about it. I want to say Jim “Stephanie” Sterling (I believe thats how they title themselves) has talked about it, but I can’t quite recall.

Anyhow, I don’t think the knobs being cranked can be fully to blame as I don’t think that happens all that often because they dont even need to. It has happened a few times infamously though and devs regularly try to boil the frog in modern games

So many multiplayer modes are not designed to last, and no one, often times not even the people updating the features list on the Steam store page, care to mention if a game supports offline multiplayer like LAN. Some games blur the line, like Hitman, on just how offline their game and its content can be. That’s what I’m missing from review outlets.

Definitely true.

Feels like the sort of thing movements like StopKillingGames would hope regulation would solve. Id love to see like, a mandatory nutrition facts label on games dictating a minimum amount of time from launch the servers will be active, whether you can play without servers, etc etc.

Real change has been happening by way of reporting on unionization and crunch. Harassers are being taken to court or otherwise removed from their position of power in their companies.

True and good, but with current admin, I think we’re going to see a lot of these positive changes reverting as we come to realize that crime is legal for those affiliated and who bend the knee.

GammaGames, do gaming w More than 1,200 games journalists have left the media in the last two years [VGC]

Sadly not surprising when so many get laid off ☹️

stargazingpenguin, do gaming w More than 60% of US game players only buy two games or fewer per year, survey finds | VGC

It’s rare that I find a game that I want to buy anymore, so I’m probably often in that percentage. I’m still regularly playing games I’ve owned for over ten years now, and usually don’t see a lot of reason to keep buying more. I did buy two this year, one on launch and one on a sale. I also picked up a few DLCs for two of my long-time favorites.

HarkMahlberg, do gaming w Sony is reportedly set to release an updated PS5 DualSense controller with a removable battery | VGC
@HarkMahlberg@kbin.earth avatar

God I hope so. My DS5 battery died within a year. It literally loses a full charge overnight, and even when it still worked it only reported battery percentage in 12% increments. My still-chargeable DS4 was still accurate to the 1%.

I still use the DS5 wired because screw e-waste, and ergonomically it's adequate. But the battery problem makes it the worst controller Sony's ever made, and I'm including SIXAXIS in that assessment.

HarkMahlberg,
@HarkMahlberg@kbin.earth avatar

Actually scratch that, the face buttons are mushy as hell and there's nowhere to rest your thumb. I miss jump inputs like I've never played a video game before. None of the every single generation of Dualshocks I've used had such sloppy buttons.

mysticpickle, do gaming w ‘That claim is startling’: Tencent fires back at Sony’s lawsuit accusing it of ‘cloning’ Horizon with Light of Motiram | VGC

Horizon: Temu Dawn

SoftestSapphic, do games w Game prices should have increased with every new generation, former PlayStation US boss says
@SoftestSapphic@lemmy.world avatar

Lol

The longer they take to lower the price of their game, the longer it takes me to buy it.

Empricorn, do games w Game prices should have increased with every new generation, former PlayStation US boss says

The purchasing power for myself and other consumers has never been lower.

https://feddit.nl/pictrs/image/a4973657-6e72-41d7-9824-a16e62808799.png

Tell me more about how your profitable company is entitled to more of my shrinking money…

fred.stlouisfed.org/series/CUUR0000SA0R

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