lemmy.world

rem26_art, do gaming w It's all you need, really.
@rem26_art@fedia.io avatar

Leon, taking a puff of his inhaler and loading his gun: "Lets do this"

P00ptart,

The sole survivor taking a pull off their inhaler and loading their gun: “fucking kiiillll!”

mysticpickle, (edited ) do games w Playing Dragonsweeper because of Ars' article. Did I have any way out of this without guessing?

New player monster/object guide

Since there’s no explanation in game of how the monsters behave I’ve put this together with the hopes it’ll make the initial experience a bit less frustrating for new players. Feel free to chime in if I get anything wrong or miss something and I’ll edit it in:

WARNING: POSSIBLE SPOILERS FOR THOSE OF YOU WHO PREFER TO DISCOVER THINGS ON YOUR OWN. SCROLL NO FURTHER

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  • X-Walls - always spawns in orthogonally (vertically or horizontally) adjacent pairs. Can be destroyed if hit 3 times at a cost of 1 health per hit. Drops a coin worth 1 xp when destroyed.
  • 0-Starting Orb - reveals all tiles in two orthogonal (vertical/horizontal) tile radius when used. You should usually start by clicking this.
  • 0-Healing Scroll - fully restores life. Also drops from Romeo and Juliet (9 power monsters)
  • 0-Clairvoyance Scroll - randomly reveals any random tile on the board and all 8 tiles around it.
  • 0-Gnome - ?? seems to teleport around randomly until you corner him eventually. Worth 9 xp
  • 0-Dragon Egg - spawns in one of the 8 spaces around the dragon (power 13 monster). Leave it in tact for an achievement. Worth 3 xp
  • 1-Rat - all of them can be revealed by defeating the rat king (power 5 monster) and using the scroll that drops from him. Will face left or right towards the rat king or stand up if the rat king is in the same column. Avoid killing for achievement.
  • 1-Slime King - always spawns on the board edge surrounded by five Purple Slimes. Drops a scroll that reveals all Purple and Green Slimes.
  • 2-Bat - nothing special
  • 3-Skeleton - nothing special
  • 4-Gargoyle - always spawns facing each other in orthogonally (vertically or horizontally) adjacent pairs.
  • 5-Green Slime - all of them can be revealed by defeating the slime king (power 1 monster) and using the scroll that drops from him
  • 5-Beholder - hides clues in a two orthogonal (vertical/horizontal) tile radius while alive.
  • 5-Rat King - drops a scroll that reveals all rats on the board
  • 6-Minotaur - spawns facing away from a treasure chest that appears in one of three adjacent spaces in the column behind him. They turn towards the chest when it is opened.
  • 7-Guardian - nothing special
  • 8-Purple Slime - always spawns in a ring around the slime king (power 1 monster) along the edges of the board. All of them are revealed by using the scroll that drops from the slime king.
  • 9-Romeo and Juliet - always face each other equidistant from the center line of the dungeon. Drops a healing scroll on death. Leave them alive for an achievement
  • 10-Mine King - always spawns in one of the 4 corners of the board. Drops a scroll that disarms all mines in the board.
  • 11-Mimic - looks like a regular chest upon being revealed. Won’t fight you until you click it again after revealing it.
  • 13-Dragon - always spawns in the same spot on board near the center. A dragon egg (power 0 monster with 3 xp) will always spawn in one of the 8 tiles surrounding it. Defeat it and collect the 13 xp to reveal a crown which you can collect wherever you want to end the game with a win.
  • 100-Mine - the only way to disarm these is by defeating the mine king (power 10 monster) and using the scroll he drops. Disarmed mines are worth 3 xp
draycs,

The small rats point towards the rat king

mysticpickle,

Woah didn’t know that one, mind blown thanks!

pageflight, (edited )

Thanks!

Rat King

Ah, that’s what that blue bull with yellow hair is.

some additional details> Gargoyle - always spawns in orthogonally (vertically or horizontally) adjacent pairs And they always face each other. > Minotaur - a treasure chest always spawns in one of the 8 spaces surrounding him And they always face away from the chest, but turn towards it when you open the chest. > Dragon - Defeat it to end the game with a win. Defeat it to get 13 gold, pick up gold to reveal crown, pick up crown to end game. But if you’re trying to collect all the gold you can, it’s OK to defeat the dragon and keep going a little. > Romeo and Juliet Face each other equidistant from the center line.

P.S. Syntax for spoiler markdown.

mysticpickle,

Woah I’m still getting new stuff this is great! The Romeo and Juliet equidistant is particularly cool! Thank you! :o

I’m using Sync for Lemmy which hasn’t updated in forever so its spoiler tag function is all borked for me :<

desmosthenes, do gaming w It's all you need, really.
@desmosthenes@lemmy.world avatar

that’s a lot of stems

TwoBeeSan,

South Dallas seed weed

RememberTheApollo_, do gaming w Those were the days...
@RememberTheApollo_@lemmy.world avatar

Yep. Nothing like firing up the game service on your one free hour to relax and seeing a 1.8GB update waiting to be downloaded before playing.

xia, do games w Playing Dragonsweeper because of Ars' article. Did I have any way out of this without guessing?

