Two players/teams. One side picks two actors and the other side has to come up with a plot.
The characters the actors play can be any age [ if you pick Helen Mirren or Clint Eastwood they can be any age from 20s to current age] You have to pick two actors who were never in a movie together [ Bette Davis and Vin Diesel eg]
My uncle gave me one with about 10 games back in the early 90s. He just didn’t want it sitting around anymore. Problem was, i had a regular and super Nintendo by that point… I honestly had more fun setting it up than i did playing it.
I’m not sure exactly what happened to it, but death by firing squad, followed by incineration, and then repurposed into lead paint or used as seasoning at an elementary cafeteria would be par for the course back in those days.
Apt timing. My FiL pulled out my wife’s GBC just an hour ago. It’s a pearlescent Pokémon Center edition with Gold/Silver Pokémon on it. Was just playing it a bit moments before finding this thread.
The textures are so not worth the space. Sounds? Sure, we are still making progress with audio design that can be noticed and enjoyed. Graphics? We are way passed the point where we can meaningfully improve on those without making concessions that just aren’t worth it.
Something being pitched halfway through development doesn't mean it isn't tightly integrated. I dunno, I just think we have different views on this. The game was demo'd in VR, released in VR at the same time as the non VR version, officially supported, and plays well. Seems made for VR to me.
Game kind of lost me with the learning curve and feeling lost, but I can concur the vr felt amazing. Like just looking to the side to open ship menus is simple and feels futuristic as hell.
Have no idea what you are talking about. The fan VR modding community has been the primary reason why VR hasn't died on PC. Mechwarrior 5 vr, Resident Evil 2/3 VR, 7 days to die vr, Half Life 2, Deep Rock Galactic, and many more titles. VR is an immersion enhancer and I am glad there is such a vibrant community for it. The library of possible VR games are also going to expand rapidly once Praydog finally release the Unreal 4/5 wrapper.
Edit: Can't believe I forgot to mention Mother VR (Alien Isolation)
Holy shit. I stopped playing early because I was frustrated I couldn’t set my weapons groups like MW4, but if I can sit in the goddamn cockpit and use a flight control system in vr sign me the fuck up.
Unfortunately don't think there are motion controls. Works great with Hotas though. I wished we would have motion controls but can't ask too much from modders who are doing this on their free time.
Edit: You also may need to elaborate on what you mean change your weapon groups like MW4, it has been quite a bit since I played that one.
Yeah don’t care about motion controls, those are best left to standing games.
In MW4 you can assign any weapon to any group, so you can have granular groups like one for short range one for long or individual weapons as well, but also an alpha strike shoot fucking everything group. When I started MW5 I could only assign a weapon to one group. I think. It was a while ago but that’s what I vaguely remember.
I don't have MW5 installed anymore but from my memory you can assign a weapon to multiple firing groups. The only thing I think they did remove is it doesn't use a select fire active group button anymore.
Yeah don’t care about motion controls, those are best left to standing games.
Not sure if you have tried it but VTOL Vr may change your mind on that. It will never beat HOTAS but its far more immersive than relying on your keyboard or controller.
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