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maniel, do gaming w Soulframe is Elden Ring meets Ghost of Tsushima, but with 'Disney princesses' - PCGamesN
@maniel@lemmy.ml avatar

It looks so… medieval, I thought it’s placed in Warframe universe

regalia, do gaming w Soulframe is Elden Ring meets Ghost of Tsushima, but with 'Disney princesses' - PCGamesN

Has combat, must be Elden Ring like.

NineSwords, do gaming w Soulframe is Elden Ring meets Ghost of Tsushima, but with 'Disney princesses' - PCGamesN

I genuinely felt tears well up in my eyes as we watched the Torment Stag boss fight – that moment cemented the fact that I want to play this game.

I somehow have my problems trusting a reviewer who gets teary-eyed because of watching some gameplay video.

Russianranger,

Sometimes I get teary eyed looking at videos/gameplay footage, but it’s usually because of the combination of music, aesthetic and fluidity. There was a project trailer awhile ago, that for the life of me I can’t remember the name, but it had the protagonist kind of morphing into different opponents and seemingly very fluid combat and a distinct surreal Japanese aesthetic, and I remember getting teary-eyed at that. But if it was just gameplay and nothing else, don’t think it would have the same effect.

Moghul, do gaming w Soulframe is Elden Ring meets Ghost of Tsushima, but with 'Disney princesses' - PCGamesN

Man, the flavor of this game is absolutely S tier. I have no idea what’s going on but it looks incredible and I want to know more.

But the combat and movement… I have 5000h in Warframe so believe me, I want this to be good, I love DE, but I haven’t seen anything attractive beyond the finger click and a couple of magic arm skills.

Running and walking feel like there’s too much inertia, like moving through molasses. The sword swings don’t feel fluid or weighty. I get what they’re going for with throwing and calling back the sword, but it doesn’t look good to me right now. The rolling/iframes just don’t feel snappy enough.

I’m looking forward to seeing more from this game, and specifically better combat and movement. I know you can, DE, you made 2 entire movement systems for Warframe.

demonsword, do gaming w Soulframe is Elden Ring meets Ghost of Tsushima, but with 'Disney princesses' - PCGamesN
@demonsword@lemmy.world avatar

I have a hard time believing that such a bland, empty review was written by an actual human being

alertsleeper, do gaming w Soulframe is Elden Ring meets Ghost of Tsushima, but with 'Disney princesses' - PCGamesN

This looks amazing. It being an MMO is a bit of a letdown personally, but it looks great

KoboldCoterie, do games w You can now play as a Minotaur, Kobold, and even FFXIV races in Baldur's Gate 3
@KoboldCoterie@pawb.social avatar

I have been waiting for playable kobolds to be a thing to buy the game; I was not expecting it to be this fast! Guess I know what I’m doing this weekend.

WarmSoda, do games w You can now play as a Minotaur, Kobold, and even FFXIV races in Baldur's Gate 3

Mods add things to a game: News at 11

e-ratic,
@e-ratic@kbin.social avatar

Game journalists sitting in their office refreshing nexusmods on popular games

CaptainEffort,

Most games’ mods are restricted to reshades and trainers. A game having a thriving modding scene, like Skyrim, is actually pretty rare. So Baldurs Gate having a mod that adds tons of races is pretty cool, and potentially a good sign of things to come.

WarmSoda,

Between this site and Steam Workshop mods are not restricted to reshades and trainers.

CaptainEffort,

I’m literally a premium member of that website, and have been modding for over a decade. Yes, they usually are.

WarmSoda,

LMAO ok guy

Sanctus,
@Sanctus@lemmy.world avatar

Its true, you need an API or source code to delve deeper usually.

WarmSoda,

I’ve been modding since Doom in the 90s. Idk what games you’re playing, but almost all the games I’ve ever played on PC have mods. But whatever.

