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zipzoopaboop, do games w EA reportedly shelves Need For Speed completely to focus on other projects

Bring back burnout

Kjell,
@Kjell@lemmy.world avatar

Burnout Paradise was so good, spent hundreds of hours with it. At least the last game in the series was a good one.

ampersandrew,
@ampersandrew@lemmy.world avatar

Paradise didn’t do it for a lot of us, and we’re still waiting for a good successor to Takedown and Revenge.

Kjell,
@Kjell@lemmy.world avatar

I only played them at friends. Was the races started from a menu instead of driving around in the city to find races? Or was it the car feeling and handling that was different?

ampersandrew,
@ampersandrew@lemmy.world avatar

Mostly the former. You got a better variety of courses rather than Paradise reusing a lot of the same pieces of something that distinctly looked like only one city, and a menu was just a quicker way to get in and out of the part of the game you wanted to play.

Kjell,
@Kjell@lemmy.world avatar

Ok, personally I liked going around in the city but I understand why you didn’t enjoy Paradise as much as Takedown and Revenge. Too bad that they changed the concept of the series. Didn’t EA change Need for speed to open-world some years earlier with Underground 2? They could have kept one of the series as races started from a menu.

absquatulate, do games w EA reportedly shelves Need For Speed completely to focus on other projects

Have they finally had the revelation that the series has been shovelware for the past decade or more?

shialac,

past 2 decades

OhStopYellingAtMe, (edited ) do games w EA reportedly shelves Need For Speed completely to focus on other projects
@OhStopYellingAtMe@lemmy.world avatar

Aw that’s a shame. My kid loves NFS Heat. It’s his most favorite game.

tahoe,

I played it recently (after not having played any NFS in like 15 years since I’ve come to hate AAA slop), and I thought it was really fun! The driving dynamics especially, and I was surprised to see so many different cars and so much customisation possible.

Not perfect of course, the music is utter garbage (to my ears) and it could have been more polished, but I definitely didn’t expect I’d play for 30 hours. They were on the right track.

ordnance_qf_17_pounder, do games w EA reportedly shelves Need For Speed completely to focus on other projects

And the other projects will still end up being slop anyway

network_switch, do games w EA reportedly shelves Need For Speed completely to focus on other projects

I wouldn’t know how to fix the series so that it’d sell. Same as burnout. The arcade open world racing game with a sterile storyline is dominated by Forza Horizon. Cop chases don’t seem to spark excitement like before the PS3 era. The last couple of NFS games, I played abit and even though they’re about street racing, didn’t feel very grungy, youthful angst and peacocking, like I’d expect street racing to be

Street racing doesn’t seem to spark excitement like the pre-PS3 era. I’m thinking every game after NFS Carbon hasn’t been able to capture any sense of mystique of street racing and that just may be that street racing isn’t culturally significant anymore. Fast and the Furious isn’t about street racing anymore

With Forza Motorsport seemingly on the way out, there’s room for a multiplatform Gran Turismo competitor. Something that’s gamepad centric rather than wheel. Seems just as hard to resonate with gamers as these other racing games though

WanderWisley,

The only way to possibly save the series is for EA to sell it off to another company but I highly doubt that they would do that. They will just let it sit till the next console releases and make a half assed game full of micro transactions and then blame the fans when it doesn’t sell good.

Agent_Karyo,
@Agent_Karyo@lemmy.world avatar

I am biased, but an Underground 3 (with no MTX) with a well written storyline but with lots additional open world gameplay would be a return to form for NFS.

VindictiveJudge,
@VindictiveJudge@lemmy.world avatar

Unbound was basically Underground 3. Story wasn’t exceptional or anything, though.

network_switch, (edited )

I tried to play through Unbound and I couldn’t deal with the writing. It was “hello fellow kids” to me which I feel has been a worsening problem with video game writing since Borderlands 2. Even worse with it feels to me like video game writing really tried to moralize moral grey’s or bad behavior or make characters not just people that want to go fast, make money, feel cool, getting in trouble with the law for going an incredibly dangerous for anyone in your vicinity speed disobeying traffic signals, probably associated with organized crime and just trying to survive but in over their head because their only skills really are just cars, …, they’re actually people just trying to express themselves and find community of deep down kind and good people

Also I felt like I was playing rich/sheltered kids ideas of street racing and people that live in the night. Way too idealistic. Should be way more cutthroat, emotional burnouts just trying to go fast as their happy/thrill place. The sheltered/rich kids fantasy comes to mind when games try to make living among graffiti and gangs as like living among street art and community health organizations. It’s the digital nomad view of local (underground) cultures and the digital nomad view of the old guy in the club as a really cool dude rather than probably a bit of a creep and probably very immature and irresponsible

bridgeenjoyer,

Oh I hated unbound. The music, voice acting etc was so pandering and gross. The animations were kind of neat though.

zero,
@zero@feddit.xyz avatar

I had some very good memories with Underground.

Noodle07,

Le fast and le furious

MITM0, (edited ) do games w EA reportedly shelves Need For Speed completely to focus on other projects
@MITM0@lemmy.world avatar

I genuinely think we need a “Stop Killing Games” like movement to resurrect old games, but with a more public-domain approach.

