Y’all have been burned too much, so when you see someone creating something bright and exciting, all you see is fire. Stop reading clickbait headlines, stop taking the word of tinfoil hat loonies just because it satisfies your irrationalinal desire to hate this game. They get so much wrong and manipulate the rest you’ll feel like a fool when you see for yourself. Try the next ree fly, face the cognitive dissonance and make up your own mind. Then get frustrated with the manufactured outrage that tricked you from having fun with us this whole time.
Gaming journalism is about generating clicks for shareholders, full stop, but you’ll believe them over an independent studio run by a guy whose career is full of beloved, well made space games. You have fallen into an enshittification trap and are missing out because of it.
Look at the number of comments on posts about hating star citizen. If you were an unscrupulous gaming news company, generating Star Citizen drama equals clicks and money. Go watch the weekly Inside Star Citizen episodes or dev livestreams, read the massive monthly reports, use the dev tracker to communicate with one of their thousand employees on the forums. This is a game being made in good faith. How is a constantly growing playerbase and financial success somehow considered a sign this game is bad? How does spending that money on development , pushing out massive quarterly updates and inventing new gaming tech mean this project is dead? How does the most openly developed game out there mean they are clandestine fraudsters? It’s the shareholders of gaming news who are trustworthy here? Think critically, don’t just feed your initial reaction.
People don’t make fun of starcitizen because “games journalism”. They laugh because it’s development hell is funny. Even if a satisfactory product come out the other end, it’ll still be an internet legend.
Star citizen exploits its userbase with a never-ending drip feed of bite-sized consumables, just as long as you keep feeding the machine.
This is not some poor little indie dev. They have taken over 600 million from they’re users, and have nothing finished to show for it. I treat them with the same distain that I do companies that trive on lootboxes and live services, as they all work from the same base template. At least the live service people made a game before squeezing every penny out of people.
Oh shit. I think it was literally 10 years ago I ‘pledged’ the base game (Aurora Mr). It still has less hours than Microsoft minesweeper, which let’s face it is a banging game.
I liked the game, when it was advertised as a moddable singleplayer game with drop-in drop-out co-op. As well as moddable multiplayer you can host yourself.
Now, I don’t have any interest it whatever that cluster fuck has become.
I really enjoyed the game when it was first released in early-access on steam. The ability to play through the story with a friend was unique and fun. Unfortunately the Crema team stopped having innovative ideas and just released their version of Pokémon systems. At the time it was nearly impossible to communicate any negative criticism because of rabid fans on the subreddit and devs who seemed to have no interest in communicating with their player base.
I would love for some other store to give me a reason to shop with them instead. GOG is closest, and they still can't be bothered to give me a Galaxy client on Linux.
I feel now is like a mistake buying from other places. I bought cyberpunk from gog, I wish now I didn’t. For Christmas I got gifted lots of games from my steam wishlist. I couldn’t add phantom liberty coz I didn’t bought the base game from steam.
Sadly for every other company, Steam = more features and stability.
Exactly why I don't want to use GOG. There are third party clients, but I refuse to build an entire catalog if the company does not provide something official.
What monopoly? If I have to choose between GOG, Steam, Epic, Ubisoft, Blizzard, Rockstar, EA, and others I am going with the least user-hostile, and the one that has Linux support.
Steam is the only one that actually cares about the quality of a service, so maybe look at that instead of crying monopoly.
I can see why Steam seems to have a monopoly on PC gaming. Pretty much everybody uses Steam as a launcher and store, and Valve has seen success with the Steam Deck so thats the hardware field also covered. They even managed to upset Nintendo when the Switch emulator was showcased lol.
A good size of the fanbase are also massive Valve fanboys, so there is a lot of brand loyalty, making the service have a larger presence than others.
At the end of the day, the fact remains is that there are other storefronts, launchers, and Valve has even opened up the Steam Deck’s specs and OS. Theres like, no monopoly there. I hope the parent commenter can eventually see that.
How would they even break up Steam? Separate their software and hardware development from the store? Can’t imagine that making any real impact on their practices.
It is always amusing to see the head of optional entertainment industries make statements like they are making a declaration on par with climate change, a economic depression, etc. As if they expect massive press coverage and endless crying by their would be customers.
When in reality the actual reaction by most is along the lines of “oh no, anyway” and move on to the next bit of optional entertainment media while they and their company are forgotten to the trash pile of failed companies.
All you See Sweets can keep trying to quantify what it is gamers like. The truth is its ephemeral until it is materialized and on our screens. You never know how fun your thing is until milliona of people can access it. So stop trying to codify it, or find a formula. There is none. Make fun shit, take all the risk. Make new shit that no one has ever made before. But for the love of fps fucking please don’t pretend you’ve drilled down on what gamers like. Thats a promise to fail.
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