I checked the local classified ads and their prices don't seem too far out of line with what people are asking. I guess there's still demand even though 2020 seems like a long time ago in computer years. Not from me though, I think the PS3 will be my last. There's no need for a newer console now that games can run on linux.
This is a scheme to control the used console market so they can set their own prices. Hopefully people actually selling their own consoles and undercut them
i mean they’ve been doing refurbished consoles for multiple generations now, no? The only new thing is that they’re selling them directly from Sony’s site, rather than going through GameStop like they used to back in the day.
How would this control people selling their used hardware? I don’t see anything about Sony trying to disable resold consoles.
you’ll get “a product that works like new with genuine PlayStation replacement parts (as needed) that has been thoroughly cleaned, inspected and tested”. You will receive all the cables and paperwork you need for a PS5, and it comes with a 12-month manufacturer’s warranty
If it’s a game I’m going to get hundreds, or sometimes thousands of hours from, then I’ll pay more. If you look at price per hour spent on entertainment, it’s hard to compare. However, you often have to wade through a bunch of shitty overpriced games to find those gems.
I’m kind of in a different boat with this. I’m paying for quality, not quantity. Especially since I don’t have as much free time as I did 20 years ago.
So if I can play through a phenomenal story within a couple months over a 20 hour game (which usually takes me 30 hours) at the height of the hype when people are still talking about it, I love it. Give me efficient storytelling.
In fact, if it’s something longer, it kind makes me rethink it whether I want to pay full price. Why rush?
I am the same. Game could take 60 hours to complete, and 50 of them are dogshit. Then it’s not a fun game. It’s all about the overall quality of the entire experience.
I would gladly pay $100 for Subnautica 2 if they could pull off another amazing adventure. Would do the same for another Larian studio game.
While I agree with the mind set, I don’t feel the industry is set up to allow consumers to make such informed decisions.
We have review embargos (hey just don’t preorder bro), paid for reviews, blatant lies or mis representation in ads. Demos are few and far in-between. It’s hard to want to pay for more than 60 these days given the constant anti consumer practices that happen in the gaming industry. Why would I pay you more when you clearly don’t respect your customers (most publishers)
I’m at the point where I don’t buy a game until it is on sale and has a ton of reviews. I have such a huge backlog, it doesn’t bother me to not play the latest thing.
I do the same, follow my patient gamer philosophy.
Until that time I can play guitar and likely have more fun repeatedly failing to learn a new rift. It’s sad that sucking at a guitar is more fun than most modern games.
I don’t think there’s ever been more game demos than there are right now, even going back to the PC shareware era. I can’t even keep up with all of them on Next Fest these days, much less play any significant number of them.
Also, if your desired game is on GOG, they have a friendly return policy. That hasn’t been a thing since the compact disc era started, so it’s nice to have again.
Sits back in porch chair, Back in my day you could get a fully complete console game wið online multiplayer and all ð bells and whistles, for just ÞIRTY DOLLARS
alþough I stand by the opinion þat þe voiced-voicless distinction between þorn and eð is someþing superimposed onto English later on, as eð and þorn were used interchangeably for a time and it was more a question of time period raþer þan voicedness
I mean ð distinction is well and truly ðere now, so a spelling reform ðat tries to reinstate a spelling convention from a period when it wasn’t is really just slapping a coat of paint on the same kinds of historical spelling issues ðat English still has.
To me bringing ðem back isn’t a matter of restoring old spelling, it’s a matter of using what once was to make something ðat works for the here and now.
My point is more þat we don’t really need þe distinction, a lot of other phonemes are ambiguous in English, and þey’ve not coexisted for a long time historically. Early English mostly used eð, middle English mostly þorn. Not faulting you for using boþ at all, I þink þat’s also valid
Games have been around 60 dollars for over 30 years now. Not sure what you’re on about. If they had gone up 10 bucks with each console generation they would be like 150 at this point.
Moderate Inflation (around the 2% target) is necessary for the current economical system to function. It incentivizes people to either invest or spend their money instead of sitting on it.
New franchise needs to build a following first. The lower price point will get more people to try it. I’m sold already, but there’s a ton of people who have no idea what this game is still and won’t until it releases. I hope it’s as good as it looks, and I hope it succeeds and leads to more.
What a world we live in, where cheaper games are seen as less quality because the theory of capitalism has conditioned us to believe higher quality = higher price.
I’m so looking forward to this. The game surpassed Bloodborne for me which says a lot about me considering Bloodborne was my first soulslike and the one I’ve spent the most researching, watching videos about, playing. Very excited
It does say a lot… Sony waited long enough for someone to come and eat their cake. That said, the world building and layers of lore are a universe ahead in bloodborne compared to P. P is a facsimile of a good soulsborne that only succeeded because Sony waited long enough for us to be so desperate as to accept anything. In a world a sequel to BB existed, P would likely fly completely under the radar.
I absolutely loved Lies of P. I am too afraid of souls games but this was quite tightly scoped and very approachable for me (consumables were a neat solution to most of my problems). The music was spot on too!
And more importantly, it looked great and ran so well on all platforms. I can totally see them going the survival horror route, just that I feel we’ve had enough Resident Evil likes lately (even Alan Wake 2 feels like that).
And people will still pay it, just like people bought Switch 2s in record numbers and just like the ROG Ally X (Xbox handheld) will sell well.
I’m sure those who say they won’t are telling the truth, but most of them were never planning on buying it. Those who were will roll over like they always do.
It’s sad, but I’m somewhat rooting for $80-100 games and other BS like this, because I know at some point the frog will jump out of the water, we’ll have another video game crash, and after a few years things will return to sanity. But unlike last time, we all have huge backlogs — it won’t hurt gamers nearly as much as it will big publishers. I think it may even be good for indies.
What I’m really rooting for though: more indie games, more weird games, more dumb games that appeal to a niche and are loved by them for years to come that most people don’t get. A shift away from platform exclusivity. A shift away from Windows to both Mac and Linux. Something like Proton (LInux tool for emulating Windows games) on Mac. I’m fine with gaming being fine on Windows and Xbox, but it should still be fine if you don’t want to throw any money at Microsoft.
I cannot fathom how this move is better for them than a larger audience with baked-in ads. This isn‘t some huge event with mainstream appeal. I‘d hope they ran the numbers, but nowadays I‘m not so sure.
The whole point of running an event like this in the first place is that’s an enormous ad for the video game that they sell. Putting up a paywall in front of it just seems counter productive.
I watch a lot of fgc creators and the general consensus is the game is simply so much bigger in Japan then the rest of the world and the Japanese will pay to watch it. Japanese SF6 content creators have better viewership numbers than the biggest fgc content creators like Max and Sajam. Japanese only tournaments are almost as big viewership wise as some worldwide tournaments like evo. So essentially it comes down to the majority of the audience is in Japan and because of that they can actually expect to convert a lot of that audience to pay per view because of japanese consumers habits. They already did it for street fighter league japan as well. I would assume to test the waters for this. It doesn’t bode well for them internationally but a lot of Japanese companies dont really care about international audiences. Unless the international audience is too big to ignore which for street fighter 6 doesnt appear to be the case.
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