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CrabAndBroom, do gaming w Long Dark dev criticises Manor Lords for lack of updates, Hooded Horse CEO replies that not every game needs to be "some live-service boom or bust"

The Long Dark came out in 2017 and the story mode still isn’t finished yet, so I dunno if they’re the ones to be pontificating about being slow with the content lol.

I mean it’s a great game, but yeah it’s been a minute.

NoIWontPickAName,

Have you seen the new stuff they have been putting out?

Every new dlc episode that comes out comes out with free upgrades as well

SeaJ,

I bought the alpha version back in 2015. I was happy with my $15 purchase then and they have continually updated the game. Sure, it has taken a while to “complete” the game but I never really even expected a story mode.

I do kind of agree with the sentiment that games so not necessarily need to be constantly worked on. Another game I think of is No Man’s Sky. Yes, it was a shallow and incomplete game on release. But they kept working on it until it was far beyond what would be considered complete. And they are still doing pretty major updates. While I do appreciate it because they have added some great content, I also think they could call it good and possibly put their developers onto a new game. There is also the risk that a major update screws up the game that people thought they bought.

Drusas,

I also bought the Long Dark when it was still new in early access. Haven't played it since, but it was fantastic even then and I felt I got my money's worth.

ConstableJelly,

That was actually my first thought as well lol. Maybe story mode is secondary to some people who just like the survival grind, but it’s the only part I’m interested in, and my attention in The Long Dark has come and gone waiting for it to complete.

troyunrau, do gaming w Long Dark dev criticises Manor Lords for lack of updates, Hooded Horse CEO replies that not every game needs to be "some live-service boom or bust"
@troyunrau@lemmy.ca avatar

I know one of the Long Dark devs – chill AF – and if they are a representation of their company culture, then I would consider this less of a snipe, and more of a business model observation one would make over beers.

But, yeah, it is yet to be seen if Manor Lords is a flash in the pan, or has a long tail (like Paradox games or No Man’s Sky or others).

t3rmit3,

Their choice to post it on pro-endless-growth LinkedIn sure makes it feel like a snipe.

troyunrau,
@troyunrau@lemmy.ca avatar

Business people post on LinkedIn. I do too. Gotta know your audience.

t3rmit3,

Yes, exactly.

AdellcomdoisL, do gaming w Long Dark dev criticises Manor Lords for lack of updates, Hooded Horse CEO replies that not every game needs to be "some live-service boom or bust"

I don’t think this is a bad article - or discussion - altogether, but this excerpt really brings out the most crucial aspect, or rather how its missing:

Missing from the discussion is a sense of how much cash Slavic Magic and Hooded Horse need right now to sustain on-going Manor Lords development.

The point being, major games owned by large studios are driven by infinite growth because that’s how their business model has shifted heavily into for the past few years. For minor developers, indie, solo or otherwise, the matter is far simpler: Can they afford their livelihood plus keep working on the game with how much they’re making? If yes, good, keep at it. If not, then we have a problem.

Given how that’s not detailed at any point, its impossible to really pick a side. If Styczeń has made enough money that he can afford to work on the game slowly for several months, this discussion is a non-issue. If he is struggling to make ends meet, or if he foresees struggling soon due to revenue slowing down, it might be time to work on rebuilding that publicity.

t3rmit3,

Manor Lords was the top-seller on Steam for a couple days if not a full week, so Hooded Horse definitely has enough money for a good while.

Bender said Manor Lords sold 250,000 copies in the last month after selling over two million copies in its first three weeks MSN

2,250,000 * $30 = $67,500,000

I think they’ll be good for a while.

CraigeryTheKid,

*70% - don’t forget Steam’s cut! There’s basically nothing left after that.

/s just in case not obvious

AdellcomdoisL,

I believe Steam’s predatory cut is very important to the discussion and not a light matter at all, although that’s a discussion for a different thread.

