Curious why everyone in the comments (as of my own comment) is happy about this?
Sure, he exudes C-suite personality and doesn’t act like he’s a gamer. But that doesn’t matter. He oversaw Sony’s rise to dominance in the console market. That dominance is built on the foundation of their first party AAA games — which is a less than ten year old change for them. Sony porting their big games to PC was a project that was fully embraced under his leadership.
Point being, as a gamer it seems like he’s done a fairly decent job. I don’t care how boring his interviews or speeches are or that he looks and acts like he belongs in a board room — they’re all like that anyway even if their public persona says otherwise. I care about games and treatment of consumers.
I don’t get it either. PlayStation have release some amazing first party games, and equally great consoles over his tenure that have captured my imagination and passion many times over. These are the things that matter, not some idealised or stereotypical c-suite gamer persona. He’s done great things with PlayStation and deserves the credit for that.
I’d hardly pin their rise on him, in 2019 when he took over it was already pretty clear they were on top in the high end console front. If anyone should take credit it’s Don Mattrick lmao
It should be the same for everything: if an ip is no longer used, it should be in the public domain. Therefore, a company holding said IP is forced to use it (as in selling copies) or give it up.
Yes. I can imagine a middle-ground of copyright. If the IP is still being used, it enters the public domain on the regular schedule. But if it’s abandoned, it enters earlier… perhaps after 5-10 years of non-use.
Honestly, in our fast moving world, I‘d do like a year. If nothing gets announced or release, you‘re done.
Example, you take a book, game or song from the market because you want people to be unable to buy it before you release the successor. Then you delay the successor for 5 yrs. Boom, public domain.
This isn’t surprising. WotC had been salivating for another hit like BG3. I suspect whoever they talk into making BG4 isn’t going to be able to clear the bar that Larian has set.
Why not both? My main argument was that while some seem to be saying that the outcry wasn’t justified, it probably made many people have a closer look at their security.
I believe the main concern for periodic password changes is that most people won’t take the time to generate unique passwords each time. They will typically iterate a password over time, meaning a couple leaked passwords will narrow down guesswork to a trivial number of guesses and remove the benefit of the timed changes.
NIST no longer recommends password expirations except for cases where it is believed that a breach occurred.
The other issue with periodic password changes, particularly in the workplace but also relevant in normal life, is that it causes people to write down their password. The issues with that should be glaring enough
What if they write it down in a single, centralizedz password manager? Which itself could be compromised?
That’s the only way I can keep the literally 100 accounts ive accumulated over the years straight, without reusing passwords.
And while I believe that is reasonably secure in my case, if that got compromised I’d be pretty screwed (well, 2fa would probably still limit the worst of it). But most people probably wouldn’t even be that secure about it.
Because it’s about reducing attack vectors, and your password manager isn’t likely going to be a vector. Attackers are going to try and net as many users as possible, which means (aside from heads of state or C-suite executives being spear phished) they aren’t targeting individuals… They’re targeting the companies that those individuals have accounts with. Essentially, you as an individual aren’t important enough to bother trying to hack individually. As long as your password manager has a sufficiently long password, (and you’re not one of the 1% of individuals who are rich or powerful enough to actually target), hackers won’t even bother trying.
With shared passwords, every single service you use is a potential attack vector; A breach on any of them becomes a breach on all of them, because they’re all using the same credentials. And breaches happen all the time, both because any single individual employee can be a potential weakness in the company’s security, (looking at the accountant who plugged a “lost and found” flash drive into their computer, and got the entire department hit with ransomware), and because the company is more likely to be targeted by attackers. With unique passwords and a manager, a breach on any service is only a breach on that service.
So by using a password manager, you essentially accept that breaches in individual companies are inevitable and out of your control, and work to minimize the damage that each one can do.
I asked my company if I could use a password manager and they said no. So now they get a set of rotating passwords that are the same for all my work accounts. It doesn’t really bother me - it’s their data, not mine.
Think about what the parent is going to buy their kids a easy to use Nintendo console or the Steam deck that doesn’t run every game you can buy on it because it’s really a pc
If you try to buy a game on the deck that isn’t verified to run there you get a warning. Meanwhile you have a limited selection on the switch of over priced games.
This is what cracks me up about this topic literally every time it comes up.
Everyone on highly tech savvy and linux loving lemmy not being able to wrap their heads around the idea that busy parents dont want to have to tech support their kids game console. They want to be able to tell Grandma “He has a switch 2 and wants the new pokemon game for his birthday”, they want to walk into stores and buy accessories that WILL fit and they dont want microtransaction laden shit. One of the FEW things I still respect about Nintendo is that their AAA in house releases are FULL games (for the price, they would fucking want to be).
The 6 to 12yo market alone is probably enough to make the switch worthwhile from a business perspective. The “just tech savvy enough to work facebook” crowd adds in the profit margins.