As in remaking games like NFS, Command & Conquer, Freedom Fighter or Earth-2150 but make the assets public domain so that others can pick up & add things to the setting

HK65,

Trademarks should expire quicker I guess. That said, copyright in general is broken.

CubitOom, do games w EA reportedly shelves Need For Speed completely to focus on other projects
@CubitOom@infosec.pub avatar

JDM: Japanese Drift Master is looking good right about now.

18107, do games w EA reportedly shelves Need For Speed completely to focus on other projects

I really liked Need for Speed World and discovered it 1 week before the severs were taken offline.

At least I still have Need for Speed Most Wanted III.

MightyCuriosity,

The community has resurrected NFS world though.

bridgeenjoyer, do games w EA reportedly shelves Need For Speed completely to focus on other projects

I LIVED for these games as a kid. They’re a shell of what they were. Luckily, i can play nfs hp2 on my ps2 all day long and live in 2002 happily !

Lemminary, do games w EA reportedly shelves Need For Speed completely to focus on other projects

Oh, finally? It only took them a hundred years.

MightyCuriosity, do games w EA reportedly shelves Need For Speed completely to focus on other projects

I think undercover was the last true NFS. Fast cars. High speed feeling. Tuning. Cops. Over the top grippy handling at times. Then it turned into cow dung with occasional decent ones but they never got the sense of speed or the fun worlds right for me again.

Linktank, do games w Nintendo touts high employee retention rate after loss of Microsoft jobs rocks Xbox Game Studios

Nobody cares nintendo, you’re still an asshole.

masterspace, (edited )

Nintendo, the company that makes gamers pay them $500 for a new console every 4 years, and then $80 for a new skin of the exact same game every 2 years, and calls it innovations and consumer friendliness.

Nintendo is a fuckwad company. Gamers are just gaslit cause they like a character that Nintendo owns the copyright to.

mcforest,

I’m pretty sure the Switch 1 is older than 4 years (and was cheaper than $500). And their games are actually quite good.

So Nintendo might be a fuckwad company, but your comment is still full of bullshit.

masterspace,

No my comment just uses normal human language to convey a point instead of min/maxing precision.

Goodeye8,

Using years and hundreds of dollars is not min/maxing precision. That's a stupid excuse for something you should own up because your made up numbers detract from your point. If the numbers don't matter then this shouldn't make your argument look ridiculous.

Nintendo, the company that makes gamers pay them $5000 for a new console every year, and then $800 for a new skin of the exact same game every month, and calls it innovations and consumer friendliness.

You can't just make up numbers and expect to have reasonable argument. By making up numbers you're just opening yourself up to criticism (which it seems you can't take) even if the actual point you're making is right.

masterspace,

Using years and hundreds of dollars is not min/maxing precision. That’s a stupid excuse for something you should own up because your made up numbers detract from your point. If the numbers don’t matter then this shouldn’t make your argument look ridiculous.

Counterpoint: you understood my point, literally just as well as if I had looked up the right numbers and adjusted them for inflation.

Nitpicking is not the same thing as conversing. Grow the fuck up.

pycorax,

You’re also not having a random conversation on the street, this information is just a quick search away. By making up numbers and creating a bigger issue when existing issues are already strong enough of an argument, you hurt your own credibility and attacking people for pointing that out is even worse.

masterspace,

No, it’s just a good way to filter out people who want to engage in pedantry and people who actually want to discuss the issue at hand.

tyler,

Your numbers are so far off as to be meaningless. If the real numbers are half that, and you compare to their competitors, then it’s an entirely different story. The numbers you provide are completely integral to your argument, and your numbers being so wrong means you’re just complaining about nothing.

masterspace,

Why don’t you explicitly write down what you think my argument is?

Then we can see whether or not what you’re saying is accurate, or whether you just can’t read good.

Goodeye8,

I understood your point because we're on the same side and I took a generous interpretation of what you said. Now that I've taken a really critical look I have no fucking idea what you were trying to say because the numbers make no sense.

If I correct your 500 and 4 years, your statement becomes "Nintendo sold their consoles at industry pricie for the average console lifecycle". Oh the horror, Nintendo does what every other console seller does. And the part about selling a reskinned game at full price every 2 years? If I'm being generous I'd say you're talking about BOTW and TOTK. But that's not 2 years and it's not a reskin and your argument implies multiple games but I can barely come up with one.

Your entire comment could've been only the second part and it would've been just as informative as what you actually wrote. That's how worthless your fucked up numbers have made the point.

masterspace,

If I correct your 500 and 4 years, your statement becomes “Nintendo sold their consoles at industry pricie for the average console lifecycle”. Oh the horror, Nintendo does what every other console seller does

No, Nintendo historically produces under powered consoles and overcharges for them so they can make a profit on every console from day 1. That is not what the other console makers do.

And the part about selling a reskinned game at full price every 2 years? If I’m being generous I’d say you’re talking about BOTW and TOTK. But that’s not 2 years and it’s not a reskin and your argument implies multiple games but I can barely come up with one.

