I am shocked that this is actually happening. Between continuous performance issues, and the overall “maintenance mode”-like state of the game, I definitely did not expect for them to start working on something of this scale. Definitely looking promising
I remember some TV show trying to make everquest look bad or simply misunderstanding what logging out meant. The angle that was being pushed was you can't logout if you are attacked, so you need to keep playing. Obviously being forced to stay logged in would interfere with your rl obligations!
Everquest II was released in 2004. It is pretty crazy that they are still releasing expansions for it. And it's kinda crazy that I played it for at least a hundred hours earlier this year during a nostalgia binge.
First, conduit capture bases are going to be “hybridized” with existing capture base designs in order to make things more readable and obvious to players. Second, the mechanics of capturing a conduit will also be updated, replacing existing capture mechanics with traditional holding of capture points while activated repositories will add an immediate chunk of capture progress. The studio is also looking at the existing 22 CTC bases as it evaluates and adjusts elements like the placement of conduits, repositories, spawn locations, and sunderer locations.
I wish I knew of this title sooner. As soon as I watched the trailer, reading they’re Asheron’s Call devs, and seeing some similarities, I’ll pick it up just to throw some cash their way. AC was my jam and I still miss it.
TL;DR: The game only has two developers, who are also married. Unfortunately, one of them has been diagnosed with cancer, and coupled with the usual 2020 struggles, they don’t have enough money left to pay for active developers.
From the story and their words, they seem really passionate about the project - they are former developers from another MMORPG game. It seems like they are putting the game on “life support”, hoping to see some improvements in the sales. If things don’t change, the project will ultimately be halted.
It makes me sad. I don’t have any interest in MMO games, but they seem genuinely good people who tried their best. And cancer sucks, and seems like it’s late stage too.
I played for a bit last year and I really enjoyed it. It’s a solid mmorpg for people that pine for the days before every mmorpg was “the next wow killer”. It’s also incredibly impressive that just a few people made it.
If you’re a fan of mmorpg’s from the last 20 years it’s probably not for you and that’s ok.
I haven’t been a fan of the genre in a while since I’ve been so let down. I’ll check it out though cause I agree, I’m sick of the wow killer mmos. I’m excited for ashes and maybe my great grand kids can use my ATI ship for Star Citizen
The graphics aren’t great and the combat is simple, but there’s a lot of depth to the gameplay. There’s a lot of lore and interesting things to explore in every corner of the game.
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