Those should still a good amount of earnings, even if we aren’t aware of how much it goes to HH and how much to Styczeń, so they do have good reason to take it easy.

CraigeryTheKid,

Not to go down a rabbit hole that’s off topic, but I’m generally not offended by Steam’s cut. The platform, advertising, centralizing, hosting, and cloud saves, etc etc, seem like a major benefit, especially for smaller developers, that would allow them to get to market faster, and with a much larger audience.

jjagaimo,

Which also drops from 30% to 25% after $10M and to 20% after $50M, giving a grand total of:


<span style="color:#323232;">$10,000,000*0.70+
</span><span style="color:#323232;">$40,000,000*0.75+
</span><span style="color:#323232;">$17,500,000*0.80=
</span><span style="color:#323232;">$51,000,000
</span>

Not including taxes and fees

Mad_Punda,

It’s not missing from the discussion, since the HH publisher literally mentioned sales numbers and that it’s a solo dev? I’m confused what you mean.

AdellcomdoisL,

I don’t see the sales numbers in the article but even then we don’t know how much it costs for Styczeń to operate, or how much of the profits go to the publisher. I assume they are doing well, but the point is for how long in the foreseeable future that will continue.

memfree, do gaming w Long Dark dev criticises Manor Lords for lack of updates, Hooded Horse CEO replies that not every game needs to be "some live-service boom or bust"

I don’t understand how anyone buys Early Access games. Yes, I understand that the creators need to make a living before the game launches, but big companies should have the reserves and small companies may just take the money and run.

A couple days ago I looked at pcgamer’s summer steam deals list, and since Manor Lords topped the list I went over to Steam to check it out. Early Access. Nevermind.

I forgot about it entirely until looking at this article. Went to Steam and: Oh. Right. Early Access. Nevermind.

I do agree that it is too early to expect more updates. It only became available in April. I don’t expect it to have improvements worth integrating yet. That said, I’m not spending $30 (regular price $40) on something that may or may not end up being any good – that might always be too buggy to play, or too cringe-y to enjoy, or go so far from the initial demo that it isn’t the same game (I will never forgive you, Spore, and I will never buy you).

shaiatan,
@shaiatan@midwest.social avatar

It’s a gamble - but one mitigated by looking at review.

I, for one, am very satisfied with my EA purchase of Satisfactory (…pun intended, but heh). Coffee Stain has been absolutely amazing throughout the entire EA Aperiod.

deegeese,

My attitude around early access games is to buy them only if I would be satisfied with the game in its current state, at the price offered.

If you pay full price and go into it expecting improvements that may never come, you’ll be disappointed.

If you buy an incomplete game for cheap and they later expand it and raise the price, it’s a pleasant surprise.

snooggums,
@snooggums@midwest.social avatar

Same for me, and I have had better luck with enjoying early access games than most full release games. Valheim is the stand out example for me, but there arena couple others with hundreds of hours of fun! It also helps that indie early access games tend to be less expensive.

Then there is the case of Multiversus, which was way more fun to play in prerelease than it is now. On top of that they cranked up the intrusive monetization, so getting to the less fun gameplay is a slog.

Then there is Tekken 8, which launched ok and then added a shitty shop and annoying seasons shortly after release. It also seems like the networking has gottenn worse.

But every early access game where I was clear on expectations has been fun and always feels worth the money.

memfree,

See? That’s the thing. I don’t want to support future in-app purchases that get tacked on after they got me to PAY THEM for the ‘privilege’ of doing their beta testing for them. That seems like a special kind of evil that must not be encouraged.

snooggums,
@snooggums@midwest.social avatar

Tekken 8 didn’t have an early access that I am aware of, and I have given a Not Recommended review on steam because of the shop being added post release. The Tekken situation is not an early access problem, just a greed problem so I might have caused some confusion as an example of games having sketchy behavior even without early access.

