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zipzoopaboop, do games w EA reportedly shelves Need For Speed completely to focus on other projects

Bring back burnout

Kjell,
@Kjell@lemmy.world avatar

Burnout Paradise was so good, spent hundreds of hours with it. At least the last game in the series was a good one.

ampersandrew,
@ampersandrew@lemmy.world avatar

Paradise didn’t do it for a lot of us, and we’re still waiting for a good successor to Takedown and Revenge.

Kjell,
@Kjell@lemmy.world avatar

I only played them at friends. Was the races started from a menu instead of driving around in the city to find races? Or was it the car feeling and handling that was different?

ampersandrew,
@ampersandrew@lemmy.world avatar

Mostly the former. You got a better variety of courses rather than Paradise reusing a lot of the same pieces of something that distinctly looked like only one city, and a menu was just a quicker way to get in and out of the part of the game you wanted to play.

Kjell,
@Kjell@lemmy.world avatar

Ok, personally I liked going around in the city but I understand why you didn’t enjoy Paradise as much as Takedown and Revenge. Too bad that they changed the concept of the series. Didn’t EA change Need for speed to open-world some years earlier with Underground 2? They could have kept one of the series as races started from a menu.

absquatulate, do games w EA reportedly shelves Need For Speed completely to focus on other projects

Have they finally had the revelation that the series has been shovelware for the past decade or more?

shialac,

past 2 decades

OhStopYellingAtMe, (edited ) do games w EA reportedly shelves Need For Speed completely to focus on other projects
@OhStopYellingAtMe@lemmy.world avatar

Aw that’s a shame. My kid loves NFS Heat. It’s his most favorite game.

tahoe,

I played it recently (after not having played any NFS in like 15 years since I’ve come to hate AAA slop), and I thought it was really fun! The driving dynamics especially, and I was surprised to see so many different cars and so much customisation possible.

Not perfect of course, the music is utter garbage (to my ears) and it could have been more polished, but I definitely didn’t expect I’d play for 30 hours. They were on the right track.

ordnance_qf_17_pounder, do games w EA reportedly shelves Need For Speed completely to focus on other projects

And the other projects will still end up being slop anyway

network_switch, do games w EA reportedly shelves Need For Speed completely to focus on other projects

I wouldn’t know how to fix the series so that it’d sell. Same as burnout. The arcade open world racing game with a sterile storyline is dominated by Forza Horizon. Cop chases don’t seem to spark excitement like before the PS3 era. The last couple of NFS games, I played abit and even though they’re about street racing, didn’t feel very grungy, youthful angst and peacocking, like I’d expect street racing to be

Street racing doesn’t seem to spark excitement like the pre-PS3 era. I’m thinking every game after NFS Carbon hasn’t been able to capture any sense of mystique of street racing and that just may be that street racing isn’t culturally significant anymore. Fast and the Furious isn’t about street racing anymore

With Forza Motorsport seemingly on the way out, there’s room for a multiplatform Gran Turismo competitor. Something that’s gamepad centric rather than wheel. Seems just as hard to resonate with gamers as these other racing games though

WanderWisley,

The only way to possibly save the series is for EA to sell it off to another company but I highly doubt that they would do that. They will just let it sit till the next console releases and make a half assed game full of micro transactions and then blame the fans when it doesn’t sell good.

Agent_Karyo,
@Agent_Karyo@lemmy.world avatar

I am biased, but an Underground 3 (with no MTX) with a well written storyline but with lots additional open world gameplay would be a return to form for NFS.

VindictiveJudge,
@VindictiveJudge@lemmy.world avatar

Unbound was basically Underground 3. Story wasn’t exceptional or anything, though.

network_switch, (edited )

I tried to play through Unbound and I couldn’t deal with the writing. It was “hello fellow kids” to me which I feel has been a worsening problem with video game writing since Borderlands 2. Even worse with it feels to me like video game writing really tried to moralize moral grey’s or bad behavior or make characters not just people that want to go fast, make money, feel cool, getting in trouble with the law for going an incredibly dangerous for anyone in your vicinity speed disobeying traffic signals, probably associated with organized crime and just trying to survive but in over their head because their only skills really are just cars, …, they’re actually people just trying to express themselves and find community of deep down kind and good people

Also I felt like I was playing rich/sheltered kids ideas of street racing and people that live in the night. Way too idealistic. Should be way more cutthroat, emotional burnouts just trying to go fast as their happy/thrill place. The sheltered/rich kids fantasy comes to mind when games try to make living among graffiti and gangs as like living among street art and community health organizations. It’s the digital nomad view of local (underground) cultures and the digital nomad view of the old guy in the club as a really cool dude rather than probably a bit of a creep and probably very immature and irresponsible

bridgeenjoyer,

Oh I hated unbound. The music, voice acting etc was so pandering and gross. The animations were kind of neat though.

zero,
@zero@feddit.xyz avatar

I had some very good memories with Underground.

Noodle07,

Le fast and le furious

MITM0, (edited ) do games w EA reportedly shelves Need For Speed completely to focus on other projects
@MITM0@lemmy.world avatar

I genuinely think we need a “Stop Killing Games” like movement to resurrect old games, but with a more public-domain approach.

As in remaking games like NFS, Command & Conquer, Freedom Fighter or Earth-2150 but make the assets public domain so that others can pick up & add things to the setting

HK65,

Trademarks should expire quicker I guess. That said, copyright in general is broken.

CubitOom, do games w EA reportedly shelves Need For Speed completely to focus on other projects

JDM: Japanese Drift Master is looking good right about now.

18107, do games w EA reportedly shelves Need For Speed completely to focus on other projects

I really liked Need for Speed World and discovered it 1 week before the severs were taken offline.

At least I still have Need for Speed Most Wanted III.

MightyCuriosity,

The community has resurrected NFS world though.

bridgeenjoyer, do games w EA reportedly shelves Need For Speed completely to focus on other projects

I LIVED for these games as a kid. They’re a shell of what they were. Luckily, i can play nfs hp2 on my ps2 all day long and live in 2002 happily !

Lemminary, do games w EA reportedly shelves Need For Speed completely to focus on other projects

Oh, finally? It only took them a hundred years.

MightyCuriosity, do games w EA reportedly shelves Need For Speed completely to focus on other projects

I think undercover was the last true NFS. Fast cars. High speed feeling. Tuning. Cops. Over the top grippy handling at times. Then it turned into cow dung with occasional decent ones but they never got the sense of speed or the fun worlds right for me again.

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