I have found that “slitherlink” scratches that “minesweeper without needing to guess” itch.

caut_R, do games w Day 212 of posting a Daily Screenshot from the games l've been playing until l forget to post Screenshots

Maybe unpopular opinion, but USUM is my favorite Pokemon game. The graphics were great and fitting, and it had a nice cozy feel with a banger OST.

Going from that to SwSh broke my heart. I literally just wanted a less pixelated USUM and instead they „evolved“ to that weird plastic/clay look like so many other Nintendo-close franchises…

I‘d say I‘m excited for an USUM remake in the future, but I don‘t think they‘d go with the vibrant and clean anime look anymore, and that‘d be over half my excitement gone.

MyNameIsAtticus,
@MyNameIsAtticus@lemmy.world avatar

USUM feels like the franchises often forgotten title i feel like. I really enjoyed the OGs, and though the whole Ultra Beast thing in USUM doesn’t really interest me, it is nice to have more content. I agree with the graphics and Soundtrack too, tropical things don’t really do it for me, but Sun and Moon i really enjoyed the OST for

Randelung, do games w Playing Dragonsweeper because of Ars' article. Did I have any way out of this without guessing?

That was dope! 363/365 points 😎

Road_Warrior_10, do games w After Years of Struggling To Be Noticed, My Indie Game Was Covered By VICE

The author is on BlueSky and thanked him and he responded. :)

filister,

Congratulations!

Road_Warrior_10,

Thank you :))

misk, do games w After Years of Struggling To Be Noticed, My Indie Game Was Covered By VICE
@misk@sopuli.xyz avatar

You’re mostly here to self promote from what I can tell. It shows in your post history and the fact that you though it’d be more important to link to Steam and not the article itself.

MarcomachtKuchen,

That’s fine for me. The dev does not spam but gives me some insight in his development and his struggle to get people to play his stuff.

misk,
@misk@sopuli.xyz avatar

It becomes a problem once others see this is permissible. It’s not that much now but once everyone realises they can put ads here for free how do you imagine it goes from there?

dwindling7373,

And that’s fine!

Road_Warrior_10,

Well, I post every few months when I have something new and interesting to show. This community in general has been very friendly and like being part of it.

Voroxpete,

And so they bloody well should be! How the fuck else are we going to find out about cool, unique indie projects instead of mass produced corporate slop?

Independent creators should absolutely be encouraged to self promote in communities like this, or else what the fuck are we doing here? Just shilling for Activision?

misk,
@misk@sopuli.xyz avatar

I want to learn about it either through an independent journalist or from a space dedicated to self promotion. Small developers are not saints and ads are poison, haven’t we all learnt?

echodot,

Yeah I don’t want to find out about games in this game community.

SkunkWorkz, do games w After Years of Struggling To Be Noticed, My Indie Game Was Covered By VICE

Congrats.

Road_Warrior_10,

Thank you so much : )

Voroxpete, do games w After Years of Struggling To Be Noticed, My Indie Game Was Covered By VICE

Congratulations, I can only imagine how good this feels. Nice to have some payoff for all your hard work.

Road_Warrior_10,

Yeah, and also I’m close to release - maybe next month : )

Speculater,
@Speculater@lemmy.world avatar

Added to my list!

Road_Warrior_10,

THANK YOU :))

Dremor, (edited ) do games w After Years of Struggling To Be Noticed, My Indie Game Was Covered By VICE
@Dremor@lemmy.world avatar

Congratulations, you’ve earned it.

As always, @Road_Warrior_10 got the mods express authorization to promote his game as soon as his post are not meme and he does not excessively promote his game (aka spam it). One or two post a month are fine, as long as they are not direct link to his game with the text being copy-pasted from the Steam page.

Anyone wanting to do the same can DM the mods.

Road_Warrior_10,

Reddit mods should learn a thing or two from you : )

“Posting about a game on game related sub? HOW DARE YOU?”

Speculater,
@Speculater@lemmy.world avatar

The blatant ads there were getting insane though. I love how you are sharing your well earned recognition, but many times on Reddit it was, “My daughter died of cancer three years ago and I quit my job and used coding as therapy, three years later, I have my parting gift inspired by her love of turtles ready to share with the world!”

Insert half-baked $5 game made in a few weeks

It was so obvious they were creating fictions to push shovelware.

Duamerthrax,

I once saw a post about Oni, a 2001 Bungie game get deleted from the Bungie subreddit for not being Bungie related.

electric,

It’s cool you guys allow it. I find banning self-promotion is such a stupid rule for a games community. It’s cool seeing people make games, too!

Dremor, (edited )
@Dremor@jlai.lu avatar

Rule 3 is about “excessive” self-promotion. Self-promotion is allowed, spamming is not.

