The most recent trilogy is better about that. 2013 has no natives, and Rise and Shadow both have her siding with the natives. Still snags a bunch of artifacts.
yeah but the original was honest. this cunt was rich as fuck, living in a gigantic mansion. it makes sense that’s she’s a psycho who hunts natives for sport and exterminates endangered and thought-to-be-extinct animals for trinkets that provide nothing but bragging rights.
It’s interesting how much the general attitude has changed about shit like that. In the 90s, I didn’t think twice about it, it was just a normal thing to imagine going to some location, killing anything that reacted with hostility to your presence, and taking back whatever you “found” for a vanity display or profit.
My reaction to Indiana Jones’ “it belongs in a museum!” was that he was virtue signalling (back before it was even called that). I guess the bright side is that, even as a kid, I thought the idea that museums having some kind of special claim on anything was ridiculous.
Man I picked this up and spent ALL DAY yesterday on it, it’s so much fun! I got one character up to level 60+ in the second level (library) yesterday, he was effectively unkillable with Garlic, Runetracer, Magic Wand, etc all going at once.
This game is super satisfying and I absolutely had dreams about it, Tetris-style. I got the DLC for good measure and what I’ve tried is really good! More of the game but with some extra stuff going on. I’m gonna get so many hours out of this! And might need a third controller so I can play with my wife and my kid.
You’re in for a treat! The game is a literal rabbit hole. The more you play, the more it opens up. I think I’m close to a hundred hours in and my start menu is very different to where you’re at.
It’s literally a self-bought gift which keeps on giving! I’m finally getting close to unlocking everything.
Oh buddy. Finally sat down to play it with my kid and she was HOOKED, her maniacal laughter at Pentagram was worth every penny. Immediately blew several hours, I’m thinking most of tomorrow too.
The DLC slaps too! That Contra one is super fun. I’m gonna be at this for a while. It’s a really good one to chill in after playing some Mechwarrior, too - one game where you have to consciously use everything at all times, and another where it’s just “LOL BOOM”
Have fun! I wrote in that other message I was close to unlocking everything, right? Well, nope! Fulfilling a certain secret led me to unlock more secrets to fulfill! The rabbithole, goes on and on.
Oh man I can’t even imagine how much is squirreled away if you’re still finding stuff like that, damn! Gonna get my money’s worth out of this game for sure
I also finally grabbed Balatro so it seems I’m in full dopamine mode now, see yall in a few months
Hey, so… it’s been two weeks. The addiction deepens. I’ve got the whole game on two systems now. I’m trying to use the wiki while still finding surprises lol.
This game is the shit and I thank you for driving me to it
I liked the part when I was playing very far into the game and I basically had so many enemies and explosions on screen I couldn’t even see my character anymore… and then my wife came into the room, saw the chaos and didn’t understand how I could still play or how it was even fun.
It’s because in older games, you could clearly differentiate between the background and the gameplay relevant sprites or models drawn over it. It was a technical necessity but it doubled as communicating to the player what’s important. When technology advanced past that being technically necessary, something needed to take its place. The pulse is just one of many ways to do that and the easiest one to integrate into a realistic artstyle. When you get more stylized, your options open up considerably.
The only game I’m aware of in my library that has a feature like this is Satisfactory, the “ping” feature to find nodes they tutorialize but you’ll probably quickly stop using because you use an external map for planning/get to know the map.
If it’s like a fast fading wave but the highlight stays then thats fine.
If it’s a toggleable mode that shows you only closeby items that you have to pick up and look at in a specific order, then fuck right off. Especially when it’s so fucking obvious that theres a suspicious bloody knife stuck in a tree but I need to follow footprints to it first.
I’ve been playing this game off and on for years, and it’s always a delight.
That perfect investigation bonus can get pretty big, and that needs a full photo album of 3-Star photos. Disturbed salt is an easy way to get close to that, so your friend is sleeping on some great cheese.
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