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CosmicCleric, (edited ) do gaming w Fallout 4's most popular mods are now ones that remove Bethesda's disastrous 'next gen' update
@CosmicCleric@lemmy.world avatar

From the article…

The easiest fix is to own the game on GOG, which allows players to roll-back patches, but for Steam owners the process is a whole lot more convoluted.

… and …

A more straightforward perspective came from the team working on the enormous Fallout: London project, which was due to launch around now but has been delayed while the team works around Bethesda’s update. As the project lead says, “[the patch] has, for a lack of a better term, screwed us over.”

https://creativecommons.org/licenses/by-nc-sa/4.0/legalcode.en

bastonia, do gaming w Tarkov studio claims it actually doesn't have the server capacity for everyone who bought the game for $150 to play its upcoming PvE mode, still wants players to pay extra

Not one of the stupid people whod pay for that. So whats the problem?

Cethin,

The previous most expensive option ($150 I think) included all future DLC. Now they added this game mode and charge $250 for it, and the players who payed extra earlier don’t get it included.

Also, I’d totally return to the game for a while for this mode assuming there aren’t wipes ever. That’s my issue with the game. I don’t like losing all progress every few months. I don’t want to play the game enough at once to reach the end game in that period. I only payed for the standard edition though, and I sure as hell am not paying $250 for this.

DarylDutch,

Look into the SPtarkov mod. It is regretfully only single player but you can just relax and sometimes do a mission or 2. It also has mod support to remove the things about the game you find tiresome.

Every now and again I fire it up and play a map or 2. I have had the same character for over a year now.

uninvitedguest, do gaming w This Fallout-inspired post-apocalyptic wasteland game runs in Excel, because spreadsheets will outlive us all
@uninvitedguest@lemmy.ca avatar
GreyEyedGhost,

That said, allowing code into your spreadsheet takes away a lot of barriers to programming.

Agora, do gaming w An AI company has been generating porn with gamers' idle GPU time in exchange for Fortnite skins and Roblox gift cards

Boring Dystopia

Raiderkev, do gaming w An AI company has been generating porn with gamers' idle GPU time in exchange for Fortnite skins and Roblox gift cards

You would think they would do this to mine Bitcoin too.

Omega_Haxors,

Whose to say they aren’t doing that on the side?

ColeSloth, do games w World of Warcraft boss says Microsoft is happy to 'let Blizzard be Blizzard,' but I'm not sure that's entirely true

Article didn’t really have any purpose to it.

haui_lemmy, do gaming w Game developers come together at GDC for a 'GDScream' to vent rage at the state of the industry: 'It feels hard to be here and pretend like everything is fine'

Piracy until layoffs mean the company makes a loss and the C suite doesnt get paid at all

Also

Pirate any game that has gambling mechanics paid with cash forever

Gabu,

Also, support games made with passion and love (even if technically means supporting a big corporation). Legends of Runeterra is an example of a game that absolutely hit the nail on the head (there are zero predatory systems, despite being a collectible card game!), and now has been punished for it.

Cagi,

Honestly, especially games made by big, publicly traded companies. They make games based on marketing algorithms. Buying good games only improves the algorithm.

RoverRacecar, do games w Fans of Pokémon-inspired MMO Temtem are arguing with the developer about what MMO means after Crema CEO says it's 'not feasible' to keep adding content forever

Doesn’t this game not have an offline mode?

Noodle07,

Yup

douglasg14b, do games w Court rules Gabe Newell must appear in person to testify in Steam anti-trust lawsuit
@douglasg14b@lemmy.world avatar

ITT: A lot of corporate simping

Warl0k3,

ITT: a lot of people worried that one of the few examples of corporate-provided services that isn’t a flaming pile of anti-consumer profit-before-everything garbage is going to be punished for not being that via political ratfucking.

habanhero, do games w AI in big budget games is inevitable, say dev vets from Assassin's Creed and Everquest 2: 'Developers hate it … the money is still going to drive absolutely everybody to do it'

AI can be a great tool if used properly to enhance human work but companies seem hell-bent to instead have just AI do all the work, cutting human beings out completely and “saving costs”. Recipe for disaster.

spiderkle, do games w Cities: Skylines 2 devs warn players of performance problems: 'we have not achieved the benchmark we targeted'
@spiderkle@lemmy.ca avatar

Usually that means: We didn’t hire enough devs for optimization, didn’t allocate enough time for it and prioritized marketing.

Nighed,
@Nighed@sffa.community avatar

Their marketing has been awful though. They had a great build up with all the deep dive videos… Then nothing for a month?!?

I originally thought it was going to come out a month ago, just after the end of the videos, then was shocked to find out it was still a month away.

I guess they wanted some time so they could address any feedback they got?

AbsolutePain,

How is that awful? The deep dive videos are all we need to understand generally what the new things are, and why we should be looking forward to it. Isn’t that all marketing can do?

Nighed,
@Nighed@sffa.community avatar

Yeh, but then there was nothing for a month!

Normally they build the hype up to the release, I have actually un-hyped coming up to this release.

EncryptKeeper,

I mean what were you expecting a month from release besides like maybe one additional trailer? The original trailer exists and I’m sure they’re paying to run that somewhere. And once someone sees it they can go watch the dev videos.

Nighed,
@Nighed@sffa.community avatar

It’s probably more bad planning then, shouldn’t they be peaking the hype just before launch?