Multiversus is free to play with predatory monitization. The beta was free, but you actually got stuff by playing a somewhat reasonable amount of time. During the beta they increased the amount of time and people complained, so it was kind of surprising that they did the opposite of the early access feedback on release.

memfree,

I misunderstood regarding those games, sorry.

Catoblepas,

Yeah, Rimworld was in early access for 5 years and was worth the price the entire time IMO. Project Zomboid has been in early access for over a decade! If you just blanket ignore early access games you’re cutting yourself off from some excellent games.

vinceman,

One of my favourite examples of this is still Rust. Sure, it’s not a perfect game, I don’t always like the updates, but do I feel like I got my money’s worth, from a purely online game I bought in 2013 and can still hop on with thousands of other people? I do.

NakariLexfortaine, (edited )

It can come down to the company.

Like, a big AAA dev/publisher or a relatively unknown newbie? Not gonna trust that it’s going to turn out good or get finished.

A company like Crate? Hell yeah, they make solid shit and haven’t fucked me over once on it. I watched Grim Dawn grow up from 2 acts to getting a third expansion. Farthest Frontier is also shaping up into a fun time, in my opinion.

If they have a history, it can be worth it to take the risk and take some small part in the process.

Jimbo, (edited )
@Jimbo@yiffit.net avatar

Early access doesn’t necessarily mean bad. 2 of my favourite games this year have been Core Keeper and Timberborn. Both early access, got more than 100 hours in both and I’m definitely not halfway through either. They’re great as they are and updates are coming to improve them. I do agree though you have to be very wary of what game you choose to support, I have been burned before by a developer that took the money and ran. Fuck you Code{}atch, I’ll never forgive you.

Infynis,
@Infynis@midwest.social avatar

I was going to bring up Core Keeper! Satisfactory is another game that made great use of Early Access

muhyb,

I do that to help some of the indie devs I like. I don’t play them until the final release or don’t contribute any other way. Did that for Factorio, Mashinky, Soviet Republic, Songs of Syx, Kingdoms Reborn, Farthest Frontier, etc.

scrubbles, do gaming w Long Dark dev criticises Manor Lords for lack of updates, Hooded Horse CEO replies that not every game needs to be "some live-service boom or bust"
!deleted6348 avatar

That’s honestly refreshing. Gaming companies think that people have to play their game constantly, and that’s such a weird take. Who watches the same movie every day without watching something else in between?

I remember halo Infinite thought they were going to be the next game to do that, like destiny. No, it’s okay to put down a game and walk away. I don’t care about how many season passes you have or other garbage to try and get me addicted. I’ll play it sometimes, other times I won’t.

snooggums,
@snooggums@midwest.social avatar

Who watches the same movie every day without watching something else in between?

Game distributers set their expectations on the most successful games, so they want to beat World of Warcraft and PUBG on player counts.

scrubbles,
!deleted6348 avatar

god forbid they have expectations of “successful” instead of “most profitable game in our company’s history”. I don’t think PUBG or WoW set out to be the successes they were, it just happened, I wish companies knew that that success can’t be planned for

snooggums,
@snooggums@midwest.social avatar

WoW did set out to be massively popular with a gameplay style that encouraged daily play.

PUBG lucked into the popularity by getting the scale and pacing correct for a large audience.

Both also seemed to benefit from server issues causing an ‘exclusive’ thing that means people lined up to get in during peak hours. Popularity can breed popularity, especially when the games are fun.

Kichae,

No, what they want is to be able to coax more money out of their sales numbers. Retention is correlated with future purchases, both of paid DLC (if the game has it) and of future studio titles.

And it’a an easy metric to point to when talking to a publisher and negotiating funding.

sarsaparilyptus,

I agree completely, no normal person wants that.

clicks on another tree in my 6,000 hour Old School RuneScape account

guacupado, do games w Deadrop developer Midnight Society cuts ties with Dr Disrespect following new Twitch ban allegations

That’s about what you expect a cop to act like.

Phegan, do games w Deadrop developer Midnight Society cuts ties with Dr Disrespect following new Twitch ban allegations

The defense is: if he did anything wrong he would be in jail.

