Anytime I consider buying a Madden game, I watch a YouTube video of competitive play for the latest version. It always reveals how garbage the football sim part is. It’s all audibles and hot route spam and exploiting the useless AI in the same ways over and over again.
I’ll never buy a Madden game while all that crap is in there. They should make it so that spamming audibles and hot routes causes players to blow assignments and false start all the time, but the average “competitive” Madden player would probably die from nonstop crying and pants-soiling if EA did anything like that.
That’s actually a brilliant solution. Wanna spam audibles? Flag, false start. Or like you said, botched assignments, perhaps a lineman fucks a protection and you take a sack.
Madden games are such trash, the last one I touched had Peyton Hillis on the cover. I’ve always assumed they’re still ass. I truly don’t know how people play sports games in general.
I don’t know what audibles are, but I’ve become increasingly interested in action-strategy type games that find ways to directly punish players that have high Actions Per Minute, encouraging people to take fewer, more deliberate movements. Kinda like combo rhythm in Arkham, rather than mashing X to attack.
If I had to pick a favorite FPS... It'd have to be the combination of the Bungie developed Halo games. The story may not always knock it out of the park, but even upon Halo CE's release the art design, world building, and slower paced mechanical leaning was unique and unparalleled in its execution.
I'll always be able to go back and play those games. The mix of ballistic and sci Fi weaponry kept things interesting and options varied. The high time to kill for both the player and enemies made experimentation easier and more rewarding. The enemy AI that never seemed to settle on trying the same strategy twice was the cherry on top that made discussing Halo's "combat sandbox" a household topic in the mouths of video game enthusiasts.
Of all the games that claim a difficulty level that the game was designed for, Halo's Heroic mode will always truly feel like what Halo was meant for. Challenging, but loose enough that you could mix up your loadout and approach, and make up the imperfections of your plan on the backend through execution. Absolutely an experience where I can say it is fun to lose, because there's always another cleverly intriguing idea for you to try and solve the combat puzzle with.
And a final shout-out to Bungie for creating some of the only games where it really feels like you're right at home with a controller in hand. Many shooters can feel pretty good with a controller, but only Halo's deliberate pace and seamless bullet magnetism make the walls melt away between the imprecision of joystick aiming and my mechanical intent.
And the online community these games bred is its own whole set of five paragraphs I won't type now. Hats off to Halo.
Is this a post similar to those that complain the game is too hard? I can’t tell. Like I play Diablo 4 So i can be braindead, I play poe 2 for a challenge. If defense is “first” (it’s not, it doesn’t rotate like that. You can put stats into defense) then every squishy character can just soak up damage, and that would be Diablo 4 levels of boring.
I remember when I played it the first time, I sat on the ship, fishing, and I realized how the water changes colors with the weather, and it was the prettiest game I’ve seen, and I was just in awe. I never had that with any other game.
If the gameplay was a bit more complex, I would’ve spent years in this game I’m sure.
Sea is such a good game… it’s deceptive in its complexity. It comes across fairly simple and straight forward but I’ve learned it isn’t quite so simple haha. Definitely more than meets the eye.
It’s very easy to lose track of time with it. While we were playing splitscreen it felt like it had only been a few hours, but turned out to have been 6
I wanna get back into gaming this year and have been looking into getting a stream deck, so timing of this post couldn’t have been better. Not sure where you managed to find all this info but big thanks - looking forward to the next post…
Oh my Gosh the Steam Deck has been by far my fav gaming purchase. I was the same, rarely playing anything, looking for something new, but the convenience of this thing changed everything for me.
I adore how it plays to two strengths: for those who want a simple console-like experience, it works right away! And for those who want to tinker (me) - the sky is the limit!!
Look for my friend’s work if you decide to buy one, he makes something called Decky Loader. From there the customization is endless!
Yes exactly, its the convenience of being able to play on the sofa when I get a spare hour at the weekends or evenings that’s really appealing. Thanks, will check Decky Loader out 👍
Def Jam: Fight for NY, dot hack series (originals and G.U.), King’s Field 4, Monster Rancher 4, Midnight Club 3 DUB Edition, and quite a few more. I can’t look at the games I have installed just yet, but I could always recommend more if anyone is interested. :)
Try Dynasty Warriors. It’s a genre I don’t see much anymore, but you take control of a general and blast through tons of minions in a big battlefield, aiming for enemy generals to turn the tide of battle (reflected in overall ‘morale’).
All the games tell the same story of the Romance of the Three Kingdoms. Obviously just play the last one available, because it has all the quality of life improvements, but I’ll only play 3, because it’s the only one that has Gan Ning with his super-pimp sword resting on top of his super-pimped no shirt tats.
The first three Ratchet and Clank games (R&C, Going Commando, Up Your Arsenal) were phenomenal. The first feels dated by today’s standards, but 2 and 3 are peak. Deadlocked is a divisive entry; Some players loved it, others hated it. Try it first yourself and see. It’s definitely different than the first 3 games.
Final Fantasy X has already been mentioned in the thread, but I’d suggest trying the PC HD remaster instead. It adds a lot of quality of life improvements.
Final Fantasy XII wasn’t well received at launch, and I initially agreed. But that was largely because it didn’t fit into my idea of what a Final Fantasy game should be. I gave it another try a few years ago with a more open mind, and ended up loving it. The gambit system seems basic at first, but eventually opens up into a very versatile system once you start unlocking new gambit combos for it. The Zodiac version is the definitive version, (it enforces a rigid job system, where each character is locked into a specific ability tree) but the original is still alright too.
If you enjoy the Castlevania series, Curse of Darkness is an interesting entry. It features Hector, who has the ability to summon creatures to fight alongside him. They level up based on which weapons you use in combat, so it encourages you to diversify your play style to level up your creatures in specific ways. The gameplay can initially feel clunky by today’s standards, but that’s true of most 3D hack-n-slash games from that era.
Speaking of clunky hack-n-slash games, I see you already have Kingdom Hearts 2. Do yourself a favor, and play the other games (KH1, then KH Re:Chain of Memories) first. CoM has some radically different gameplay, which many players hated. It seems like one you can skip… You can’t. You will be horribly confused for the rest of the series without it. At the very least, go watch the cutscenes on YouTube. In terms of gameplay, KH1 feels janky by today’s standards. CoM is very different. KH2 is where the series really hit its peak.
Devil May Cry 3: Dante’s Awakening. It’s a prequel, so you don’t need to play 1 or 2 first.
Metal Gear Solid. Play 3 (Snake Eater), 1, and 2 (Sons of Liberty) in that order. Snake Eater is an early prequel. Then 1 is on the PS1. Sons of Liberty is the direct sequel to 1.
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