Within an enthusiast bubble, PC handhelds are a big deal, but they do not exist in the same universe as Nintendo consoles.
I keep hearing this shit and it seems like stupid wishful thinking, because in a locked-down universe where Switch 2 is not a shitty proposition for way too much cash compared to getting a PC with 10k+ PC games from the get go and also emulating anything you wish because it’s your hardware and it’s just bits - in that universe, Polygon is a much needed pool of experts that people go to for advice instead of a source of stupid ragebait titles telling them a log of shit is the new snickers.
Nintendo will not have true competition in handhelds until its peers in the console space get involved.
I am surprised that they didn’t just do away with it entirely. I don’t think it would have hurt their bottom line. This is somehow worse IMO. They’ll charge you more money for physical media that doesn’t even have the entire game on it. It’s like they want people to know that they’re being slapped in the face.
Shit no, its a different market. The switch was designed by committee to extract the maximum amount of money possible from the consumer. The Steam Deck is geared toward PC enthusiasts and built and designed by those same people. They aren’t even in the same ball park.
Nintendo consoles are locked down, solely designed to force you to spend top dollar on the latest Bing-Bing-Wahoo games and late capitalism subscriptions so you can play with children and manchildren alike. You get the choice to buy BingKart Horizon for $80-90, or buy the old Switch 1 games again, full price, because they didn’t want to bother releasing a 5MB update to unlock the framerates and resolution in the original ones. Nintendo wants more money, fuck you, pay more.
Steam Deck is effectively a gaming PC crammed into a handheld. It uses an open OS that you don’t have to root, so you can install almost every game humanity has ever made, including all the previous Bing-Bing-Wahoos. You can get any of these games for FREE (if you’re smart), or just wait for a fire sale held several times a year. We can vaguely count on someone eventually developing an emulator to work with Switch 2 games one day, saving everyone money in the long run, because those angel developers that operate against the wishes of corporate gaming cartel oppressors are the closest thing we have to Santa Claus and Jesus doing a fusion dance. The Steam Deck is how we forgive Gaben for never releasing HL3. Exclusively played by giga-manchildren.
I really truly don’t think so. While there is some overlap, I would never give my 5 yo a steam deck and tell them to just figure it out. And on a steam deck, I’d be really sad to not have any Mario kart, Zelda, etc…
I don’t see the problem with having both- they fill different niches.
Steam deck is definitely just as easy to use as the switch for playing and downloading basic games from the storefront. A 5 year old could absolutely use it easily with some games preloaded.
Its not specifically hard but its also not just as easy to use. I say this as someone whos been gaming on linux for over a decade now. You still run into issues here and there with proton(often a devs fault for bad code) and there is genuinely a lot more going on and tweakable on the steamdeck.
Steamdeck is a great device but Nintendo is good at making simple systems
The steam deck has way more potential, but CAN be just as simplr as only ever launching and downloading games through gaming mode. The parent downloads 5stean deck verified games and then all the kid has to do is use the joystick to switch between them. But then it also has the potential to be a learning experience or teaching tool as the kid grows. But the steamos gaming mode is dead simple to navigate and a child could definitely use it.
I don’t see the problem with having both- they fill different niches.
Money. Steam Deck OLED costs in my country €700, Switch OLED €350-360 and the Switch 2 will be around the €560-600.
steam deck, I’d be really sad to not have any Mario kart, Zelda, etc…
I’m so close on purchasing a Steam Deck OLED to game in weekends or in bed after full 5 days behind a desk job. But I’m always worried that these games won’t work well with emulations. I’ve been researching like crazy but keep reading different things.
And spending €700 with uncertainty is not my favorite thing to do.
I really doubt switch 2 games will emulate at all or well for quite some time.
I get the money argument. In that case, get the one that does more for you now now, and save up for the other one later. You don’t need them all at once.
I waited a year before getting the first switch, and almost 2 years for a ps4. I think I waited at least a year for all the other PlayStations too save the 5.
Getting something at launch isn’t all that great- bugs, limited games, max prices, etc… a year or so later and you get bundles and deals and lots of game choices.
I don’t have a deck- but a few of my friends do and I’ve played with it a bit- it’s great and I want one at some point, but I can wait for #2 to come out and then go on sale before I dive in.
It is less bad than code-in-a-box. That's not a high bar, but it is less bad.
There are two main reasons to buy physical:
Ability to share, trade, and resell your games. These key cards still support this, whereas code-in-a-box did not. So, slightly better.
Then there's the peace of mind that your games will still work in the distant future. I think if you ask most people who primarily buy physical, myself included, we'll say this is the main appeal of physical games, and the big reason why key cards don't feel acceptable.
Some day when the servers eventually go offline, these key cards will become bricks. It's not a question of if, it's a question of when. We have no idea how long Nintendo will support them for, and they're not going to hard commit a timetable out loud for us. But we know it can't be forever.