My brother in Christ, you don’t need to do something illegal to be a shitbag.

kogasa,
@kogasa@programming.dev avatar

Well, we knew he was a shitbag beforehand, so that’s not really what’s in question

themaninblack,

How about recording in a public bathroom?

maxenmajs, do games w Deadrop developer Midnight Society cuts ties with Dr Disrespect following new Twitch ban allegations
@maxenmajs@lemmy.world avatar

Damn, not even NFT bros want to hang out with an alleged predator.

micka190,

Hear me out: What if they took the DMs and made NFTs out of them?

SomethingBurger,

NFT = Non-Fuckable Teenagers?

BleakBluets, do games w Deadrop developer Midnight Society cuts ties with Dr Disrespect following new Twitch ban allegations
@BleakBluets@lemmy.world avatar

Such unexpected behavior from a person who was unfaithful to their spouse and who brought a cameraperson into a public bathroom. I’m shocked (/s)

very_well_lost,

And also, I mean, like… you guys have all seen the moustache, right?

Goronmon, do games w Deadrop developer Midnight Society cuts ties with Dr Disrespect following new Twitch ban allegations

He actually responded to this on Twitter.

twitter.com/DrDisrespect/…/1805662419261460986

Two clear quotes from the tweet.

Were there twitch whisper messages with an individual minor back in 2017? The answer is yes.

and also

I’m no fucking predator or pedophile.

apfelwoiSchoppen,
@apfelwoiSchoppen@lemmy.world avatar

Usually what the predator pedophile says.

Speculater,
@Speculater@lemmy.world avatar

“I did it! But she was 17! Get over it people. Gosh darn it.”

Who the fuck finds his streams entertaining.

FiniteBanjo,

Part of me wants to give some benefit of the doubt but it’s really difficult. Maybe he was trying to meet up at the nintendo panel for upcoming Super Smash Bros Ultimate and the Twitch admins read “I can’t wait to smash with you.”

If DrDisrespect has actually been wronged then we will find out eventually after a defamation suit, part of the reason they settled it last time might be because the mere allegations being released to the public could be harmful but that cat is out of the bag.

can,

Part of me wants to give some benefit of the doubt

Why? Hasn’t his official statement said enough? I have no idea who this guy is. Is he that big?

pipe01,

Used to be the biggest streamer on twitch before he got banned

can,

Welp, I’m not on twitch but if I ever heard his name before it never registered. Who’s the biggest now? Or just make someone up I’ll never know.

Chickenslippers,

Probably the biggest streamer right now is a rainbow six siege streamer named jynxi who averages near 100k viewers

can,

Is this real? Or are you just tricking me by using an older game I’d know?

Who can tell

Chickenslippers,

No tricks here my friend. I don’t know how a console playing siege person could become that big but he did it

FiniteBanjo,

Because I think mob justice is criminal. If Dr Disrespect did wrong then he did wrong, but we don’t know anything other than the fact that he has in fact spoken to a person who was under 18, which in itself is not a crime.

Twitch banned him 3 years after the supposed contact between the two, and attempted to go without paying out his contract termination until he started a lawsuit and Twitch settled it.

can,

casual, mutual conversations that sometimes leaned too much in the direction of being inappropriate,

This is what he’s willing to admit. I wonder what constitutes “inappropriate”.

mosiacmango,

Twitch turbo ejected the largest streamer on its platform days after the messages were sent, so… likely pretty fucking inappropriate.

These were DMs, so never public, but the “tried to meetup at twitchcon” makes it seem like he was explicitly trying to rape a kid and thats where twitch, who could have just said nothing, hit the “fuck no” button.

Fuck this guy and good on them. Amazon still has some decent people, or at least did.

4am,

The messages were sent in 2017. They weren’t reported to Twitch until 2020, at which point they reviewed and took action - that was the whole “Doc got banned and we don’t know why” saga.