Yes but that group by in large won’t be buying a switch 2 for at least a couple of years. $450 per console plus $80 a game is brutal, especially if you’re buying for more than one kid.
On the other hand a switch lite can be had for like $100 and used games aren’t too expensive either. So for the price of a switch 2 you could get all 3 kids a switch lite + a game. No fucking brainer.
The sort of people who bought a switch at launch, after drinking Nintendo NX leaks like kool-aid, aren’t as impressed this time around. They’re also getting really pissed off at Nintendo’s behavior towards the emulation scene.
Lots of those people, myself included, will be getting a steam deck. A lot of us will also probably end up buying a switch later on after sales/price drops/cheaper revisions. The same time most parents will be snatching them up.
Lifetime sales won’t be affected nearly as hard, but I don’t know that the first year will be as big as the OG switch’s.
That being said if M$ can figure out a good UI for windows portables W/ Xbox integration that might make things even harder for them.
I think you’re definitely right about the adoption speed, people wont be dumping their switches en masse to buy a 2.
The Deck definitely puts a dent in their sales but “i DoNt gEt wHy aNyOnE wOuld bUy a sWitCh” comments on Lemmy show just how skewed the demographics are on here. Its not aimed at us.
Idiots who have never used a steam deck and are obviously scared by the word linux in this thread. You can easily use the steamdeck without ever leaving gaming mode and with absolutely no troubleshooting needed. Its as simple as browsing steam, pressing download, and pressing play. I would absolutely give it to a child with a few games preloaded, and they would be perfectly fine to use it. The UI is way more friendly than the switch one also. Everytime ive tried to play a game on switch with friends theres been some update that takes ages, the Ui is slow and clunky, and connecting joycons is an absolute pain. What troubleshooting do you think is necessary to run a game from steam lmao?
I don’t think the game wanted to paint an “unbridgeable gap” here, as the author says. The way Mio and Zoe get more into each other’s stories is exactly the testament to the way this gap can be closed through a unique shared experience, and to the way one genre can enrich the other.
I play Split Fiction with my girlfriend, and she is a fantasy fangirl, while I am very sci-fi, so the characters land just perfectly. And I can’t help but notice that, as Mio and Zoe get more open-minded and try to look into the root of how those two preferences formed, me and my girlfriend also get more passionate for each other’s interests.
And that’s one of the most powerful things about the game. It helps to deconstruct our notions and perceptions about both genres, and become more open to each other’s vision.
I guess I’m the odd one out then. I’m a huge Sci-Fi fan. Ender’s Game still stands as my favorite book after all these years. But I’m not too crazy about fantasy. I’ve bounced off of books, shows, and movies that my friends and family loved. They just seemed to be mediocre stories with fantasy paint on it and people who like Wizards were able to gloss over the holes.
It’s not unheard of for people to not be interested in the other genre. But those people are outnumbered by consumers who just want the new thing.
There’s nothing wrong with that. I tend to lean more to sci-fi myself. But the premise argues that it and fantasy are somehow different, when they’re not. It’s a criticizes generative AI, which is valid, but doesn’t question why the two genres have to be at odds when it obviously has a blend of both.
Tell that to everything I like, star trek is fantasy adjacent, star wars too, all of chinese fantasy (especially the movies) are technically fantasy but have so much stuff that works like scifi just using magic engines and shit, low magic matches epic scifi, its literally just is science driving the cool thing or is magic, its set dressing, it can be swapped. Harry potter can be the same story but with a scifi setting, idk what im even saying im rambling at this point.
Yeah, stuff like venture bros, tom strong, etc. with science heroes, next to fantasy stuff, shows how its pretty much the same stuff just different devices, science fiction explanations are as realistic as fantasy explanations for how things function, its all bs and not real science typically either way, I love hard magic where they explain it like its science and theres a deep logic to the world and how everything works. Like brandon sanderson stuff
People might have a preference, sure, but that’s not what’s happening in Split Fiction; the game makes it seem like sci-fi writers think fantasy isn’t a form of legitimate artistic expression, and vice versa. It’s hard to imagine any fan of either genre today being that hardline about the other.
Check out Some Desperate Glory by Emily Tesh.
Ender’s Game was my favorite book for many years but I can’t recommend Card’s books any more.
Luckily, Some Desperate Glory ticks all the boxes and then some.
About the level of writing I’ve come to expect from a listicle, but I take particular issue with the fact that they list Pillars of Eternity 1 and 2 as separate items but clump the three Dragon Age games together into one, when the Dragon Age games have much more variation between each game than the POE games do.
Which means that the game disappearing from storefronts is one of the better case scenarios. It’s entirely possible that they’ll patch out the licenced songs from the soundtrack from every digital copy of the game.
polygon.com
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