Same. Back in the 2000s era, when me and my siblings would fight on whos turn was it to play, games like this (and in our case, the Resident Evil series), would always go to our Brother.
I tried getting into horror games a couple of times, but it’s such a mixed bag of good games and just games throwing cheap jumpscares at your face.
I tried Alan Wake 2 recently, but I found nothing enjoyable about the loud flashing jumpscares they constantly throw at the player. Even with reduced visuals and sound options it just feels like such a cheap thing that the game doesn’t really need. Like someone exploding a plastic bag behind you, of course I get startled by it, but it isn’t the same as being scared.
enjoying jumpscares is probably like enjoying rollercoasters (which i do). the adrenaline burst feels great for some people, and other people hate it. It seems a shame to have lots of them in games where that sort of feeling isn't the point.
Oh I’ve got no problem with rollercoasters, you know what’s going to happen and you can see ahead to know what you’re in for. That’s more a thrill than scare I’d say, although perhaps for some people that might be a thin line.
I just feel like jumpscares have no place in horror, at least not the way it’s done with loud and flashing images in Alan Wake 2. I wish games like Alan Wake had the option to turn it off entirely or something, would love to experience the story, but not with the cheap jumpscares being thrown in my face. I read about people that don’t mind jumpscares like that got annoyed by the excessiveness of these during gameplay, getting particularly worse further in the game too.
Prey 2017 was one of the best immersive sims ever made. It wasn’t what people were expecting which led to a flop that nearly destroyed the studio. If you get the chance please please don’t sleep on it.
There was an unfounded rumor (now discredited) that it was supposed to be called Neuroshock. If it had been called that then players would have had a better idea what kind of game it is.
It’s a spiritual successor to System Shock 2, which was a pleasant surprise. Definitely agree that Neuroshock would have been a more fitting title. Probably publisher or C suite meddling.
We don’t know, contract work can be hell with clients being really picky and uncooperative.
Not to mention that they may have picked them despite the fact that they are not a good fit but were available. We can’t assume that they are good with more scripted rollercoaster rides when they are mainly known for systemic games.
It can be hell but if your product consistently is subpar even with client meddling then that’s not a problem with bad contracts and bad clients, that’s a problem with you. And it’s not like Marvel is known for being hands off so…
As a consumer, their work is literally the only metric we have to judge them by. No one is reading quarterly reports for developers or researching into whether or not their contract went well with some publisher or IP owner. If you are consistently releasing mediocre to sub-par products then you’re going to be rightfully judged on that.
Yeah, the game was made in 2010. That kind of detail wasn’t really possible. It has been remastered, but—and I’m not a person who would know—I don’t think that involves redesigning the world as much as scaling up the graphics
The world definitely shows its age with its game. Not that it’s a bad thing. Just kind of an observation.
A similar thing I noticed was the video files. I noticed they were blurry and blocky and then it occurred to me that the reason why was disc space limitations. That’s another thing that would rocket up the File Size.
I hope you enjoy your play through of AW. It’s one of my favorite games of all time!
yeah, in aoe1 there’s a laser gun guy (“photon man”), a car that shoots rockets, archers that look like trees when standing still and can walk on water, and a catapult that fires cows
On August 19, 2019, Age of Empires: Definitive Edition re-released with a new client on both the Windows Store and Steam, with cross-play available between the two platforms. Existing Windows Store players need to manually download the new client in order to receive game updates and multiplayer compatibility. At the same time, Age of Empires: Definitive Edition has also become available through Xbox Game Pass for PC.
IIRC AoE2 had like three remasters: HD one, DE and something else. AoE had at least one of those.
I actually bought the game because I really like what remedy does, other wise I’ve ignored epic completely. I dont blame anyone who pirates it, game was AWESOME and the more that play it the better.
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