Now we know.

Crikeste,

Defending a pedophile isn’t a good look, Guy.

FiniteBanjo, (edited )
  1. I haven’t defended him, I’ve consistently said he might have committed a crime, though that would be unlikely given it was 7 years ago.
  2. Labeling everyone you don’t like as a pedophile isn’t a good look.
Crikeste,

Nah, sexually texting a minor isn’t a two sided thing. There is no justification for it. There is no ‘I’m not a pedophile’ about sexually texting a minor. The sexual texting a minor is the intent to do more. You don’t simply ‘play around’ sexually texting a minor.

FiniteBanjo,

Then don’t sexually text any minors. Very simple. Now that I’ve helped you sort out your odd unrelated moral dilema, do you have anything to say about the Doc?

mildlyusedbrain,

Yeah he’s a creep and so are you

can,

Were there real intentions behind these messages, the answer is absolutely not. These were casual, mutual conversations that sometimes leaned too much in the direction of being inappropriate, but nothing more.

😑

474D,

This is literally “I was inappropriately talking to a minor, nothing more” like wtf lol

can, (edited )

This man felt he finally had the opportunity to share his side of the story and decided to lead with that.

Edit: Now in skit form

micka190,

I can finally share my side of the story now that Twitch employees have come forward. You see, all I did was indulge in a little bit of grooming. One might even say it was a minor case of grooming.

Anyways, I’m not a pedo.

Doc out!

Telodzrum,

This might be worse than when that woman ukeleled her sexual predator apology.

kandoh,

That’s what they always used to say to Chris Hansen when he’d confront them about the texts

4am,

Someone already got Chris Hansen to do a Cameo for Doc 😂👌

pushECX,

LOL do you have a link for it?

4am,

youtu.be/bFc-tlXT56I?si=xjOb6xqKxmWJG8Uw

Most of the ones I can find are react content re-uploads. This one has corny captions on it but at least it’s the raw video.

Jackthelad, do games w Deadrop developer Midnight Society cuts ties with Dr Disrespect following new Twitch ban allegations
breadsmasher,
@breadsmasher@lemmy.world avatar

Batboy flipping grunts in my community? Say it aint so!

FiniteBanjo,

I always knew he was a gambling addict.

8000gnat,

It’s more likely than you think

can,
demonsword, do gaming w How Embracer's cuts killed a potential Red Faction sequel and gutted a promising studio
@demonsword@lemmy.world avatar

But several people also noted that the games industry goes through cycles of mass layoffs, because simply having a stable business isn’t enough for investors. Revenues must grow by a chunky margin: if they don’t, costs must be cut. Embracer’s mishandling of their business might be grotesque, but it’s business as usual nonetheless. “We make a shitload of money, but it doesn’t go back into the games,” one person commented. “It goes into a lot of now very wealthy peoples’ pockets, and the people who actually make the games kind of scrape by, most of the time.”

late stage capitalism

warmaster, do gaming w How Embracer's cuts killed a potential Red Faction sequel and gutted a promising studio

Doed Embracer own all their IPs now ?

astrsk, do gaming w PVKK from the Dome Keeper devs is Papers Please but you get a huge planetary defence cannon
@astrsk@kbin.run avatar

Immediate wishlist. Hope VR support comes in the future!

GammaGames, (edited )

Their last game was in Godot and the engine has a small vr modding presence, so even if it’s not official there’s hope!

(If this one is in godot, not sure about that)

itslilith,
@itslilith@lemmy.blahaj.zone avatar

It is! It says so in the trailer

GammaGames,

Love to see it, thanks for the confirmation!

savvywolf, do gaming w PVKK from the Dome Keeper devs is Papers Please but you get a huge planetary defence cannon
@savvywolf@pawb.social avatar

I have never wanted to play a game so hard in my life. It seems to have the atmosphere of Inscryption, the gameplay of Papers Please and a lot of buttons and knobs to mess around with.

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