MarcomachtKuchen, do games w You can now play as a Minotaur, Kobold, and even FFXIV races in Baldur's Gate 3

Already? I thought with all the cutscenes and fully animated models, custom models for races would take way longer

EnglishMobster,

As long as there’s a shared skeleton, you can make any model work with any animation that has the same skeleton.

So all that was needed to be done was to figure out what skeleton the animations were looking for and then set up an equivalent skeleton for the modded race. Then you can just reuse the same animations the game does.

Rouxibeau,

I think he was implying full integration with relevant racial dialogs

worsedoughnut, do games w You can now play as a Minotaur, Kobold, and even FFXIV races in Baldur's Gate 3
@worsedoughnut@lemdro.id avatar

I just wanna play as a Kenku… [sad bird noises]

Gurei,

GF’s gonna want an Owlin, so I sympathize.

counselwolf, do games w League of Legends spin-off director let go amid Riot Games layoffs

spin off director? what was he in charge of?

sugar_in_your_tea,

From the article:

Berbach remarks on his time with Riot, where he worked on the launch of its CSGO and Overwatch 2 rival, Valorant, as well as time with the League of Legends team before and during his position as game director for LoL Wild Rift.

So Wild Rift, a 5v5 MOBA on mobile.

kurcatovium, do games w Denuvo and DRM punish the consumer, legendary PC developer says

Who would have said that?

fibojoly,

Running With Scissors, the developer behind Postal.

dingus, (edited ) do piracy w Legendary PC developer says Denuvo is “a punishment to the consumer”
@dingus@lemmy.ml avatar

Running With Scissors is a “legendary” developer?

Postal was a violent mess that didn’t age well.

Postal 2 was a buggy mess that also didn’t age well.

After that, it was just legitimately bad games on top of the humor not aging well. (They literally don’t even acknowledge Postal 3)

Seriously, who the fuck would label them legendary? They’ve been a broken mess for over a decade.

verysoft, (edited )

For clicks and to bait comments exactly like this one.

Zorque,

People who agree with their stance on DRM.

Theres a definite trend of people elevating the value of opinions of those they agree with. It makes any kind of intelligent discourse very hard to do.

LeylaLove,

I’d label them legends in the sense that they’re probably one of the game studios I know by name the best even though that’s all they have to show for it. Postal 2 for as bugged and edgy as it is, is an extraordinarily famous game.

DrQuint,

know by name

Sure

know the best

Ehh… Even putting aside things like Nintendo… Let’s just say I know the names of actual developers on several small studios, including bad games, and I have no idea of a single person who made Postal

wolfshadowheart,
@wolfshadowheart@kbin.social avatar

They didn't release the third game, it was done by a third party (I believe with some licensing shenanigans?), which is why they don't acknowledge Postal 3. They didn't make it. Which is why they (somewhat recently) have given the A-OK to pirate that game.

I'd assume that last part is why they say legendary.

000999,

All this serves to prove is that you have fucking god awful taste

dingus,
@dingus@lemmy.ml avatar

I’m thinking that’s gonna be a bit of projection on your part.

000999,

I’m honestly disappointed to see people disrespecting two absolute classics in such a way.

I can understand not liking the first postal, but postal 2? I’m afraid there is no hope for you

dingus, (edited )
@dingus@lemmy.ml avatar

Glad to know you never grew out of your edgy gamer bro stage. Being able to pee on things is peak gaming, amirite? /s

I’m literally saying this as one of the few people who watched the Postal movie more than once simply because it had David Foley in it and I’m okay with bad movies.

000999,

Pretty much, yeah. I don’t feel the need to posture as somehow intellectually superior to a game that is designed to be fucking stupid. I appreciate and recognise all art for exactly what it is.

dingus, (edited )
@dingus@lemmy.ml avatar

It’s more that there’s actually games that rise to the level of great art that are designed to be fucking stupid, like Katamari Damacy, which leans hard into absurdism, and is often quite funny, but more importantly the gameplay is original, brilliant, and fun. The art direction in KD is also off the charts quality, especially the music, all of which was written for the game.

