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poolhelmetinstrument, do games w Battlefield 6 players are crying out for a 'real' server browser, and it's about time we demanded the basic FPS feature that Call of Duty killed
@poolhelmetinstrument@lemmy.world avatar

More like a real server browser with real self hosted dedicated servers. Couldn’t imagine mods at this point

fuckwit_mcbumcrumble, do games w Battlefield 6 players are crying out for a 'real' server browser, and it's about time we demanded the basic FPS feature that Call of Duty killed

I loved the servers that were 24/7 metro, no drags etc. some of those were (and still are) my favorite. Or pistols only, no Glock 18. When you get rid of custom servers you get rid of that custom experience.

real_squids, (edited )

Didn’t they try something similar in 2042 but on their own servers? edit: portal

FartMaster69,

Yeah, and it’s coming to 6 as well, now with a map editor.

Zoot,
@Zoot@reddthat.com avatar

2042 always throws me off. That game was such a disgrace in comparison to 2142 with Titan Wars.

Baggie, do games w Battlefield 6 players are crying out for a 'real' server browser, and it's about time we demanded the basic FPS feature that Call of Duty killed

I miss community servers terribly.

scrubbles, do games w Battlefield 6 players are crying out for a 'real' server browser, and it's about time we demanded the basic FPS feature that Call of Duty killed
!deleted6348 avatar

God yes. I would rather have a few popular servers over endless empty matchmaking

voytrekk, (edited ) do games w Battlefield 6 players are crying out for a 'real' server browser, and it's about time we demanded the basic FPS feature that Call of Duty killed

It would be nice if we had both options. Let people matchmake for the default experience and let those that prefer custom servers to use those instead. There are problems with using only community hosted servers, such as game rules and less ideal admins.

That being said, the longevity that community servers offer is likely the reason they have been scrapped by EA. They want everyone to move to the next title that comes out like what people do with CoD.

EDIT: Typos from mobile

Katana314, do games w Arkane employees demand Microsoft sever ties with Israeli military: 'We don’t want to be part of this sinister project for Gaza'

What sucks on my end is that this has only been the latest in a long chain of reasons to boycott Microsoft - so I can’t exactly claim, if they take a step back from “Systematically murdering innocent people” then I’ll go back to giving them money.

TheFogan, do gaming w Steam for Chromebooks is getting axed in 2026 instead of exiting its 4-year beta

While I hate googles tendency to kill everything I have to ask, did google really promise chromebooks as a gaming system? I always understood them as dirt cheap computers made to handle the basics of word processing and average web based applications. Ideal only to be school or work computers

scintilla,

Maybe not gaming but they did and have been selling higher spec laptops for a while.

TheFogan, (edited )

Honestly I think that’s the constant problem of every “low cost computer” setup that comes out. They start out with an understanding of what they are… a cheap disposable alternative for doing the basics, after getting some momentum in that they cry about the lack of profit margins, keep adding to it to justify pricing them the same as regular laptops, but at the fundamental level do far less and they don’t sell for crap at that price.

Like say netbooks, it’s so commonly assumed the ipad killed the netbook… as a former netbook owner I disagree. I bought an acer aspire 1 when they were on sale for like $100, it was a really low powered, basic windows system. If I recall it was running win XP in the vista era. For me it was a good choice, a nice note taking, word document writing and basic web browsing computer with a decent battery life, and tiny enough to slip in a bag with little work.

I worked at staples at the time, and if I recall they were around $200 regular price, but frequently on sale for 100-150, and when they went on sale they sold like hotcakes. They had other netbooks in the 300-500 price range… I don’t think I ever saw one sell, and to this day I don’t get the appeal. You’d need more hardware if you were say, editing graphics… or playing games, or doing something more complex, but why would you do those things on a 10" screen. Same price you could buy a real laptop, bit bigger, but more importantly a comfortable screen size and a full sized keyboard. So in short, the netbooks went from a cheap option that can do the the main fundimentals of a PC slightly worse, for 1/3rd the price. To a… laptop that could do 80% of what a laptop can, on an uncomfortably tiny screen, for 100% of the price.

around the same time the ipad came out… for $500, the netbooks shifted their focus, more and more models in the $300-$700 price range. Nebooks shifted to being what I would effectively describe as… small little boxes, that do most of what a laptop does, much worse with a tiny screen… for the same price, maybe a bit more when comparing spec for spec.

Honestly i see the same with chromebooks. So you’ve got chromeos, which has less general computer support than regular linux. Can’t run MS office, slightly lesser game support. No special form factor or advantage for games like say the steam deck etc… No matter how you slice it you’ve got a computer, designed to do… say 70% of what you can on a regular laptop… for the price of… a regular laptop.

Blisterexe,

Yes. I remember seeing some booths for “gaming chromebooks” at a best buy a while back.

missingno,
@missingno@fedia.io avatar

They're never gonna run demanding AAA titles, but Steam is full of simpler 2D and classic games they could handle. You could play Balatro or Stardew Valley on a Chromebook.

Blackmist, do games w 'Consumers are not okay with okay': Take-Two boss says BioShock 4 is taking so long because the company's goal is 'to make the best entertainment, not necessarily the most entertainment'

“we haven’t worked out where to shoehorn the micro-transactions in yet”

slaneesh_is_right,

It does wound an aweful lot like the whole skate. Situation. We really want to make the best game possible and we really care for customer feedback. Hmm turns out they really didn’t and just try to sell micro transactions

Kolanaki, do games w 'Consumers are not okay with okay': Take-Two boss says BioShock 4 is taking so long because the company's goal is 'to make the best entertainment, not necessarily the most entertainment'
@Kolanaki@pawb.social avatar

If it has the best entertainment, I will be expecting full visible penetration.

