Just got No Mans Sky for my Switch, having to update every time I insert the cartridge is a bit annoying but it’s so much better experienced on a console than on a computer.
how did you get it to run? i think i tried to play it around the start of this year, but it kept crashing at the start. did dolphin fix the issue or did you have to to something special to get it to run?
This game embodies everything awesome that Nintendo has been trying to stamp out of Mario games in the past decade, so I never thought they’d remaster it!
On the one hand, I’m as tired of ports and remakes as anyone else. On the other, TTYD is a perfect RPG and the exact opposite of what they’ve done to Paper Mario for two generations, so it not only gets a pass but a big fat golden power star.
So, perhaps for nostalgia purposes, I hold Super Mario RPG (SNES) and Paper Mario (N64) close to my heart. Is Paper Mario: TTYD that much better? Everyone seems to always bring up TTYD, but I thought the first Paper Mario was a masterpiece. Trying to determine if I should buy the Switch remake close to day one (no preorders!).
Edit: I played maybe a few hours of it back in the day but never finished it for some reason.
The story, I thought, was more compelling than PM. The movement abilities were wonderful. And the graphics upgrade of the GCN is surprisingly a very welcome addition.
Just like PM, it’s a bit of a slow start plot wise.
Bro I grew up on RPGs - slow starts are my jam. While I appreciate faster pacing of games today, I won’t have any problems waiting to get hooked by a beloved game. Good to hear this about TTYD.
For the most part, I see the two original Paper Marios as equals. They both have good and bad chapters, so it's hard to say which one I prefer on that front. The aspect that pushes TTYD slightly ahead for me is that your stats aren't capped at 50/50/30 anymore. You can play the game with 10HP and a goombillion badge points if you want and the game won't stop you!
Oh really? That’s pretty interesting and a welcome surprise! I think I remember there was audience reaction in the game, which I don’t think was present in PM1 (it’s been +10 years since I played these games). I’m wondering if I probably should play them together and see how it compares.
That’s pretty high praise, paper mario 1 had such great moments and I loved the characters. Yep, I’m buying this remaster. I’ll debate if I want to get it day 1, since Nintendo’s taking a lot of money this year with Detective Pikachu and Super Mario RPG.
Maybe I’m bias cuz I use emulation and have a decent retro game collection but does this feel like a cash grab to anyone else?
There couldn’t have been that much about the game that needed to be updated but rather than release it online as a port for 20 dollars they’re make it a remaster and sell for full price.
Just finished Goodbye Volcano High. The game is absolutely magical and managed to exceed my already high excpectations. Beautiful story about growing up, finding yourself and also a little bit about the end of the world with a sprinkle of dream-pop. I would say, it is pretty much on par with Night in the Woods or Life is Strange, so if you like this kind of narrative games, definitely give it a go.
I’ve not tried it but if you’ve got some electrical contact cleaner you could spray some in, move it around a bit and see if it resets back to centre. Let it dry out for a bit before powering it on.
As far as I know a lot of controllers (joycons, DS5, etc.) Have the same issue as they all use the same internal part.
You could possibly order one and have a go at replacing it. Seems a lot for something defective pretty much right out the box though.
I know a lot of people are writing it off because it’s not a GX remaster, a full new game, or they’ve just lost interest in 99 games and think they’re all generic, but Nintendo’s been clear that they aren’t interested in giving the franchise another shot after GP Legend, the anime and Climax tanked. I’ll gladly take a small budget F-Zero, and F-Zero 99 is just great.
F-Zero 99 takes every question you’d have about translating F-Zero to multiplayer and just makes it work, with 99 players as well. Rivals and other stat tracking like rank in your machine all gives newer players more achievable goals to work towards instead of just having to flat out lose every round until they “git gud”.
Switching to the boost = health mechanic of the later games was also a great choose, since it’s a more forgiving version of boost, while also adding some risk-reward. You could burn though all your boost and refill when you get the chance, but that puts you at risk of dying. Expanding the boost meter with KO’s is also great, since it encourages the player to actually partake in a death race for the most optimal performance, especially in Grand Prix where the meter gain persists over tracks.
The Sky Rail, while an obvious concession for 99 players, still works great as a rubber banding mechanic since it gives players who are behind the chance to jump the pack and have another shot at climbing the ranks. Meanwhile the bumpers/turbo snails that only spawn towards the from of the rankings ensure that if you do jump you actually have to demonstrate skill to keep that lead and that truly better players aren’t just robbed. Not being able to use your regular boost and keep the sky rail meter is great as well, since it just adds more of the risk-reward in deciding to use it now to get access to your boost again, vs saving it for it’s most optimal spot.
It’s just a fantastically designed game. It really captures everything great about F-Zero, and as a big fan I’m thrilled to have it. I just hope it doesn’t get Mario 35’d, and that Nintendo pays attention to it’s reception and rethinks their stance on F-Zero.
lemmy.world
Najstarsze