Look, I loved Postal 2 back in the day (I always sort of rolled my eyes at Postal, but 2 seemed less serious and more tongue-in-cheek). I might even replay it someday, but it’s not great art. Especially now it’s ugly, it’s clunky, more importantly it continues to be a buggy mess. Not even a Gary Coleman cameo could save it. They were fun games for what they were and for the time they existed in, and it’s okay to remember them for that, but it’s a little absurd to just act like the world hasn’t moved on and that they were great art to begin with. Art direction was bad, level design was bad, there was a lot of bad stuff about the game, beyond even getting into the edgelord shit.

Bad art is okay. I love B-movies, but we don’t have to pretend they’re anything other than what they are: B-movies.

000999,

I’m sorry but that is exactly why postal 2 is good. Unpretentious, offensive, provocative, unpolished raw art designed to generate chaos - whilst simultaneously having that certain charm which is impossible to put into words (hence the cult following) - which is exactly what it did. All of that without punching down (OK there was a bit of dodgy stuff, but for the time period it isn’t too bad). Truly one of the greats and you can’t change my mind, so we’ll have to agree to disagree.

dingus,
@dingus@lemmy.ml avatar

Yeah, it’s fine to agree to disagree, but just one caveat

OK there was a bit of dodgy stuff

Man this game came out two years after 9/11 and went whole hog on the “all muslims are terrorists” stereotype. It punched down quite a bit.

000999,

Just my opinion, but that was an intentionally outrageous caricature of the narrative being served by the US government, and in fact the way many americans viewed Muslims at the time. Or it could be outright racism/sectarianism but idk I haven’t looked into it at all. Thats the beauty of postal 2 I guess

dingus, (edited )
@dingus@lemmy.ml avatar

but that was an intentionally outrageous caricature of the narrative being served by the US government

I actually agree with you here, but I had a serious experience years later that changed my mind on the whole thing. It’s perfectly fine for folks like us who have any kind of media literacy to understand that it’s maybe not meant to be making fun of Muslims, but rather America, but…

GTA 5 has this torture scene, right? It hit me like a brick wall one day when I met people who read that scene way, way, way differently than I did. I had read it as an indictment of torture. The problem is, there’s way too many people who think that scene is cool as fuck and want to do that kind of shit in real life. It’s like the people who look up to Scarface from the movie Scarface. Like these characters aren’t good people or people to look up to, but because America is full of violent uneducated fucking yokels you had a bunch of absolute fucking idiots taking the exact opposite message from it. ( I mean, just look at Trump voters…)

You can’t control how others interpret your art, and if you’re not clear enough, you might end up in a similar position as the people behind Postal 2 and GTA 5, where you have a lot of folks totally misinterpreting what you’re trying to say, and then deciding it means vile, horrible things are not just okay, but cool.

It’s actually something I worry about a lot in life, because I’ve had so many times where I thought I was teaching a person one thing, but it turned out I was accidentally teaching them something horrible. In a country with basically no media literacy and an average 7th grade reading level, we can’t actually take it for granted that absolute fucking morons might misunderstand us.

The problem in particular with Postal 2’s caricature of the views of Muslims in America is that functionally, most Americans who played the game never understood that intent or cared. So when it came down to it, they further entrenched those ideas in the American consciousness, instead of them being read by most people as a critique. Was that their intent? No. Does it matter that the opposite happened? Yes.

000999,

That’s a valid take, and actually explains why a large number of people will never understand the nuances or even primary message of art. For example, conservatives discovering the true meaning of “killing in the name of” by rage against the machine.

I suppose RWS knew the consequences of this, which reveals the nihilistic backbone of the game’s theme.

dingus, (edited )
@dingus@lemmy.ml avatar

I’m not sure they knew the consequences, I think at the time, like me, they actually had more faith that the majority of Americans would read it as what it was. As a young person, I definitely thought there were more thoughtful people.

