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Meruten, do games w Dying Light continues celebrating its 10th anniversary with a big graphical facelift, but don't you dare call it a remaster

Are they going to patch the ps4 version to not run at 1080p 30fps with thick motion blur on the ps5?

It doesn’t look it like, but they’re still charging £25 for over on PSN.

Honytawk, do gaming w The Switch 2's super sluggish LCD screen is 10 times slower than a typical gaming monitor and 100 times slower than an OLED panel according to independent testing

… it’s a handheld …

GreenKnight23,

I have a Chinese handheld with a 1080p oled display that doesn’t ghost.

refresh rates stay in the 60fps.

cost me $400.

it plays all my Roms, emulators, videos, browsing, it even plays steam remote beautifully.

I’ll never buy another Nintendo again.

thatradomguy, do gaming w The Switch 2's super sluggish LCD screen is 10 times slower than a typical gaming monitor and 100 times slower than an OLED panel according to independent testing

I never played MK Wii because of the graphics. The game was just fun. IDGAF about graphics.

KingThrillgore, do gaming w Gooner game of the year Stellar Blade's mods are 41% smut, ensuring gamers will never see the light of heaven
@KingThrillgore@lemmy.ml avatar

This is the same team that made Nikke they know exactly what kind of audience this game is pulling

rabber, do games w 'No gay, no pay': The RuneScape community is absolutely mauling Jagex's new CEO over his decision to cancel new Pride Month events

Yeah people don’t want politics in their escapism. Makes sense to me

tonytins,
@tonytins@pawb.social avatar

Fantasy is filled to the brim with politics.

JackbyDev,

Refusing to acknowledge that queer people exist is “political” and queer people engaging in escapism deserve to feel seem and included.

rabber,

You shouldn’t have to do the event to get the special item and emote then

PattyP, (edited ) do games w RuneScape studio Jagex confirms layoffs 'to reduce complexity, increase agility, and ensure we are fully focused on the areas that matter most'

This sucks. I remember seeing the membership price hikes a while ago. It has been an interesting experience being someone loved RS to death in the mid-late 2000s, signed up for the 2007scape private servers, saw OSRS get announced and become so popular that I ended up getting to play it on my ipad, and now seeing this era of crazy price increases and layoffs.

Almost makes me wish I played it more back when times were good, but I always ended up playing IM and quitting for a year plus when I died.

Jax, do games w Helldivers 2 and Palworld devs wish players understood that 'easy' additions and updates are sometimes really hard: 'That's half a year's work. That takes six months'

So then why don’t they have regular bulletins in their games showing ‘Look, look! These features will be coming by xx/xx/xxxx!’ ?

Things set the timeline back? ‘Oh no! Looks like we won’t be releasing this on that date, it will actually be this date!’

Seems like a non issue for anyone with a 6th graders capacity for interacting with other humans. These are IT folks, with the added layer of gamers to boot — though. Anticipating motivations and responding to others input isn’t exactly a strong suit.

Edit: oh, beyond that — I have very little sympathy for a developer of a content drip. You’re out for the money, don’t whine when people inevitably get sick of waiting for a little more of something they’ve already gotten maximum enjoyment out of.

lorty,
@lorty@lemmy.ml avatar

Try telling your users (who are gamers) that the feature they want is being pushed back. See how well they’ll react.

fmstrat, do games w The Baldur's Gate 3 cast got a new set of pre-painted minis and—oh, oh no, oh no no no

The featured picture looks horrible, the others look fine for pre-paints (to me).

blinx615, do games w Bungie confirms it stole art once again, will undertake a 'thorough review' of Marathon assets

Imagine all the plagiarism that hasn’t been found.

gradual, do games w WoW's Leeroy Jenkins, one of the internet's oldest memes, turns 20 years old—and after looking back on what we wrote in 2005, I feel like we've failed Leeroys everywhere

The fuck is with these shitty pcgamer articles?

digdilem, do games w Even Starfield's community patch modders are growing 'disenchanted' with the sci-fi RPG, as volunteers depart in droves: 'If nobody comes forward, we may have to retire the project'

<Reads all the other comments>

Ok, but apart from that, it’s okay, right?