But even for standard physical games, there is some uncertainty regarding their long-term future that I'm not sure people realize. When those servers eventually go online, your cartridge only has 1.0 on it, you won't be able to get patches. That's better than a brick, but for a lot of games that's probably not the version you want to play.
And then the even darker concern is bit rot. No form of physical media is permanent. Every disc and every cartridge will eventually degrade. Worse yet is that for many forms of media, we don't even know how long they're set to last for, we only find out once some of them start to fail. Cartridges are generally better than discs, but beyond that we truly have no idea how long Switch cartridges should be expected to last.
Carts of the first variety should last as long as any previous generation. Carts of the second variety are a big fat unknown, since NAND can lose charge over time.
I keep retyping what I want to say, but I think my feelings come down to:
There are 150 million switch 1’s in the wild, that’s going to continue to be a massive pull for developers when porting new games.
Many families may already have the switch 1, are the exclusives enough of a pull to encourage those people to upgrade?
I do think the switch 2 will do just fine, but I also think there are a lot of people who loved their switch 1 who might look at the games they played, and look at upgrading to a steamdeck instead of the switch 2.
A more “controlling” company could try to lock down the cartridge or even a disc with the logic that the license is tied to the purchaser. It doesn’t seem like much since that is the status quo, but last generation Microsoft was testing those waters and we’re just happy that these boundaries aren’t being pushed again right now.
They still have no real reason to exist though. Theyre a catalyst for ending physical media.
You get the worst part of owning a physical copy (you gotta find the physical game and put it in the console every time you want to.play that game) combined with the worst part about owning a digital copy (you still have to download all the game data).
Unless these versions of the game are cheaper than even the digital versions of the game, then there is no reason anybody would just pick the digital version over these. Any person interested in selling the game when they are done playing will just get normal physical media.
its worse than comparing it to physical media that has all content on media, but better than display boxes that only has a digital code in it.
digital key carts are more replacing the latter (which is better) but there will definitely be a few devs who will opt out of physical media storage costs for the key card
It is still possible to redownloaded previously purchased 3DS and Wii U games, they haven't taken that down yet. You just can't buy anything anymore. They haven't said how long they'll keep that up for, their FAQ simply says "for the foreseeable future", but we know it can't be forever and ever and ever.
Wii downloads went fully offline in 2019, 13 years after the console's launch, or 7 years after the console's successor. I wouldn't try to extrapolate off a single data point though, Switch servers may potentially last longer based on both a longer console life-cycle and a desire to keep backwards compatibility going.
outside of the official service, there is actually one other feature that people forget exists, and would be relevent to the resell of the key.
updating by local user (no not the recently announced game sharing stuff, but the ability to update a game via just being near a device with the update)
edit: of course, this will only work if nintendo okays the transfer of the BASE game instalation as well. time will tell if its possible or not, as its a situation thats functionalyl hard to test.
The 3DS and Wii U eShop was available for more than a decade, a full 6 years after the Switch was released. So all in all I’d say it was available pretty long, especially considering that there was no authorization required to download a game, so they were paying for servers to give away games for free
Okay but NES games are still playable and transferrable. Even earlier games for the first gen consoles like the MagnaVox Odyssey are still playable, and those are far older than one decade. And if it suffers physical damage, even to the point of becoming inoperable, as long as you dumped the ROM of your game you can continue to play it (at least in the US).
If a ditigal game shop server goes away, you better hope you downloaded your data, and that the hard drive you downloaded the data to never becomes inoperable. Because once that happens, it is gone forever. Even if you technically legally still have the license still to play it, if you tried to bring a legal case about being unable to access a game you paid for, the game publisher can just invoke their right as granted to them by the EULA of the game license you are forced to agree to to use their software (shrinkwrap license) to “revoke your license at any time, for any reason.”
Much, much harder to do that when someone owns a physical copy of a game, as that would require forcibly removing the physical game from you (AKA theft).
I mean with this setup you can still sell the game and it keeps a used game market. I don’t like not actually “possessing” the game cause we know everything online shuts down eventually, but it’s much better than the “physical games” that actually just have a download code.
Its effectively a self-destructing game set on a timer.
Not unlike real physical games that succumb to time and damage, except you cannot dump the gamedata to preserve your own physical copy.
Also, physical games deteriorate at a much slower rate than Nintendo shutting down their servers. Sure, you have the right to download your digital Wii games you paid for, but have fun doing that right now on servers that no longer exist. The WiiU and 3DS eShops are next, they already have purchases disabled.
I can still play physical NES games, the only maintenance required is changing the battery, if the cart even has one, and keeping the pins clean.
Nintendo doesnt want to sell them either. They lose so much revenue on wholesaling and manufacturing. Digital gets them that sweet sweet 100% of the consumer price per sale. Holy fuck they’re just counting the days until they can finally convince idiots physical shouldnt exist. Ask Sony and Microsoft what they learned about even trying to suggest they were killing the used market.
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