The textures are so not worth the space. Sounds? Sure, we are still making progress with audio design that can be noticed and enjoyed. Graphics? We are way passed the point where we can meaningfully improve on those without making concessions that just aren’t worth it.
Something being pitched halfway through development doesn't mean it isn't tightly integrated. I dunno, I just think we have different views on this. The game was demo'd in VR, released in VR at the same time as the non VR version, officially supported, and plays well. Seems made for VR to me.
Game kind of lost me with the learning curve and feeling lost, but I can concur the vr felt amazing. Like just looking to the side to open ship menus is simple and feels futuristic as hell.
Have no idea what you are talking about. The fan VR modding community has been the primary reason why VR hasn't died on PC. Mechwarrior 5 vr, Resident Evil 2/3 VR, 7 days to die vr, Half Life 2, Deep Rock Galactic, and many more titles. VR is an immersion enhancer and I am glad there is such a vibrant community for it. The library of possible VR games are also going to expand rapidly once Praydog finally release the Unreal 4/5 wrapper.
Edit: Can't believe I forgot to mention Mother VR (Alien Isolation)
Holy shit. I stopped playing early because I was frustrated I couldn’t set my weapons groups like MW4, but if I can sit in the goddamn cockpit and use a flight control system in vr sign me the fuck up.
Unfortunately don't think there are motion controls. Works great with Hotas though. I wished we would have motion controls but can't ask too much from modders who are doing this on their free time.
Edit: You also may need to elaborate on what you mean change your weapon groups like MW4, it has been quite a bit since I played that one.
Yeah don’t care about motion controls, those are best left to standing games.
In MW4 you can assign any weapon to any group, so you can have granular groups like one for short range one for long or individual weapons as well, but also an alpha strike shoot fucking everything group. When I started MW5 I could only assign a weapon to one group. I think. It was a while ago but that’s what I vaguely remember.
I don't have MW5 installed anymore but from my memory you can assign a weapon to multiple firing groups. The only thing I think they did remove is it doesn't use a select fire active group button anymore.
Yeah don’t care about motion controls, those are best left to standing games.
Not sure if you have tried it but VTOL Vr may change your mind on that. It will never beat HOTAS but its far more immersive than relying on your keyboard or controller.
This ended up being entirely false. This post should either be edited or removed.
edit: while there have been users doing personal research into this matter that casts doubt on it, there is no proof backing up what i just said. going to leave it here with an edit. my apologies.
Yeah, they get talked into it by some salesman and insist they use it even though it’s almost always poorly received and never seems to have an impact on piracy.
The eight main heroes are receiving an alert about the empire starting its invasion, and the hero’s cousin is leading the charge? That scene deserves good VA. It’s dramatic, plot important, and can get you invested in characters.
A farmer is giving you a radiant quest to kill an optional boss? That kind of thing absolutely doesn’t need VA. It even means that people cycling through content can speed-read his introduction, and aren’t forced to listen to horrendous voice acting.
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