Counterpoint: The really good journalism sites won’t report an issue the moment a rumor comes up. It often turns out a good amount of the rumor is overstating or misrepresenting the issue. They can lose a LOT of credibility if even one statement is wrong. So, they take time to research every fact before putting out a report.
Gaming news sites often have slow days, so they’ll take the risk. But several have already had to retract statements on the recent censorship for getting things completely wrong. Example: Many people thought Mouthwashing was just removed from Itch. In actuality, it had been removed long ago for a misstep where they had linked to their Steam page.
COD suffered two deaths. The first was when it just became boring and familiar, which differs for everyone, but for me it was after MW3. Same shit every year.
The second was when it tried to chase the Fortnite/hero shooter trend, and lost its identity entirely. There is no theme anymore, it’s just a bunch of “operators” (celebrities and shit) fighting each other without any context on random maps. Nicki Minaj being a playable character pretty much sums up what the franchise has become. A completely unserious pile of slop.
I'm old. vCOD, UO, and CoD2 were my shit. Cod4 was the transition, but still good. Blackops lost the theme and killed any competitive scene opportunities for the game, and as you said, it's been Ctrl+c/Ctrl+v ever since, yet also worse every time.
I haven‘t played it but it‘s arguably the least discussed Metal Gear Solid game. At least people talk about 4 and 5. 3 literally just sits in the middle and sort of… exists.
Everyone reacts to different media differently so I don’t have trouble seeing this as in earnest. MGS3 has very strong moments IMO. For me it’s the likes of FFX that gets me still 25 years later, and there are others to be sure. Oh boy, Undertale though.
I saw something within the past year or so that looked like a new version of Paperboy and I got excited but then it turned out it wasn’t and I was disappointed.
Just tried this out recently. It's good fun. I do wish it explained itself a little better at the start - I had no idea that it was essentially a roguelite - but it gets that feeling of momentum at the edge of wiping out just right
theguardian.com
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