Mario Kart, Smash Bros, Mario Party, etc etc etc

Nintendo sells

Cyv_,

Here’s the thing. You’re not arguing against their point you’re arguing about the specific figures not being entirely accurate.

Watching you two go feral over specificity doesn’t convince anyone of anything, it just makes people hostile to talking to you because now they feel they have to hedge everything, because if not you’ll reply with

“You’re*”

And ignore the whole argument they made. Nobody wants to engage with that level of nitpicking pedantry.

Being right isn’t always worth it, because you put the other person in defense mode, show you don’t care about the spirit of the argument as much as the letter, and essentially insult the person in the process.

You’re right, you’re just shit at conversational strategy. Enjoy the fights. That’s all you’re having.

tomalley8342,

When the point is that the Nintendo company charges gamers too much money, the accuracy of the amount of money being charged is relevant, no?

RedStrider,
@RedStrider@lemmy.world avatar

i HATE nintendo, they literally FORCE GAMERS to pay $500,000,000,000,000 dollars for a NEW CONSOLE every month, and then they have the audacity to RELEASE VIDEOGAMES which cost $100,00,000,000 ultra dollars without any care for innovation. just last week they released donkey kong bananza which is a clear RESKIN of far cry 4

nintendon’t wheeze is a stupid ass company, GAMERS are just GASLIGHT because they enjoy things

::: spoiler note Please do not seriously reply to this. It’s 2am and I think I’m going insane.

burgerpocalyse,

i sentence this user to 25 circuits of intermission tracks in mario kart world

RedStrider,
@RedStrider@lemmy.world avatar

nooooooooooooo

Sp00kyB00k,

… Or look up the lifecyle of most of their products. The support is a whole lot longer than four years.

They have no micro transactions and the games are finished when released. Yes, they have their bad side too. So does Sony and Microsoft. There are no good guys in business. Just less bad.

But the beauty is, vote with your wallet. If you don’t like it, don’t buy it

Broadfern, do games w Nintendo touts high employee retention rate after loss of Microsoft jobs rocks Xbox Game Studios
@Broadfern@lemmy.world avatar

TBF, even if they’re a shit company to their consumers it’s kind of funny for them to point out they still make boatloads of money while keeping employees since it makes others look bad.

“Efficiency” is smoke-blowing bull for the sake of putting a few more pennies in shareholder stocks. Stable profits are far more sustainable and better for the real economy (where real people spend real money) than infinite growth since having a regular paycheck allows people to continue buying things.

dinckelman, do games w Nintendo touts high employee retention rate after loss of Microsoft jobs rocks Xbox Game Studios

Japanese corporations overwork people to literal death, but at least you’re not going to be laid off 2 months into a new job. Not as big of a flex as they think it is

tiredofsametab,

Worker protections and their enforcement have improved in recent years, but things still aren't fully there yet. That said, the whole karoshi thing is getting less and less, which is good. The problem now is less in the big corps and more in the smaller businesses since they end up having less oversight. My company even requires I record hours at my other job (my own company) and submit them to make sure they and I are not in violation of labor law for hours worked.

mnemonicmonkeys,

Worker protections and their enforcement have improved in recent years, but things still aren’t fully there yet.

You’d think they’d have fixed it faster, since it’s the primary factor in why so few Japanese people are having kids

tiredofsametab,

I don't know that it is the primary factor, honestly. Jobs keep moving to places like Tokyo where daycare has a lottery system and is super expensive if one doesn't get into the free one. Add to that that, since corona and Russia's invasion of Ukraine, prices for a lot of things have gone up leading to a cost of living crisis. for many as wages stay stagnant.

Indeed, there was an election yesterday and these were some things that were being mentioned by politicians in the lead-up. In Tokyo, it looks like they are trying to make daycare and school tuition free, which would be a big help. Several schools have even had trouble properly providing meals lately because of the sudden rising costs of food (fees for school are paid at the beginning of the school year so schools have to budget for higher prices and will have worse meals at the beginning to avoid having money for none at the end). Even the far-right anti-foreigner party ran on some kind of payments for kids. Another party talked about getting things less centralized in Tokyo and trying to spread the population out or at least support hose that remain in the countryside.

As for why it wasn't faster, rules have been on the books forever, but people and culture make it different. People feel huge pressure not to make waves so they will clock out and continue working. The more recent legislation has actually addressed this and put some responsibility on the worker themself in my understand, which may help. Corona also showed people what could be and many were angry when forced to go back to the old status quo (and one can see comments about people's manners and patience on the train and other places getting worse in the time since). There's also what is called "power harassment" and the like and lots of old, entitled fuckheads in positions of power at companies who think they are untouchable and, thankfully, are slowly going away.

RightHandOfIkaros,

You will never be laid off at a Japanese company.

They will just unassign you from tasks or reassign you to a boring menial task to make you resign.

That way they don’t pay you severence and they pay way less for your unemployment insurance.

arudesalad, do games w Nintendo touts high employee retention rate after loss of Microsoft jobs rocks Xbox Game Studios

Nintendo are horrible to consumers but at least they understand the value of their staff. That’s something I value more from a company. (depending on the extent of their anti-consumer practices, nintendo have definetly gone too far with their’s)

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