It’s easier to critique now, 20 years on, because we’re not experiencing the same things the video game industry was at the time. From the insufferable Jack Thompson to Hillary Clinton wanting to ban GTA over the leaked Hot Coffee code that wasn’t in the main game, but locked away in files inaccessible to most, the industry was under attack and being blamed for all Americas ills. Several games, but mostly GTA and Postal, were holding up a mirror to American society and saying things similar to what I said in my last comment: “America has a bunch of ignorant violent gun-toting people living in it, and they were there before video games were, it’s a violent consumer and celebrity obsessed society, so America maybe you need to sort your problems first before blaming us.” At the time, a fair stance to take, but 20 years on, a decision that lead to a lot of negativity and more mixed feelings on the legacy of the game due to it.

It was easy to think back then that acceptance of gaming in the mainstream wasn’t a given, but games now out-profit movies, and some of the biggest “blockbusters” are games. We were honestly probably worried over nothing.

AOCapitulator,
@AOCapitulator@hexbear.net avatar

games can be art, not all games are, and not all deserve respect

aksdb,

I piss on people who talk shit about Postal 2 and then I throw a cow head over their fence. If they dare to continue I get the cat …

000999,

Poor cat, his hole can only take so much

miracleorange,

No one said the legends were good.

doublepepperoni,
@doublepepperoni@hexbear.net avatar

The Titanic is a legendary ship, but it wasn’t a very good ship

ours,

But everybody has heard about the Titanic.

Pixelologist,
@Pixelologist@lemmy.dbzer0.com avatar

Was it really the ship’s fault tho?

unonessun0centomila,

While I’m not fond of the company, and perhaps legendary is a bit excessive, they’re still a big name that made remarkable videogames. With Postal 2 they nailed it, can’t say about the other 3 because I’ve never played them.

space_comrade,

You’re not the target audience, the target audience is edgy teenage boys. Postal 2 was the perfect game for 13 year old me.

You’re right labeling them as “legendary” is just weird tho.

privadesco, (edited ) do piracy w Legendary PC developer says Denuvo is “a punishment to the consumer”

Denuvo is the apex of a long history of bad choices.

Maybe actually sell us the games in a way we really own it, without any sort of online activation/account/telemetry/data-gathering like when we could buy a disc and just use it, and it should all be ok.

I feel like a dinosaur every-time I think this nowadays, but what is so problematic with the “own as in physically own” that is so hard to implement? If they want to provide a service, sell a service.

In the past I used pirate versions of games I bought just to be able to play them offline, or because I did not agree with the terms of service. It is so much for our info, it goes beyond just knowing you are the real owner of the software copy: it comes to the point where it looks like it’s to guarantee we are not its’ owner.

Now some DRMs even destroy gaming performance and its just faster to use 'ked versions. I hope it changes somehow.

Infiltrated_ad8271, (edited )
@Infiltrated_ad8271@kbin.social avatar

Is it really possible to own them properly? If in almost all cases we lack the source code and there are even proprietary requirements for both software and hardware, what chance do they have of working halfway well in a few decades?

MaggiWuerze,

And with stuff like SecuRom, even owning a legit physical copy of the game does not help you when the service vanishes

Nakoichi, do piracy w Legendary PC developer says Denuvo is “a punishment to the consumer”
@Nakoichi@hexbear.net avatar

Abolish intellectual property (and private property in general)

anarchrist, (edited )

There was a big high wall there that tried to stop me.

The sign was painted, said ‘Private Property.’

But on the backside, it didn’t say nothing.

This land was made for you and me.

Trebach, (edited )

And the sign said anybody caught trespassing
Would be shot on sight.
So I jumped over the fence and I yelled at the house,
"Hey, what gives you the right
To put up a fence to keep me out
Or to keep mother nature in?"
If God was here he'd tell you to your face
"Man, you're some kind of sinner!"

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