Seriously - what is a good space exploration/trading game that doesn’t require a huge learning curve? (I’m not a fan of flying stuff and too much trading is boring, but I do like exploring)

ILikeBoobies,

Have you tried No Man’s Sky or Elite Dangerous?

Where do they land on your scale?

RememberTheApollo_,
@RememberTheApollo_@lemmy.world avatar

E:D has a pretty steep curve, there’s a ton of external information that needs to be absorbed to get the most out of the game, and then once you get into it, you discover that “it’s lightyears wide, and one inch deep”. That said, I gotta hand it to the devs who are constantly trying to keep it interesting. I earned my carrier, thought “and then…?” and that was kinda it. Might give NMS a try just for something different.

digdilem,

I bought NMS when it was released, and hated it. Ok, it’s legendary as something that was released before it was ready and that undoubtedly spoiled it for me - endless running and nothing to do, and I’m sure it’s better now.

Elite Dangerous was quite fun for a while, but I got frustrated with the flying aspect quite a bit and after several deaths I gave up. I’m old enough to remember the first Elite, which was even more unforgiving.

Tattorack,
@Tattorack@lemmy.world avatar

I second No Man’s Sky.

But if you want something a lot more serious, a proper simulator, but also requires time to learn (for when you get bored of the simplicity of No Man’s Sky), maybe give X4 a shot.

ICastFist,
@ICastFist@programming.dev avatar

Ok, but apart from that, it’s okay, right?

No. Not by a long shot. You’re better off playing Fallout 4.

what is a good space exploration/trading game that doesn’t require a huge learning curve?

Freelancer. It’s old (2003), but it’s still effectively the Explore/Trade/Fight space sim that every other game gets compared to. I’ll note that it’s focus is on getting good combat ships and flying around, exploration exists but is the least developed aspect, I’d say. Gotta get it thru the high seas, tho.

Evochron Legacy is an indie game that might scratch your itch, it also lets you fly into planets’ atmospheres and it accounts for the friction, so while you can fly fast, doing so will damage your ship. I don’t think its learning curve is too steep, but it can take some time to get used to. Try the demo before buying it, as one negative review suggests

Lastly, check out Underspace’s demo. Still in Early Access, but seems promising.

digdilem,

Freelancer sounds interesting - I started searching and landed on the Amazon page for it, which told me " You last purchased this item on 29 Apr 2005". I have no recollection of the thing, but then I have played a lot of games. Still, worth a revisit - I’ll take a look. Thanks.

tfm, do games w On the prospect of an $80-$90 GTA 6, former PlayStation boss says 'it's an impossible equation' for big-budget studios to keep their prices down

How about buying only one or two dolls for their kids?

regdog, do games w Skin Deep review - Blendo's first game in seven years is a small triumph.

I loved their other stuff like “Quadrilateral Cowboy” and “Jazzpunk”.

For only 17€ this is an instant buy for me!

Agent_Karyo,
@Agent_Karyo@lemmy.world avatar

I really like Gravity Bone, Atom Zombie Smasher and Thirty Flights of Loving.

I believe Jazzpunk is not made by Blendo Games. Cool experience if you are into these sort of games.

OldGrumpy, do games w Ubisoft patch Splinter Cell Blacklist after 12 years to add achievements

Patch for poorly implemented gamepad in SC Blacklist, SC Conviction, Far Cry 4 and 5 still not available, but who would want that - getting achievements with effed up controls is even more satisfying. Good job Ubisoft.

MHLoppy, do games w Tempest Rising review (PC Gamer: 85/100)
@MHLoppy@fedia.io avatar

FYI: OpenCritic average is moderately lower at (currently) 78/100 (82% recommend) https://opencritic.com/game/18413/tempest-rising

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