lemmy.world

Kedly, do gaming w How times change

I feel like this is troll bait

inclementimmigrant, do gaming w How times change

Someone clearly didn’t play SNES games on the original hardware.

DAMunzy,

Yeah, slowdowns, choppy graphics, and other glitches to be had.

wizardbeard, do gaming w I need to replay this
@wizardbeard@lemmy.dbzer0.com avatar

If you don’t want the raw experience, the Viva New Vegas modlist does an amazing job of “vanilla plus”. Haven’t finished my latest playthrough, but nothing felt out of place, and it was less buggy than vanilla.

mynachmadarch,

I've never liked fallout games but keep getting told to really give new Vegas a chance. Would you recommend this or any other mods for a first timer?

chknbwl,
@chknbwl@lemmy.world avatar

vivanewvegas.moddinglinked.comViva New Vegas is a community curated list of mods providing a near-Vanilla, yet expanded and bug-free gameplay. There aren’t any more recommended mods than what is on the list, anything beyond would be for your preference. It is SUPER important to follow the directions with scrutiny, mega mod lists are very fragile and finicky during the installation process.

Fallout 4 has one as well: themidnightride.moddinglinked.com(note: it is currently being revised for F4’s next-gen update)

Fallout 3, of course: thebestoftimes.moddinglinked.com

Now, if you’re feeling particularly insane, you can actually splice Fallout 3 and Fallout: NV into what is known as The Tale of Two Wastelands. This essentially provides FNV’s updated game engine and modding support for FO3. Good luck: taleoftwowastelands.com/viewforum.php@f=51

Snowpix,
@Snowpix@lemmy.ca avatar

I’ll second the recommendation for Tale of Two Wastelands. I think having the New Vegas engine makes Fallout 3 so much more playable. You can actually use the iron sights, there’s ammo types, etc. I play a heavily modded TTW and I’m having a blast blowing Swampfolk’s heads off with the Y86 gauss rifle.

mynachmadarch,

Alright, y'all convinced me. I'll give it a shot when I finish Cyberpunk 2077.

Milk_Sheikh, (edited )

I’d reflexively say “Yes” to New Vegas but it depends on what Fallouts you’ve played, and what you don’t like about them.

FO1 & 2 offer ZERO hand holding and expect you to know how to play an RPG, but offers a very open approach to the world and plot

FO3 and 4 are great games that primarily struggle with permanence of your actions in the world - it’s pretty on rails between and during setpieces, no secondary plot to really get lost in

mynachmadarch,

I tried 2, 4, and 76. Only for like five hours each maybe? I can't even pîn point what it is I don't like. I don't mind on rails if the story is good, I don't mind open world or plot if it's rich, I've played other post apocalypse games and enjoyed them (Metro 2033 springs to mind).

Just something about the package that is Fallout I keep bouncing off of. I like Morrowind and Skyrim, so I really don't know.

Milk_Sheikh,

I can’t comment on ‘76 but I have played the Metro series, which is 100% on rails but makes it work.

Fallout has a tongue in cheek goofy that permeates the IP and casts a thin layer of non-serious over everything. The brutalisism and commitment to tone is what I loved about Metro and STALKER, but Fallout is Disneyland in comparison

evranch,

I think this is what makes Fallout a love it or hate it setting.

Fallout tells often whimsical stories against the horrific backdrop of nuclear annihilation, and that’s what gives it it’s charm IMO.

I actually feel like it’s more realistic in a sense than overly grimdark settings. People are goofy, and with over 200 years since the bombs fell it’s believable that people will have some laughs and some motivations other than pure survival.

Milk_Sheikh,

Oh, absolutely and that’s why I love NV and 1 & 2. They have self awareness and embrace the whimsy, a character like Myron or ’Fisto’ the sexbot would NEVER feature in a grimdark lore like STALKER, but that’s the humanistic charm of it.

If there’s some kind of post-apocalyptic society, there’s gonna be weird people and freaks, just like now - but in an absurd context.

catloaf,

I think it’s because the fantasy atmosphere of TES gives more leeway for the Bethesda jank. At least that’s what it is for me.

Aux, do gaming w How times change

SNES resolution was 256 x 224 with a 15 bit colour. You’re using your chrome on a 3,840 x 2,160 screen with a 32 bit colour. That’s 308x more data per frame to render. You should be really impressed that in a span of just three decades we got 300x improvement in performance.

Assman, do gaming w How times change
@Assman@sh.itjust.works avatar

Fab Five Freddy told me everybody’s fly

RayOfSunlight, do gaming w How times change

You DO know that 30 fps wasn’t a thing back then, right?

aberrate_junior_beatnik,

It absolutely was. Many games would update the display only on every other frame; the SNES also had an interlaced graphics mode that was 30hz.

