we’ve come a long way since the days of console exclusives with no pc ports to this. I remember feeling happy that more publishers started releasing games on PC, now it’s just expected.
Yes, but ideally it’s not just up to the enthusiasts. I feel like ideally this will become officially supported by the hardware vendor and in the future the default os on the device! That’s how you get market share and people to adopt it.
The wording is a little weird, but it’s about Capcom finances. They make more selling games on steam than selling on the Playstation. So steam/pc is a bigger market than Playstation consoles for Capcom.
I think they technically do, with stuff like Helldivers 2, Spiderman games, etc. I have Helldivers 2, but stopped playing it for a while in protest when they tried to make you use a PlayStation account for it, essentially cutting off a bunch of players in countries PlayStation doesn’t operate in.
I like to read the comments left by people/“people” on these types of websites, and all those comments were basically saying that this is a little overstepping since “there is plenty of competition” i.e. Xbox and Nintendo.
One of them even said something about “imagine DRM on like your tractor” or something like that, and boy howdy do I wish I didn’t have to create an account to comment back, “Like John Deere…?”
It’s alright at best. It’s just like so many other souls-like games, it’s just visually way ahead of the others. Which comes at the cost of very heavy hardware demand.
Other than that I feel like it’s overhyped as hell. I did the first chapter and frankly I’m not sure how this game would ever hit 95% score on Steam if it didn’t have China’s community backing it. Feels like a 70-75% game at best to me.
I thought recent rulings talked about Consoles as a special class that was exempt from being forced to have third party stores. Was this EU only? I found it notable, because I think if iOS is forced to have third party app stores, consoles should be too.
I don’t have explicitly what you’re looking for as I am not a lawyer, but game consoles aren’t a general-purpose computing device (despite theoretically capable of being one if appropriately jailbroken), and as such, prior case law for PC doesn’t apply.
iOS/Android tend to be classified a general-purpose computing device because it does all the same things a PC does (or did) and more. It plays games and does banking and plays music and browses the web and displays pictures and movies, etc etc. For some, it’s their primary and only computing device.
game consoles aren’t a general-purpose computing device
I know that’s the legal argument that manufacturers make, but it’s always been bad faith. Long gone are the days when a console does one thing: play games. Now they stream, have web browsers, social media, apps… they’ve been general purpose for many, many years. Being locked down anti-competitively is not an excuse for something to be locked down anti-competitively.
I agree with your argument overall, but I think it would be reasonable to say they are broader-purpose computing devices now, and are not yet general-purpose. Consumers don’t have an expectation to reach for their game console to do an arbitrary thing. They generally can expect their phone or laptop to.
“There’s an app for that” just isn’t true for huge swathes of apps on almost all consoles.
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