Well, as I said, it was flawed. The XP grind near the end got roooough, especially since that was still in the era of losing XP when you died. That was especially frustrating when they had lag issues that killed you and then you lost a week of progress leveling up. The game was still a lot of fun though.
It’s fucking important for any gamer with a shred of concious humanity to boycott this game and make it fail.
The money this game was funded by comes directly and only from blooded oppression of a dictatorship. From forced unpresented taxes and bloody oil money of terrorisim. They beheaded and killed all their human-right activist citizens and protestors who tried to ask for their share that went to this game.
It depends how mod is made. If it depends on a base content of a game, it’s generally a mod for that game. That’s what Counter-Strike and DOTA for example was at first (they required Half-Life, and Warcraft 3 base files respectively).
If you make a game for a specific engine, it’s generally considered as a standalone game, not a mod. Also in olden days code for the engine and the game wasn’t separated so you couldn’t easily reuse the game engine. AFAIK Id Software was one of the first companies that made reusable game engines that were also licensed to other companies, and even made map editor available for free.
Statement like that makes me seriously doubt that it can even run on a PS5 which I was thinking about getting it for but this is kind of changing my mind
You are a kind soul. Your grand grand grand kids (assuming you have them) will be very greatful for your sacrifice (when they get their hands on the production alpha release candidate 2 build).
He should have tried to be the hero of that story… He could actually still do it and the outcome would probably be the same either way… (the hero does not make it to the end of the story)
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