MangioneDontMiss, (edited ) do games w 'Consumers are not okay with okay': Take-Two boss says BioShock 4 is taking so long because the company's goal is 'to make the best entertainment, not necessarily the most entertainment'

I worked at 2k when they first started making this game back in 2017 - and I worked in VERY close proximity to the studio making this game.

So bullshit. Its taking so long because take two is run by indecisive, cheap, executives who have pretty much taken the studio that was making it, based in Novato, CA - KILLED IT - and moved almost the entirety of production over to Canada because its cheaper.

Its taking a long time because it takes a long time to kill a team, remake a team, and then restart production from the ground up. Pipelines take years, and in most cases, multiple titles to optimize/streamline. The executives running this show can’t decide what to do with the game and they have already basically killed an entire team in order to reform it in a cheaper country. These are executives that just do not know how to let a team run itself. They are far too hands on and they don’t know shit about actual production.

Take two also basically gutted the other studio they had in Novato, Hangar 13, which was working on a 3rd person action RPG code named VOLT. They worked on that game for around NINE YEARS. Before completely cancelling it. (Does anyone know what its like to work on something for nine years and have absolutely NOTHING to show for it?) But before they cancelled it they layed off the team that was working on it multiple times in order to move Hangar 13 from its primary location of Novato, CA over to, in large part, the czech republic, and UK. Both places substantially cheaper for making games.

The czech republic is actually the boom town of the game industry right now because its so fucking cheap. So many game studios have been made and reformed over there.

And people wonder why so many US game devs are being laid off. Its all executive greed. All of it. – And if you believe this is taking so long solely because of “Quality” - you are kidding yourself.

dukemirage,

It‘s naive but I‘m not really mad that some of those jobs are in Europe now.

MangioneDontMiss,

You’ll be happy to know that none of the exec jobs moved over to Europe. They’re still right over there in Novato.

AngryCommieKender,

That just means that we know their addresses

Shayeta,

Ah, so 2k is like the ship of Theseus. Except they’ve blown up the original one and replaced it with a crude replica.

nickwitha_k,

Fuck. My wife did work with Hanger 13 a while back. Really cool place and good people.

BotsRuinedEverything, do games w 'Consumers are not okay with okay': Take-Two boss says BioShock 4 is taking so long because the company's goal is 'to make the best entertainment, not necessarily the most entertainment'

Translation: 6 hour playthrough.

daniskarma, do games w 'Consumers are not okay with okay': Take-Two boss says BioShock 4 is taking so long because the company's goal is 'to make the best entertainment, not necessarily the most entertainment'

I really disliked bioshock 3. So I have little hope.

The story was over the top but without saying anything interesting or iconic.

Gunplay is a weird mix between call of duty and bioshock and it doesn’t work.

Upgrade system along with only two weapons felt weird. Topics are less useful and less common than in previous games.

“Choices” in story are not choices, completely useless.

Companion AI is bland, they promised a revolution with Elisabeth but it’s just a fly tied on a cord, there’s zero AI in it. It can’t die so there’s nothing to interact. It just moves around you, pretend to seek supplies and to hide from bullets but it’s all fake, it cannot be hurt and she just tosses you supplies on scripted events.

The bird is hyped and have zero impact in the gameplay.

And I could go on…

Bioshock 1 is a thousand times better game in every single aspect.

Klear,

“Choices” in story are not choices, completely useless.

That, at least, is a staple for the series. Otherwise I mostly agree. I was enjoying the story and worldbuilding until about the time when the portals to other dimensions started appearing and the plot went sideways. From then on it was mostly bullshit they tried to explian by repeating “quantum mechanics” over and over.

Blueberrydreamer,

Making Elizabeth invincible is the only way that game is playable for me. There’s no chance in hell I’d play an entire game that’s one long escort quest where I’m constantly worried about the useless sidekick that I’d rather be without. She may not have added much, but a superficial narrative device is a thousand times better than a crippling gameplay decision.

Katana314,

Tbf, Resident Evil 4 managed to find some ways to get away with it.

absquatulate, do games w 'Consumers are not okay with okay': Take-Two boss says BioShock 4 is taking so long because the company's goal is 'to make the best entertainment, not necessarily the most entertainment'

Third separate article about this game in a week? I see they’re in the hyping up phase.

jordanlund, do games w 'Consumers are not okay with okay': Take-Two boss says BioShock 4 is taking so long because the company's goal is 'to make the best entertainment, not necessarily the most entertainment'
@jordanlund@lemmy.world avatar

Infinite was a pretty high bar, they may have intimidated themselves.

I mean, Jesus, even Zero Punctuation liked it and he hates everything!

youtu.be/rciyCHa6J4o

RvTV95XBeo,

Story of Infinite was fine but the gameplay was very repetitive and far too linear for my personal taste.

Had one play through, and baaarely made it to the end - glad I did but it was rough going there for the 1000000000th “Booker, catch!”

jordanlund,
@jordanlund@lemmy.world avatar

The SkyHook action was pretty amazing, that’s the #1 thing I remember other than the design work.

Thehalfjew,

That’s interesting. I so appreciated having a useful, independent partner

toiletobserver, do games w 'Consumers are not okay with okay': Take-Two boss says BioShock 4 is taking so long because the company's goal is 'to make the best entertainment, not necessarily the most entertainment'

I’m ok to wait for quality

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