I still regret that I didn’t find an appropriate figure without pants for Diarrhea 4. Not to mention it will probably be years until I can find the energy to implement aliens you can shart on.
thank you for the encouragement. I’m trying to manage some life responsibilities, mental stability, alias management (how to seperate creative works online from IRL work identity, but leverage created code for furthering business, while maintaining anonimity online)
Whatever form is pulled from the ether into the material is what it shall be. Celebrate that you created something and release it anyway! People are clicking a banana on steam right now
One thing I rarely see pointed out is the generations that made 8 and 16-bit a huge success were aging out, or heading to college and/or the workforce. The casuals I knew stopped buying systems after the SNES and Genesis.
I recall a lot of AW1 being a fun challenge on Nightmare, but I was also playing it with a bunch of friends and we were chatting and socialising at the same time.
I do recall some enemies and segments feeling artificially hard though.
I’ve never actually played through AW1 on Nightmare as I was afraid the challenge would be unfun, but maybe I will in the future based on your testimony. Though I find it increasingly hard to go back and replay games these days with the size of my backlog…
Nightmare though, at least for me, isn’t as difficult as I expected it to be. It’s a nice challenge up from Normal mode I’ve been making my way through and cleaning out my Backlog. I have over 250 games I need to play. So I try and stick with just one and work through it
More importantly: the PS2 could play DVDs, and was cheaper than DVD players of the time.
Same strategy they used for the PS3; cause when Blu Ray players were $1000, $600 for a console that could play the same discs suddenly seemed like a reasonable deal.
Turns out the remaster has a terrible bug affecting AMD CPUs that makes enemies, NPCs and the terrain flicker like crazy, the workaround on PCGW did nothing for me, and it never got patched AFAIK, so I ended up replaying the original…
The original. The Remaster looks impressive except everyone has bug eyes and it bothers me. Also I can only get it through Epic afaik, so I’d rather stick with the original where I know it’s guaranteed to work
Sega released the Genesis/Mega Drive in 1988, then to extend its capabilities they released the Sega CD/Mega CD addon in 1991, which was followed by a second addon, the 32X, in 1994. There were even some games that required both add-ons, resulting in a high initial investment from consumers. The base Genesis/Mega Drive was massively successful outside of Japan and the Sega CD/Mega CD did reasonably well, but the 32X flopped. This was due to a lack of interest, partially because they also released the Genesis’/Mega Drive’s successor, the Sega Saturn, in 1994 (the 32X actually released after the Saturn in Japan).
In the fourth-generation console war Sega only had to deal with Nintendo as their main competitor. For the fifth-generation there was a second front. PlayStation came out in 1994 in Japan and was a success from launch. Sega was terrified. Both the Saturn and PlayStation would debut internationally in September 1995 and Sega knew they had to do something decisive to get ahead. E3 1995 would make or break Saturn in America and Sega had a plan to beat Sony. At their presentation Sega declared that Saturn would be available immediately, four months ahead of the previous release date, at select retailers at a price of $399. This gamble backfired massively on Sega. The retailers that weren’t part of the early release were pissed and some even boycotted Sega over this. The second blow came from Sony. At the PlayStation presentation they had one of their presenter walk on stage, say “299” and leave. This number was PlayStation’s price.
By the time Dreamcast came out in 1998 Sega had tanked their reputation with consumers and retailers and they never stood a chance against the PlayStation 2. Additionally, the PS2 had almost complete backwards compatibility with its predecessor and it played DVDs. It had better specs than the Dreamcast, but not GameCube and Xbox. It is also worth noting that the PS2 was so successful that it actually outsold all three of it’s competitors combined.
It’s difficult to overstate how much the DVD player boosted the PS2. Many people bought the PS2 mainly as a DVD player and the games were just a bonus.
Also remember when they said Saddam Hussein was using PS2s to control missiles or some bullshit like that?
lemmy.world
Gorące