RayOfSunlight,

Huh, interesting, still, funny how a GBA is more powerful than the SNES, lots of respect for both though, even if i didn’t got to try them before

IsThisAnAI, do gaming w How times change

Bro, what crack are you smoking today? I need some.

Nobody, do gaming w Modders have really thought of everything, huh?

“Look, supporting a Nord ethnostate does not make me racist. I’m just proud of my heritage and want all the inferior races to leave Skyrim.”

The_Picard_Maneuver,
@The_Picard_Maneuver@lemmy.world avatar

Wow, I didn’t know they added podcasts to Skyrim too!

Nobody,

“You’re listening to Nord Talk with Thornaff Skullcrusher, but first a message from our partners at Raid: Shadow Legends…”

UnderpantsWeevil, do gaming w How times change
@UnderpantsWeevil@lemmy.world avatar
RightHandOfIkaros,

Any true 2D game, because the console was designed for 2D games. The SuperFX chip used for Star Fox was also used for Yoshi’s Island, which did maintain 60Hz.

AnUnusualRelic,
@AnUnusualRelic@lemmy.world avatar

Yeah? Well that’s like 40 triangles!

PanArab,

And this required an extra in-cartridge hardware to render it

Anticorp,

What’s neat is that you don’t remember old games looking like this. You remember them looking great, because your imagination filled in the gaps.

ZeffSyde,

To be fair, the soft edges of CRTs were much more forgiving when viewing chunky pixels.

misterundercoat,

I can hear this image. Starfox OST is the shit.

DAMunzy,

Do a bagel roll.

hperrin, do gaming w How times change

“any game”

frezik, do gaming w How times change

It’s almost like having double frame buffers for 720p or larger, 16 bit PCM audio, memory safe(ish) languages, streaming video, security sandboxes, rendering fully textured 3d objects with a million polygons in real time, etc. are all things that take up cpu and ram.

glimse,

I will run any game at 60fps if it was designed for this exact machine that does nothing but play games designed for it and is also 16-bit with pixel graphics and also has low quality audio and also fits in the memory of the cartridge

reddig33,

I didn’t realize web browsing in Chrome required fully textured 3D objects. Not to mention playing 720p video with PCM audio in a separate app doesn’t grind everything to a halt.

frezik,

There are shared libraries that have to be loaded regardless of you having a tab that uses them or not.

reddig33,

That’s not how dynamically loading libraries work. They load and unload as needed.

vox,
@vox@sopuli.xyz avatar

well the gpu doesn’t care if it’s 2d or 3d, but you are rendering a whole bunch of textured triangles… (separated into tiles for fast partial or multithreaded re-rendering), and also just-in-time rasterizing fonts, running a complex constraint solver to lay out the ui, parsing 3 completely separate languages, communicating using multiple complex network protocols, doing a whole bunch interprocess communication in order to sandbox stuff

Aux,

Everything, including Chrome, is rendered as a 3D object these days. It’s a lot faster, but takes more RAM.

MonkderDritte,

Are you talking about games? There, it’s mostly textures.

Web, that’s a whole other story, why it uses so much RAM.

frezik,

WebGL means the browser has access to the GPU. Also, the whole desktop tends to be rendered as a 3D space these days. It makes things like scaling and blur effects easier, among other benefits.

MonkderDritte,

tends to be rendered as a 3D space

Good to know, thanks.

Kusimulkku, do gaming w Modders have really thought of everything, huh?

Would make sense for the game though

HEXN3T, (edited ) do gaming w How times change
@HEXN3T@lemmy.blahaj.zone avatar

“Any SNES game” is pretty much just F-ZERO.

Actually, fun fact: F-ZERO runs at a locked 60FPS for every single release. SFC, N64, GBA and GC. It’s some really impressive stuff for N64.

blindbunny,

Idk if it’s true but I’ve been told no Kerby game has ever been updated

dual_sport_dork, do gaming w How times change
@dual_sport_dork@lemmy.world avatar

'* Except Star Fox.

(And I guess Stunt Race FX, too.)

frezik,

And many parts of Gradius 3.

GrymEdm, do gaming w How times change
Blisterexe,

Linux helps enormously to make older PCs useable

PlainSimpleGarak,

We get it. Linux is the greatest thing ever. Good grief.

Ashelyn,

Who would win: Bloatware on mass produced pre-builts, or a thumb drive with Windows Media Creation kit?

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