EncryptKeeper,

If they cared about peaking hype they wouldn’t have told us about the performance problems. But frankly they don’t need to hype CS2 or even sell big at release and they’re well aware of it. Games like the latest annual COD have to sell as much as possible at release because they need players to fill the servers, they need to have an established player base to sell the battle passes to after a month, and the game has a maximum shelf life of a year, before it’s abandoned for the next game. But CS on the other hand doesn’t need to do any of that. It has virtually zero competition so it has a captive audience of everyone who likes modern city builder games, and it doesn’t matter when you buy it, because they aren’t making another one for 5-8 years. They know exactly how much money they’re going to make from this game and they’ll get yours too, whether it’s at release or a year from now.

To put it in perspective, COD games are made fast, and have to sell fast. Since CS1 released, there have been TEN Call of Duty games. In that same timespan were about to get ONE new Cities game.

Nighed,
@Nighed@sffa.community avatar

That’s a fair point

EncryptKeeper,

And boom, they just today dropped the “one more trailer” I was talking about lol.

spiderkle,
@spiderkle@lemmy.ca avatar

true, but that doesn’t mean it was cheap.

Endorkend, do games w A heroic Starfield modder just straight-up deleted those repetitive temple 'puzzles' from the game
@Endorkend@kbin.social avatar

Now yank out the rest of the boring Starfuckers plot. The game is worse because of the main "story" (and NG+ shite).

FippleStone,

Starfuckers INC.

OrteilGenou, do games w Todd Howard says Starfield was 'made to be played for a long time,' but a month after launch I'm already drifting away

I’d love an open world game where you start as a Star Trek ship and just explore for hundreds of hours, stumbling upon adventures/civilizations taken directly from the massive repo of lore that exists from all the shows.

I feel like to do it properly would take a decade

Kolanaki,
!deleted6508 avatar

Have you tried Bridge Commander or the not actually star trek, but still totally star trek game Artemis?

They’re basically that. Randomly generated scenarios where you, and a few friends, command a Starfleet vessel to solve dilemmas or just exist in the world. The fun is mostly in the MP aspect (though Bridge Commander can be played solo), and the missions are pretty samey and mostly explained through text briefings. But it really feels like being on the bridge of the Enterprise.

li10, do games w Yes, Phantom Liberty and patch 2.0 really are Cyberpunk 2077's 'last big updates' and it's finally time to start the sequel, director confirms

I’d say they’ve really got the game to a good place at this point. In ways it still isn’t perfect, but if it had been like this at release then people would’ve absolutely loved it.

It’s something I think about for quite a lot of open world games, but it always seems like a waste that companies just move on from building up a game.

Really feels like they could spend years just adding to the world they’ve built.

FatAdama,

Gamers proved to them that it didn’t matter if the game sucked on launch. Why keep building free updates when you can dump money into a new game? Which will most certainly be broken at launch again. Preorders need to stop being a thing and then we won’t have this type of mess anymore.

Chariotwheel,

I haven't pre-ordered since Stellaris. I bought in the launch week when I was sure that the game of desire was actually playale and fun.

Preorder FOMO shit can miss me, I have gacha games for that.

HidingCat,

You and I don't, but gods, every time a new game trailer drops, the Discord communities I'm in all go HYPE HYPE HYPE I'm preordering. Or you can just see it from the YouTube comments. Too many idiots giving their money before a product has been proven.

stardust,

I don’t worry about the complaints of people who pre-order anymore. I sit back and eat popcorn watching them rage about the quality of the launch title after paying full retail.

fibojoly,

I’ve Kickstarter, when I wanna give money to struggling artists who may or may not deliver on time (hi, Poots!) Big studios can kiss my ass. And I say this as a fan of CDPR! I almost preordered CP2077, because I felt bad not paying full price for The Witcher 3. But then I remembered it just fucking encourages them. I’d rather have paid for a print copy of the artbook, to give them extra money. Ah well.

Kaldo,
@Kaldo@kbin.social avatar

That's why I was excited about the online partffew years ago - imagine gtav but in night city, backed by CDPR? If done well it's be printing money for them and guarantee constant updates and improvements for us. Unfortunately it just wasn't meant to be it seems :/

ampersandrew, do gaming w This has been the best summer for RPGs and I want to live in it forever
@ampersandrew@kbin.social avatar

It's been a damn good summer for fighting games too, and arguably the best year for all of video games. I've still got probably 10 hours to go in Baldur's Gate 3, haven't touched Starfield or Phantom Liberty yet, and I'm also looking forward to Broken Roads. There's not enough time to get to all this good stuff, and there's still Wargroove 2 coming in a week and a half.

Swim,

broken roads looks pretty cool, thanks for the mention

ampersandrew,
@ampersandrew@kbin.social avatar

It was also mentioned in the article, but I heard about it from SkillUp.

Thavron,
@Thavron@lemmy.ca avatar

and arguably the best year for all of video games.

That is a very bold claim.

ampersandrew,
@ampersandrew@kbin.social avatar

1998, 2004, 2007, 2011, 2013, 2015, 2017...I think 2023's got all of them beat.

BigBananaDealer,
@BigBananaDealer@lemm.ee avatar

2010 is my favorite. the beatles rock band and rock band 3 came out the same year. one being a nearly perfect game and the other being my most played game ever by far (unofficially, 360 does not track days played)

Ashtear, (edited )

1998 was such a monster year because it spawned so many big franchises, including two that were arguably the genesis of e-sports. It’ll be a while before we know how 2023 measures up in that regard, although there’s not much new stuff this year that might have legs. Hi-Fi Rush and Starfield, maybe?

I’ve been thinking for a while that this is probably already the best year since 1998 though.

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