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legion

@legion@lemmy.world

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

legion,
@legion@lemmy.world avatar

I was expecting something a little deeper or more subtle than what I got.

That’s the problem when these things gain reputations. The reputation builds it up to be more than the piece of art can deliver.

Now imagine playing it when it was new and you weren’t “expecting” anything but a military shooter. It would still be just as blunt, but it landed back then far more effectively than when you go in knowing the reputation the game has built in the many years that followed.

Many players have become "patient gamers". What are games people might miss out on by waiting for sales? angielski

Sales follow the tradition of supply and demand. Products come out at their highest price because of expectations and hype. Then, as interest wanes, the publisher continues to make some sales by reducing price to tempt the less interested parties....

legion,
@legion@lemmy.world avatar

But this isn’t the formula for all games. While we might agree that games from 2000 or even 2010 are “showing their age”, at this point 5 to 8-year-old games are less and less likely to be seen as ‘too old’ by comparison to hot releases.

As someone that grew up in the '80s and '90s, it’s wild how much different the pace of change in games was then compared to now.

In 1991 I was playing NES games and 256-color VGA MS-DOS games, in 1998 I was playing Half-Life. Every single thing about the experience of video games changed in that span.

In 2017 I was playing Breath of the Wild, in 2024 I’m playing more or less the same game in Tears of the Kingdom.

legion,
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I’m 95% a PC gamer, but if I was a broke college student, a Series S plus Game Pass would keep me busy all the way through school.

legion,
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Another version, with a discount for owners of the original games.

Of course, OpenLara is free…

legion,
@legion@lemmy.world avatar

And even if some prototype device is, that doesn’t mean the production device will be, once things like heat and power usage have to really be accounted for.

legion,
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I think Heretic crossed with Unreal is an accurate comparison.

Enemies may have been more plentiful than in Unreal, but movement is much closer to Unreal than Heretic’s DOOM engine movement. And it’s much closer to Unreal than anything in the Quake lineage.

Also, the weapon arsenal’s style is very Heretic, but the weapon behavior is very Unreal.

Same with the levels, honestly. Style is Heretic, but the level design itself reminded me of Unreal pretty frequently. (And nothing like the puzzle-heavy, hub-based Hexen)

legion,
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Someone played on the hardest difficulty (along with enabling the option to “pistol start” every level), and left a Steam review complaining that the expansion is too hard. That got a developer response.

legion,
@legion@lemmy.world avatar

Call it a Classic Doom-like.

That’s basically reverting back to calling games “DOOM clones”.

legion,
@legion@lemmy.world avatar

Football video games were such a big part of my childhood in the 80s and 90s, but football video games died the day NFL2K died.

legion,
@legion@lemmy.world avatar

Anytime I consider buying a Madden game, I watch a YouTube video of competitive play for the latest version. It always reveals how garbage the football sim part is. It’s all audibles and hot route spam and exploiting the useless AI in the same ways over and over again.

I’ll never buy a Madden game while all that crap is in there. They should make it so that spamming audibles and hot routes causes players to blow assignments and false start all the time, but the average “competitive” Madden player would probably die from nonstop crying and pants-soiling if EA did anything like that.

legion,
@legion@lemmy.world avatar

I can hardly think of a better example of “the lady doth protest too much” than the responses that would get fired back at Anita. Completely unable to mask just how close to home the criticism hit them.

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