I understand it isn’t verry clear (I’m working on that), but as a mod, I usually do not remove if the following conditions are met :

  • OP do not spam his game, once every 2 weeks is fine, once every two day is not.
  • OP post objective is to spark a constructive discussion around said game. Good post forms are :
    • A video trailer that accurently depict gameplay (to filter those low-effort games whose trailers are 100% cinematics)
    • A text post that talk about the game without being just a steam description.
  • OP ask for mods permission to advertise his game. @Road_Warrior_10 (sorry for the ping 😋) didn’t at first, got removed, but was nice enough to ask the mod about it, thank to what we found this arrangement.
  • OP engages in the conversations. Those 1 day account that post their games, never to be seen again, will be removed without mercy.

All those implicit rules helps to keep this community free of advertisements for low-effort cash-grab games, and preserve everyone enjoyment of this community.

Voroxpete,

I definitely want to see this version of self promotion encouraged. I think it’s good and healthy for this community to be a place where creators can discuss cool projects, engage with their fans and solicit feedback, as long as they’re doing so in a way that respects the health of the community. I think the accommodations you’ve chosen to make / demand here are very reasonable.

echodot,

Yeah I mean it’s why I’m here. I’m much more interested in finding out about indie games then AAA games, if only because I probably already know about the AAA games. Especially because they’re apparently AAAA these days, and presumably some of that budget includes advertising.

raspberriesareyummy, do games w After Years of Struggling To Be Noticed, My Indie Game Was Covered By VICE

Windows only - no interest.

Kecessa,

Linux users: Gaming on Linux is great, with Proton we don’t even care if a game isn’t developed for Linux specifically!

Also Linux users: You’re not developing a Linux version, I don’t give a crap about your game.

raspberriesareyummy,

My point is Windows is an ecosystem enabling totalitarian regimes and exposes all user privacy to corporations. Developing anything for Windows-only strengthens that ecosystem and is thereby anti-humanity, antidemocratic and just overall an awful decision.

Deconceptualist,

I don’t disagree with you. But don’t you think there’s a component of it that’s like, “Hey I want to both 1) release a game and 2) put food on table”? Since 99% of players are on Windows, actually doing both kind of necessitates building for Windows first.

As Linux gamers I think we should keep going in the direction we’ve been and making it easier and easier for devs to port to Linux or run their games through Proton and so forth. It’s been amazing and my time as a player has been so good in the last couple years. If we keep showing that, more players will come over and the userbase will grow. I’ve heard from plenty of others who have ditched Windows, because gaming was their last holdout.

The big AAA publishers aren’t struggling for basic needs. We can make demands of them. But the small inside devs? Help 'em out where you can.

raspberriesareyummy,

It used to be a legitimate choice to publish for Windows. Even when Microsoft started trying to force every private file into the cloud, I wouldn’t have chosen such drastic words. But with the fall of the divided states of america to an authoritarian regime of rapist / pedo billionaires, if you still develop for Windows, where do you draw the line? Gas chambers? And my objection to Windows is not because of Microsoft. It’s because of being the government system, that the totalitarian government has its hands on all kinds of backdoors and will use them to sabotage democracies whereever they can.

icecreamtaco,
@icecreamtaco@lemmy.world avatar

(fuck nazis, but) bro you are 10000% too deep into this. It’s just an operating system. You might as well boycott paper because they use a lot of that in the white house too

echodot,

Also I need to use Windows anyway for work so it’s going to be dual booted anyway and if it’s going to be dual booted anyway then the entire “supporting them” argument is irrelevant.

Also right-wing fascists developed Lemmy, so a little bit of worldview consistency would be nice

AngryishHumanoid,

I’ve not often seen such a perfectly on the nose example of a slippery slope argument, so I guess thank you for that.

AngryishHumanoid,
chunkystyles,

Because of Proton and also how shit can just break on Linux (see the current glibc fiasco), it might be better to have just a Windows version.

I when I play a game, I don’t even notice if it’s Linux native unless the game specifically tells me it’s a Linux build.

Barbarian,
@Barbarian@sh.itjust.works avatar

Wow, it’s almost like there might be people with different opinions that use Linux and Linux users aren’t a single hivemind.

RandomVideos,

I played the demo on linux and it ran without any problems

raspberriesareyummy,

see my other comment

RandomVideos,

Its possible to link to specific comments on lemmy

In this case its not important since there are little comments, but it leaves no space for confusion and is easy(especially considering you copied the text for another reply)

refurbishedrefurbisher,

I’ve been a Linux user for over a decade. Do you just not know that Proton and WINE exist? They work extremely well nowadays. It’s not like it was 10 years ago before DXVK released.

raspberriesareyummy,

see my other comment

SuzyQ, do games w After Years of Struggling To Be Noticed, My Indie Game Was Covered By VICE

Congratulations! I’ve played your demo and had a blast. It’s been on my wishlist since then.

Road_Warrior_10,

Thank you for the kind words and I’m sorry I’m taking so long. It’s 99% done and I’m looking at specific release dates : )

MoonRaven, do games w After Years of Struggling To Be Noticed, My Indie Game Was Covered By VICE
@MoonRaven@feddit.nl avatar

Awesome! I played the demo way back when it came out and have been waiting since.

Road_Warrior_10,

Thank you! Sorry it’s taking so long I’ve just uploaded first build to Steam for review : ) release date announcement coming soon : )

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